Support for rendering a Blazor Component to a verified file via bunit or raw Blazor rendering.
Обновлено 2024-09-18 21:32:17 +03:00
Command line parsing, invocation, and rendering of terminal output.
Обновлено 2024-09-17 19:55:02 +03:00
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
Обновлено 2024-09-16 14:41:06 +03:00
An SVG rendering library.
Обновлено 2024-08-29 14:23:32 +03:00
Lottie-Windows is a library (and related tools) for rendering Lottie animations on Windows 10.
Обновлено 2024-08-26 20:47:33 +03:00
Fontainebleau demo
Обновлено 2024-08-21 19:21:19 +03:00
Rich text rendering for SkiaSharp
Обновлено 2024-08-09 03:21:40 +03:00
SDK and samples for Azure Remote Rendering
Обновлено 2024-07-26 15:42:18 +03:00
A benchmark for testing the performance of different languages while rendering a ray-traced world.
Обновлено 2024-06-07 20:21:03 +03:00
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
Обновлено 2023-04-24 14:24:14 +03:00
Rendering plugins that interface with Azure Batch
Обновлено 2023-04-14 00:48:39 +03:00
Volume rendering, implemented in Unity3D. Want to support my project? Donate some money to Red Cross and send me a screenshot/message/issue, and I'll be greatly motivated! :) Any amount is welcome!
Обновлено 2022-11-02 00:26:30 +03:00
An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.
Обновлено 2022-02-16 04:11:58 +03:00
Geometry morphing demo for AvaloniaUI
Обновлено 2021-10-03 23:40:06 +03:00
The Azure Integration Migrator Model repo contains the source and target modeling entities along with template configuration and Liquid rendering functionality to populate the target model with AIS templates and assets.
Обновлено 2021-08-21 14:32:51 +03:00
Easily create a hybrid render farm in Azure connected to your Deadline or Qube! environment.
Обновлено 2020-12-11 19:41:48 +03:00
Обновлено 2020-11-04 02:33:33 +03:00
Xamarin.Forms UI generation performance test (layout, rendering, collections)
Обновлено 2020-06-09 18:15:29 +03:00
Обновлено 2020-04-07 06:48:49 +03:00
Rich text rendering for SkiaSharp
Обновлено 2019-08-24 10:48:33 +03:00
(prototype/wip) SVG rendering library compatible with netstandard 2.0
Обновлено 2019-02-11 01:04:22 +03:00
Unity ShaderGraph project
Обновлено 2018-06-11 20:59:06 +03:00
Rendered components for an easier declaration of SkiaSharp rendering.
Обновлено 2017-11-30 22:41:47 +03:00