SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Обновлено 2024-09-18 22:20:56 +03:00
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Обновлено 2024-09-17 23:45:38 +03:00
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Обновлено 2024-09-17 23:45:26 +03:00
Unity Graphics - Including Scriptable Render Pipeline
Обновлено 2024-09-16 12:13:27 +03:00
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Обновлено 2024-09-16 05:28:36 +03:00
📦 .NET nanoFramework Graphics and UI class library
Обновлено 2024-09-16 03:57:45 +03:00
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Обновлено 2024-09-14 00:13:28 +03:00
A library containing utilities for mapping higher-level graphics work to D3D12
Обновлено 2024-09-13 01:17:55 +03:00
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Обновлено 2024-09-12 16:20:32 +03:00
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Обновлено 2024-09-01 18:23:31 +03:00
An SVG rendering library.
Обновлено 2024-08-29 14:23:32 +03:00
📷 A modern, cross-platform, 2D Graphics library for .NET
Обновлено 2024-08-24 17:09:36 +03:00
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Обновлено 2024-08-09 17:51:00 +03:00
A multi-platform data driven 2D diagram editor.
Обновлено 2024-07-22 23:48:30 +03:00
🖊️ Extensions to ImageSharp containing a cross-platform 2D polygon manipulation API and drawing operations.
Обновлено 2024-07-22 15:46:54 +03:00
Fork of the ms svg library
Обновлено 2024-07-17 20:42:39 +03:00
Source Code of NeurIPS21 paper: Recognizing Vector Graphics without Rasterization
Обновлено 2024-05-23 23:09:38 +03:00
SkiaSharp is a cross-platform, comprehensive 2D graphics API for all .NET platforms. And, here is where you will find all sorts of extras that you can use with it.
Обновлено 2024-04-23 14:56:15 +03:00
FigmaSharp.Maui.Graphics turns your Figma design into .NET MAUI Graphics code
Обновлено 2024-03-30 12:54:56 +03:00
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Обновлено 2024-02-23 03:17:46 +03:00
SkiaSharp fork for the Uno Platform and WebAssembly. Skia is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Обновлено 2023-09-18 06:10:27 +03:00
This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.
Обновлено 2023-06-13 20:53:57 +03:00
A flexible, React-friendly, Grammar of Graphics for data visualization
Обновлено 2023-06-10 02:33:45 +03:00
Experimental Microsoft.Maui.Graphics.Controls - Build drawn controls (Cupertino, Fluent and Material)
Обновлено 2023-06-02 20:01:21 +03:00
Experimental Microsoft.Maui.Graphics.Controls - Build drawn controls (Cupertino, Fluent and Material)
Обновлено 2023-06-02 20:01:21 +03:00
Обновлено 2023-03-25 01:41:03 +03:00
The BPMN shapes help us to represent internal business processes in a graphical notation. They enable you to communicate procedures in a standard manner. These shapes are popular and intuitive graphics that can be easily understood by all business stakeholders, including business users, business analysts, software developers, and data architects.
Обновлено 2023-03-14 09:42:49 +03:00
The BPMN shapes help us to represent internal business processes in a graphical notation. They enable you to communicate procedures in a standard manner. These shapes are popular and intuitive graphics that can be easily understood by all business stakeholders, including business users, business analysts, software developers, and data architects.
Обновлено 2023-03-14 09:42:17 +03:00
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Обновлено 2022-11-29 00:00:57 +03:00