Correcting un-returned depth size in utility function.

TRAC #11333
Implemented during masking conformance testing.

Author: Shannon Woods
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch

git-svn-id: https://angleproject.googlecode.com/svn/trunk@29 736b8ea6-26fd-11df-bfd4-992fa37f6226
This commit is contained in:
daniel@transgaming.com 2010-03-16 06:23:33 +00:00
Родитель 0009d62451
Коммит 7a2c280974
1 изменённых файлов: 1 добавлений и 1 удалений

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@ -206,7 +206,7 @@ GLuint Depthbuffer::getDepthSize()
D3DSURFACE_DESC description;
mDepthStencil->GetDesc(&description);
es2dx::GetDepthSize(description.Format);
return es2dx::GetDepthSize(description.Format);
}
return 0;