Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-09-18 01:23:32 +03:00
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-09-18 01:23:32 +03:00
The StreamJsonRpc library offers JSON-RPC 2.0 over any .NET Stream, WebSocket, or Pipe. With bonus support for request cancellation, client proxy generation, and more.
Обновлено 2024-09-12 23:39:49 +03:00
Unity Mirror Sample project! This project demonstrates how to use Unity Transport Package (UTP) and Relay service with the Mirror Networking API.
Обновлено 2022-10-18 00:07:51 +03:00
Sample Exchange Transport Agent which enforces the DoNotForward option for meeting requests flowing through the transport pipeline.
Обновлено 2022-09-08 20:49:38 +03:00
A tool for viewing and automatically grading FITS (Flexible Image Transport System) .fit/.fits/.fts files
Обновлено 2022-08-18 00:29:58 +03:00