Граф коммитов

65 Коммитов

Автор SHA1 Сообщение Дата
Jeff Gilbert b2883162ea Bug 1258036 - Separate global state checks from fb-specific checks. - r=jrmuizel 2016-05-31 14:44:46 -07:00
Jeff Gilbert 084156ef40 Bug 1186688 - Remove cached state check for DrawBuffer maximums, since it's invalid with min-cap mode. - r=jrmuizel 2016-04-25 17:50:43 -07:00
Boris Zbarsky e3b2de6aa9 Bug 1255817 part 2. Get rid of AutoJSAPI::OwnsErrorReporting and AutoJSAPI::TakeOwnershipOfErrorReporting. r=bholley 2016-03-23 11:44:54 -04:00
Jeff Gilbert c6dad7bd09 Bug 1094458 - Implement RenderbufferStorageMultisample. - r=jrmuizel 2016-02-12 19:31:58 -08:00
Jeff Gilbert 19d84fb0fe Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda 71a6f5da62 Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00
Jeff Gilbert 87397c265b Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-23 19:27:13 -08:00
Jeff Gilbert 187dfafc29 Bug 1191042 - Use CreateOffscreen for WebGL instead of CreateHeadless. - r=jrmuizel 2015-09-24 12:21:05 -07:00
Phil Ringnalda 449e9119b4 Back out f84aedf7a62d (bug 1191042) for b2g emulator test failures
CLOSED TREE
2015-09-22 19:26:13 -07:00
Jeff Gilbert 8d443901df Bug 1191042 - Use CreateOffscreen for WebGL instead of CreateHeadless. - r=jrmuizel 2015-09-22 16:49:25 -07:00
Jeff Gilbert 0b43ed5707 Bug 1206907 - GenerateWarning should output to Web Console, not Browser Console. - r=bholley 2015-09-22 15:51:01 -07:00
Jeff Gilbert f0e28e9429 Bug 1188540 - Forward texture-related functions to WebGLTexture. - r=kamidphish 2015-08-03 14:34:46 -07:00
Jeff Gilbert 2e4a1c88ee Bug 1182371 - Misc WebGL cleanup. - r=kamidphish 2015-07-14 17:37:28 -07:00
Boris Zbarsky 40b8fd3ec6 Bug 1173638. Make the constructors for Error and its subtypes get their filenames/linenumbers from the saved stack, not manually. r=fitzgen,bholley
The changes in webgl code are to ensure that we're in a reasonable compartment
while reporting a warning via the JS engine.
2015-06-15 20:05:49 -04:00
Dan Glastonbury 781e652a3f Bug 1170855 - Part 1: Extract WebGL 2 specific pnames. r=jgilbert
--HG--
rename : dom/canvas/WebGLTimerQuery.h => dom/canvas/WebGL2ContextState.cpp
2015-06-11 15:12:05 +10:00
Phil Ringnalda e9695717ce Backed out 12 changesets (bug 1170855) for Windows build bustage
CLOSED TREE

