Chuck Walbourn
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96670580ac
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Workaround for outdated DEFINE_ENUM_FLAG_OPERATORS macro in ERA headers
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2022-03-21 21:59:19 -07:00 |
Chuck Walbourn
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748c6cf904
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Workaround for outdated DEFINE_ENUM_FLAG_OPERATORS macro in ERA headers
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2022-03-22 04:47:05 +00:00 |
Chuck Walbourn
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61974c368f
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Update build switches for latest SDL recommendations
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2022-03-19 01:09:48 -07:00 |
Chuck Walbourn
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7ad36e26a8
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Input refactoring and cleanup (#122)
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2022-03-06 18:12:58 -08:00 |
Chuck Walbourn
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e9cbfc951f
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Update readme license link
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2022-03-02 13:15:03 -08:00 |
Chuck Walbourn
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b59a564b58
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Added UWP to CMakePresets
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2022-03-02 02:17:23 -08:00 |
Chuck Walbourn
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2aa729bc19
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February 28, 2022
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2022-02-28 14:47:56 -08:00 |
Chuck Walbourn
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ac202f15ad
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Fixed warning C26800: Use of a moved from object in Model
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2022-02-22 21:49:11 -08:00 |
Chuck Walbourn
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c5c08f6115
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Constify variables
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2022-02-21 10:11:54 -08:00 |
Chuck Walbourn
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42a24f23ed
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Convert internal functions to use Internal namespace instead of leading underscore (#121)
Fixes clang v13 -Wreserved-identifier warning
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2022-02-20 16:30:16 -08:00 |
Chuck Walbourn
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87282de525
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Update D3DX12 for latest fixes
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2022-02-07 13:18:44 -08:00 |
Chuck Walbourn
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805d01e9bc
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Add more VS 2022 projects
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2022-02-04 19:17:09 -08:00 |
Andy Duplain
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291a8ea0bd
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Minor fix to DescriptorHeap::Increment() to return uint32_t. (#117)
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2022-01-26 12:55:03 -08:00 |
Chuck Walbourn
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21e81b7017
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Added CMakePresets.json
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2022-01-25 02:10:54 -08:00 |
Chuck Walbourn
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09becf2178
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Add WM_ACTIVATE to Win32 Mouse to make it a bit more robust
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2022-01-22 22:02:15 -08:00 |
Chuck Walbourn
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5013cab0b8
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Add more Quaternion methods for SimpleMath (#116)
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2022-01-19 21:58:21 -08:00 |
Chuck Walbourn
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0a267e7afe
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Added ToEuler methods to Matrix and Quaternion (#115)
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2022-01-18 13:35:36 -08:00 |
Chuck Walbourn
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2fd9023461
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Minor SAL annotation simplification
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2022-01-06 16:51:16 -08:00 |
Chuck Walbourn
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90c098c9a5
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Update copyright
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2022-01-04 10:33:25 -08:00 |
Chuck Walbourn
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7edb972d24
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Keyboard update for ImeOn, ImeOff virtual keys
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2021-12-10 12:23:58 -08:00 |
Chuck Walbourn
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19d9d7971e
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
Chuck Walbourn
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dcbb278aaa
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Keep ATG build props hook for GDK projects
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2021-12-07 13:01:50 -08:00 |
Chuck Walbourn
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3c7779858e
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Workaround for known Keyboard GameInput issues
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2021-12-07 12:34:37 -08:00 |
Chuck Walbourn
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203bc32e74
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WaveBank streaming updated to support Advanced Format (4Kn) (#113)
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2021-12-06 19:00:54 -08:00 |
Chuck Walbourn
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f90a9f896b
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Disable edit & continue for Debug libs
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2021-12-02 15:22:41 -08:00 |
Chuck Walbourn
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e33307720d
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Fix shaders not compiling with spaces in the path
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2021-11-20 12:39:23 -08:00 |
Chuck Walbourn
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7108e5769b
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November 8, 2021
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2021-11-08 12:26:18 -08:00 |
Chuck Walbourn
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3025c369a2
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C++20 deprecated the is_pod<> type trait
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2021-11-07 13:16:30 -08:00 |
Chuck Walbourn
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2073a947f7
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A few code tweaks to support legacy compiler toolset
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2021-11-05 16:00:21 -07:00 |
Chuck Walbourn
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5bb3e6d105
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Add offfical VS 2022 projects
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2021-11-01 16:53:11 -07:00 |
Chuck Walbourn
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70f7cc20eb
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Update CMake config with find_dependency
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2021-10-29 21:14:30 -07:00 |
Chuck Walbourn
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9bed30aac8
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Minor code review
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2021-10-24 15:28:03 -07:00 |
Chuck Walbourn
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a3a837dd48
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More include headers to cover official type location
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2021-10-22 17:10:53 -07:00 |
Chuck Walbourn
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e2b3cc91f3
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Update for latest fixes for D3DX12.h
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2021-10-22 16:45:01 -07:00 |
Chuck Walbourn
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7ba0c27fd8
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Fixed warning C4625
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2021-10-22 15:45:09 -07:00 |
Chuck Walbourn
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092693413d
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Minor code review feedback
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2021-10-19 15:18:29 -07:00 |
Chuck Walbourn
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9b8812f7fb
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October 18, 2021
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2021-10-18 22:56:14 -07:00 |
Chuck Walbourn
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52a520084e
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Fixed loading skinned PBR from SDKMESH v2
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2021-10-18 00:35:57 -07:00 |
Chuck Walbourn
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70759cea43
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std::ignore usage instead of (void) for ignoring return values
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2021-10-17 11:55:43 -07:00 |
Chuck Walbourn
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aca4a82216
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Fixed shader script
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2021-10-14 17:13:02 -07:00 |
Chuck Walbourn
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64cd2efa3c
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Nuspec updates
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2021-10-14 15:18:10 -07:00 |
Chuck Walbourn
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3df1fe8448
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Nuspec update
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2021-10-14 13:17:24 -07:00 |
Chuck Walbourn
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447a4793a8
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October 13, 2021
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2021-10-13 22:25:06 -07:00 |
Chuck Walbourn
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6206a1e65c
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DepthReverseZ and DepthReadReverseZ CommonStates (#111)
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2021-10-13 20:16:34 -07:00 |
Chuck Walbourn
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c691a04bbf
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Skinned support for PBREffect (#110)
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2021-10-13 16:58:48 -07:00 |
Chuck Walbourn
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fb5d3d60ed
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Minor code review feedback
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2021-10-11 16:13:03 -07:00 |
Chuck Walbourn
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0bfbc465aa
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Minor code review feedback
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2021-10-11 15:53:15 -07:00 |
Chuck Walbourn
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86d888e076
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Skinning.fxh shared shader file added
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2021-10-10 23:48:02 -07:00 |
Chuck Walbourn
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273e35f7ff
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Skinned effect with normalmap textures (#109)
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2021-10-10 00:34:21 -07:00 |
Chuck Walbourn
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be62d3fd2e
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Minor project cleanup
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2021-10-09 17:07:48 -07:00 |