The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Обновлено 2024-11-21 21:21:25 +03:00
An efficient and versatile input system for Unity.
Обновлено 2024-11-21 19:32:37 +03:00
Examples for using ONNX Runtime for model training.
Обновлено 2024-10-23 20:45:38 +03:00
This repository contains various examples to use with the XR Interaction Toolkit
Обновлено 2024-06-12 22:45:07 +03:00
Обновлено 2024-04-15 23:26:33 +03:00
Обновлено 2024-02-28 23:31:16 +03:00
A factory training template. Contains an extensible walkthrough system of conditions and triggers so that users can make their own guided experiences. The demo scene is set up to work with the MARS factory environment.
Обновлено 2023-01-26 01:50:47 +03:00
The MARS platforming game template. This is the robot demo we've typically showed off when explaining the MARS workflow and features. It is a dynamic, world-aware AR platformer game that will extend for as far as one can scan.
Обновлено 2022-10-06 03:43:38 +03:00
An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.
Обновлено 2022-02-16 04:11:58 +03:00
Author XR in XR
Обновлено 2022-02-12 00:48:19 +03:00
Manual Input tests that are used by the Unity X-Reality Quality Assurance team to understand status across virtual reality and augmented reality platforms.
Обновлено 2022-01-13 22:33:09 +03:00
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.
Обновлено 2021-10-05 13:28:06 +03:00
This repository contains manual and automated tests for XR SDK Provider validation. All tests are run through Unity Test Runner. This project is mirrored from Unity internal github.
Обновлено 2021-07-23 21:03:18 +03:00
Обновлено 2020-11-26 00:36:21 +03:00
XRAutomatedTests is where you can find functional, graphics, performance, and other types of automated tests for your XR Unity development.
Обновлено 2020-11-20 23:38:26 +03:00
Обновлено 2020-11-19 04:14:24 +03:00
A forked version of the com.unity.test-framework.performance package (v1.0.4-preview) that includes a dependency on XR APIs for collection of XR metadata during performance test runs
Обновлено 2020-09-23 23:12:52 +03:00
This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in performance.
Обновлено 2020-06-25 19:16:42 +03:00
Обновлено 2020-04-20 23:13:50 +03:00
Обновлено 2020-04-16 02:14:24 +03:00
A multiplatform XR sample game with no third-party packages.
Обновлено 2019-08-23 21:39:45 +03:00