Backed out changeset 47070f494c9e (bug 1170855)
Backed out changeset 86e3fb3a2295 (bug 1170855)
Backed out changeset 49284df5294e (bug 1170855)
Backed out changeset ae7c769cb78d (bug 1170855)
Backed out changeset 1fbb0ef29363 (bug 1170855)
Backed out changeset 1fd9140044be (bug 1170855)
Backed out changeset cca48a1bc6ef (bug 1170855)
Backed out changeset 835570bc63bf (bug 1170855)
Backed out changeset 4ee1883ffc65 (bug 1170855)
Backed out changeset c666d71f4899 (bug 1170855)
Backed out changeset 046422ea849f (bug 1170855)
Backed out changeset d38fb3aea20a (bug 1170855)
2015-06-10 20:47:07 -07:00
Dan Glastonbury 6aad5f01c4 Bug 1170855 - Part 1: Extract WebGL 2 specific pnames. r=jgilbert
--HG--
rename : dom/canvas/WebGLTimerQuery.h => dom/canvas/WebGL2ContextState.cpp
2015-06-11 12:26:23 +10:00
JerryShih fe1981cb51 Bug 1150310 - Only check stencil LSB 8bit value. r=jgilbert
--HG--
extra : rebase_source : 78dbe41efd129eea38d80415e14105a38bbf8f8d
2015-06-09 00:46:00 -04:00
Dan Glastonbury bdc3ac4601 Bug 1167504 - Part 7: Remove BindableName - Buffer. r=jgilbert 2015-06-10 13:52:07 +10:00
Dan Glastonbury e1b36d0a84 Bug 1167504 - Part 4: Remove BindableName - Texture. r=jgilbert 2015-06-10 13:24:18 +10:00
Dan Glastonbury 90a7ccba6d Bug 1167504 - Part 1: Remove BindableName - Framebuffer. r=jgilbert 2015-06-10 13:24:16 +10:00
Dan Glastonbury 8646fecbf1 Bug 1159117: Remove assert causing crash. CLOSED TREE 2015-05-28 13:14:27 +10:00
Dan Glastonbury e6db7512d2 Bug 1159117 - Enable support for legacy formats. r=jgilbert
ALPHA, LUMINANCE, and LUMINANCE_ALPHA texture formats are removed in
OpenGL core profiles. Emulate these via RED, RG and texture swizzling.
2015-05-28 12:15:42 +10:00
Jeff Gilbert 28bb60187d Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-24 16:00:28 -07:00
Phil Ringnalda 578e542299 Back out f7657171e034 (bug 1017865) for relanding after already being backed out because it causes orange
CLOSED TREE
2015-03-16 21:32:52 -07:00
Jeff Gilbert 39df8cb30e Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-16 18:22:17 -07:00
Wes Kocher 31035937f5 Backed out changeset ff27f90ed289 (bug 1017865) for gl orange 2015-03-16 18:03:40 -07:00
Jeff Gilbert fb77ab1278 Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish 2015-03-16 12:48:52 -07:00
Jeff Gilbert 39cd4ea833 Bug 1128001 - Workaround ANGLE DEPTH16 being DEPTH24_STENCIL8. - r=kamidphish 2015-03-11 18:23:56 -07:00
Jeff Gilbert e9a175ca67 Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish 2015-02-18 16:57:05 -08:00
Jeff Gilbert d3813c406b Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish 2015-02-12 19:00:41 -08:00
Jeff Gilbert 56b00391c3 Backout 80a88a3badba for causing bug 1130086. 2015-02-06 11:37:04 -08:00
Jeff Gilbert 680ae080b6 Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish 2015-02-04 16:34:55 -08:00
Jeff Gilbert 5533ff3254 Bug 1129213 - Support non-UINT32_MAX initial values for STENCIL_VALUE_MASK. - r=kamidphish 2015-02-04 15:07:32 -08:00
Wes Kocher d7313c3320 Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE 2015-01-29 14:23:37 -08:00
Jeff Gilbert 95f269cb3f Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish 2015-01-29 00:44:19 -08:00
Jeff Gilbert 625fccbb86 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book ad7392f70a Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE 2015-01-13 09:07:26 +01:00
Jeff Gilbert 20706f09c9 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-12 19:51:20 -08:00
Jeff Gilbert 2806be23fd Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-12 15:05:21 -08:00
Wes Kocher 43fd1c9428 Backout ca411b1cf001 (bug 1109945) for shader editor failures 2015-01-09 21:03:54 -08:00
Wes Kocher 94c8f2fb4f Backed out changeset 88cf7f2fe48f for build bustage 2015-01-09 19:15:54 -08:00
Jeff Gilbert dc1d886801 Bug 1093967 - Implement BlitFramebuffer. r=kamidphish 2015-01-09 18:51:20 -08:00
Jeff Gilbert c0dd0d5346 Bug 1109945 - Rewrite shader/program handling. - r=kamidphish 2015-01-09 18:40:56 -08:00
Jeff Gilbert 44fbf3bf13 Bug 1099427 - Reformat WebGL. - r=kamidphish 2014-11-13 20:03:50 -08:00
Dan Glastonbury 0e19bb18db Bug 1097411 - Extend error reporting. r=jgilbert
--HG--
extra : source : 2e109ebc036ec08be4875083e4c810739bd4fcef
2014-10-27 09:35:02 +10:00
Jeff Gilbert d41ee052e4 Bug 1088345 - Improve glGetError handling. - r=kamidphish 2014-10-24 16:52:35 -07:00
Benoit Jacob 08fbad97d7 Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug 2014-10-16 22:03:34 -04:00
Benoit Jacob 1d66ded08a Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert 2014-10-13 19:42:20 -04:00
Benoit Jacob 91d773f494 Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert 2014-10-13 19:42:15 -04:00