.. |
Audio.h
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
BufferHelpers.h
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CreateUploadBuffer never needs initialState (#222)
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2024-04-04 10:08:20 -07:00 |
CommonStates.h
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
DDSTextureLoader.h
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Support using C++17 std::byte for FromMemory functions (#280)
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2024-10-31 16:18:35 -07:00 |
DescriptorHeap.h
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Update headers to support using Agility SDK
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2022-05-04 16:56:44 -07:00 |
DirectXHelpers.h
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Add c_initialRead/UAVTargetState to help with PC vs. Xbox warnings (#217)
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2024-03-12 11:24:56 -07:00 |
EffectPipelineStateDescription.h
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Update to support new ABI for MinGW in DX Agility SDK v1.606.3 (#133)
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2022-07-25 14:18:35 -07:00 |
Effects.h
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
GamePad.h
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
GeometricPrimitive.h
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Add use of C++11 inline namespaces (#136)
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2022-08-29 15:50:51 -07:00 |
GraphicsMemory.h
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
Keyboard.h
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Update CMake to work with Intel compilers (#212)
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2024-02-09 11:52:34 -08:00 |
Model.h
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Support using C++17 std::byte for FromMemory functions (#280)
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2024-10-31 16:18:35 -07:00 |
Mouse.h
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
PostProcess.h
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
PrimitiveBatch.h
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Add use of C++11 inline namespaces (#136)
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2022-08-29 15:50:51 -07:00 |
RenderTargetState.h
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Add helper to RenderTargetState for MSAA (#266)
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2024-10-11 17:22:22 -07:00 |
ResourceUploadBatch.h
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Update headers to support using Agility SDK
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2022-05-04 16:56:44 -07:00 |
ScreenGrab.h
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fix warning for MSVC pragma syntax. (#208)
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2024-02-08 11:41:02 -08:00 |
SimpleMath.h
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CMake support for building legacy Xbox One XDK lib (#166)
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2023-04-27 17:01:41 -07:00 |
SimpleMath.inl
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Add C++20 spaceship operator to SimpleMath
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2022-04-04 23:23:06 -07:00 |
SpriteBatch.h
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Use fixed width integers for underlying enum types (#274)
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2024-10-24 11:45:01 -07:00 |
SpriteFont.h
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Add NO_WCHAR_T build option to CMake (#178)
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2023-08-20 11:00:55 -07:00 |
VertexTypes.h
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Add use of C++11 inline namespaces (#136)
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2022-08-29 15:50:51 -07:00 |
WICTextureLoader.h
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Support using C++17 std::byte for FromMemory functions (#280)
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2024-10-31 16:18:35 -07:00 |
XboxDDSTextureLoader.h
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Support using C++17 std::byte for FromMemory functions (#280)
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2024-10-31 16:18:35 -07:00 |