Граф коммитов

627 Коммитов

Автор SHA1 Сообщение Дата
Chuck Walbourn 96670580ac Workaround for outdated DEFINE_ENUM_FLAG_OPERATORS macro in ERA headers 2022-03-21 21:59:19 -07:00
Chuck Walbourn 748c6cf904 Workaround for outdated DEFINE_ENUM_FLAG_OPERATORS macro in ERA headers 2022-03-22 04:47:05 +00:00
Chuck Walbourn 61974c368f Update build switches for latest SDL recommendations 2022-03-19 01:09:48 -07:00
Chuck Walbourn 7ad36e26a8
Input refactoring and cleanup (#122) 2022-03-06 18:12:58 -08:00
Chuck Walbourn e9cbfc951f Update readme license link 2022-03-02 13:15:03 -08:00
Chuck Walbourn b59a564b58 Added UWP to CMakePresets 2022-03-02 02:17:23 -08:00
Chuck Walbourn 2aa729bc19 February 28, 2022 2022-02-28 14:47:56 -08:00
Chuck Walbourn ac202f15ad Fixed warning C26800: Use of a moved from object in Model 2022-02-22 21:49:11 -08:00
Chuck Walbourn c5c08f6115 Constify variables 2022-02-21 10:11:54 -08:00
Chuck Walbourn 42a24f23ed
Convert internal functions to use Internal namespace instead of leading underscore (#121)
Fixes clang v13 -Wreserved-identifier warning
2022-02-20 16:30:16 -08:00
Chuck Walbourn 87282de525 Update D3DX12 for latest fixes 2022-02-07 13:18:44 -08:00
Chuck Walbourn 805d01e9bc Add more VS 2022 projects 2022-02-04 19:17:09 -08:00
Andy Duplain 291a8ea0bd
Minor fix to DescriptorHeap::Increment() to return uint32_t. (#117) 2022-01-26 12:55:03 -08:00
Chuck Walbourn 21e81b7017 Added CMakePresets.json 2022-01-25 02:10:54 -08:00
Chuck Walbourn 09becf2178 Add WM_ACTIVATE to Win32 Mouse to make it a bit more robust 2022-01-22 22:02:15 -08:00
Chuck Walbourn 5013cab0b8
Add more Quaternion methods for SimpleMath (#116) 2022-01-19 21:58:21 -08:00
Chuck Walbourn 0a267e7afe
Added ToEuler methods to Matrix and Quaternion (#115) 2022-01-18 13:35:36 -08:00
Chuck Walbourn 2fd9023461 Minor SAL annotation simplification 2022-01-06 16:51:16 -08:00
Chuck Walbourn 90c098c9a5 Update copyright 2022-01-04 10:33:25 -08:00
Chuck Walbourn 7edb972d24 Keyboard update for ImeOn, ImeOff virtual keys 2021-12-10 12:23:58 -08:00
Chuck Walbourn 19d9d7971e Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
Chuck Walbourn dcbb278aaa Keep ATG build props hook for GDK projects 2021-12-07 13:01:50 -08:00
Chuck Walbourn 3c7779858e Workaround for known Keyboard GameInput issues 2021-12-07 12:34:37 -08:00
Chuck Walbourn 203bc32e74
WaveBank streaming updated to support Advanced Format (4Kn) (#113) 2021-12-06 19:00:54 -08:00
Chuck Walbourn f90a9f896b Disable edit & continue for Debug libs 2021-12-02 15:22:41 -08:00
Chuck Walbourn e33307720d Fix shaders not compiling with spaces in the path 2021-11-20 12:39:23 -08:00
Chuck Walbourn 7108e5769b November 8, 2021 2021-11-08 12:26:18 -08:00
Chuck Walbourn 3025c369a2 C++20 deprecated the is_pod<> type trait 2021-11-07 13:16:30 -08:00
Chuck Walbourn 2073a947f7 A few code tweaks to support legacy compiler toolset 2021-11-05 16:00:21 -07:00
Chuck Walbourn 5bb3e6d105 Add offfical VS 2022 projects 2021-11-01 16:53:11 -07:00
Chuck Walbourn 70f7cc20eb Update CMake config with find_dependency 2021-10-29 21:14:30 -07:00
Chuck Walbourn 9bed30aac8 Minor code review 2021-10-24 15:28:03 -07:00
Chuck Walbourn a3a837dd48 More include headers to cover official type location 2021-10-22 17:10:53 -07:00
Chuck Walbourn e2b3cc91f3 Update for latest fixes for D3DX12.h 2021-10-22 16:45:01 -07:00
Chuck Walbourn 7ba0c27fd8 Fixed warning C4625 2021-10-22 15:45:09 -07:00
Chuck Walbourn 092693413d Minor code review feedback 2021-10-19 15:18:29 -07:00
Chuck Walbourn 9b8812f7fb October 18, 2021 2021-10-18 22:56:14 -07:00
Chuck Walbourn 52a520084e Fixed loading skinned PBR from SDKMESH v2 2021-10-18 00:35:57 -07:00
Chuck Walbourn 70759cea43 std::ignore usage instead of (void) for ignoring return values 2021-10-17 11:55:43 -07:00
Chuck Walbourn aca4a82216 Fixed shader script 2021-10-14 17:13:02 -07:00
Chuck Walbourn 64cd2efa3c Nuspec updates 2021-10-14 15:18:10 -07:00
Chuck Walbourn 3df1fe8448 Nuspec update 2021-10-14 13:17:24 -07:00
Chuck Walbourn 447a4793a8 October 13, 2021 2021-10-13 22:25:06 -07:00
Chuck Walbourn 6206a1e65c
DepthReverseZ and DepthReadReverseZ CommonStates (#111) 2021-10-13 20:16:34 -07:00
Chuck Walbourn c691a04bbf
Skinned support for PBREffect (#110) 2021-10-13 16:58:48 -07:00
Chuck Walbourn fb5d3d60ed Minor code review feedback 2021-10-11 16:13:03 -07:00
Chuck Walbourn 0bfbc465aa Minor code review feedback 2021-10-11 15:53:15 -07:00
Chuck Walbourn 86d888e076 Skinning.fxh shared shader file added 2021-10-10 23:48:02 -07:00
Chuck Walbourn 273e35f7ff
Skinned effect with normalmap textures (#109) 2021-10-10 00:34:21 -07:00
Chuck Walbourn be62d3fd2e Minor project cleanup 2021-10-09 17:07:48 -07:00