Tooru Fujisawa
7983faeb5d
Bug 1511393 - Use c-basic-offset: 2 in Emacs mode line for C/C++ code. r=nbp
2018-12-01 04:52:05 +09:00
Sylvestre Ledru
265e672179
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
...
# ignore-this-changeset
--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Ehsan Akhgari
6099c9f67b
Bug 1508472 - Part 1: First batch of comment fix-ups in preparation for the tree reformat r=sylvestre
...
This is a best effort attempt at ensuring that the adverse impact of
reformatting the entire tree over the comments would be minimal. I've used a
combination of strategies including disabling of formatting, some manual
formatting and some changes to formatting to work around some clang-format
limitations.
Differential Revision: https://phabricator.services.mozilla.com/D13046
--HG--
extra : moz-landing-system : lando
2018-11-27 10:08:58 +00:00
Jeff Gilbert
d568b44c3c
Bug 1478216 - Don't init tex images in FBAttachment::IsComplete. r=kvark
...
Also:
- Only init the base tex level for GenerateMipmap.
- Change ZeroTextureData warning into a perf warning.
Differential Revision: https://phabricator.services.mozilla.com/D9177
2018-10-24 15:59:11 -07:00
Jeff Gilbert
68b0ccbab3
Bug 1372157 - Fix IsFoo results in WebGL. r=kvark
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Passes deqp/functional/gles3/lifetime.html.
Differential Revision: https://phabricator.services.mozilla.com/D8956
2018-10-24 13:52:16 -07:00
Gurzau Raul
ff2bc5ca0b
Backed out changeset 4b5b1ff23dd7 (bug 1372157) for failing at webgl-conf/generated/test_2_conformance2__vertex_arrays__vertex-array-object.html on a CLOSED TREE
2018-10-24 22:46:34 +03:00
Jeff Gilbert
4f57ad7f07
Bug 1372157 - Fix IsFoo results in WebGL. r=kvark
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Passes deqp/functional/gles3/lifetime.html.
Differential Revision: https://phabricator.services.mozilla.com/D8956
2018-10-24 11:30:58 -07:00
Jeff Gilbert
4098f41704
Bug 1498070 - Simplify and cache framebuffer and texture completeness. - r=kvark
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Net-removes 700LOC, too!
Differential Revision: https://phabricator.services.mozilla.com/D8325
--HG--
extra : moz-landing-system : lando
2018-10-17 04:18:15 +00:00
Jeff Gilbert
e4fcfa0ef8
Bug 1494809 - Don't include WebGLFormats.h in WebGLContext.h. - r=kvark
2018-10-10 18:13:13 -07:00
Coroiu Cristina
9a1a60c7fb
Backed out 7 changesets (bug 1494809) for build bustage at build/src/dom/canvas/WebGLTextureUpload.cpp on a CLOSED TREE
...
Backed out changeset 89e092c992ae (bug 1494809)
Backed out changeset 076aed819da6 (bug 1494809)
Backed out changeset 101b4c98aad8 (bug 1494809)
Backed out changeset a2612f006753 (bug 1494809)
Backed out changeset be2ec3c05d10 (bug 1494809)
Backed out changeset 6106836daf58 (bug 1494809)
Backed out changeset e98c2a51aa8f (bug 1494809)
--HG--
rename : dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_etc.html => dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_es3.html
2018-10-10 08:15:09 +03:00
Jeff Gilbert
f4f78de480
Bug 1494809 - Don't include WebGLFormats.h in WebGLContext.h. - r=kvark
2018-10-09 21:39:16 -07:00
Jeff Gilbert
b5299cdebb
Bug 1478909 - Make funcName implicit for WebGL calls. - r=kvark
...
MozReview-Commit-ID: Gv77SnHZcGb
2018-08-09 14:35:01 -07:00
Dorel Luca
5ef9c6f716
Backed out changeset e8023a02b6c2 (bug 1478909) on dev's request
2018-08-09 04:58:04 +03:00
Jeff Gilbert
8e0436b208
Bug 1478909 - Make funcName implicit for WebGL calls. - r=kvark
...
MozReview-Commit-ID: Gv77SnHZcGb
2018-08-08 16:15:12 -07:00
Jeff Gilbert
c95b959d03
Bug 1481283 - Use SamplingState for both WebGLTexture and WebGLSampler state. r=kvark
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Differential Revision: https://phabricator.services.mozilla.com/D2795
--HG--
extra : moz-landing-system : lando
2018-08-07 19:12:09 +00:00
Andi-Bogdan Postelnicu
0a0c20c544
Bug 1453795 - GFX - Initialize member fields in classes/ structures. r=jgilbert
...
--HG--
extra : rebase_source : 4cd1872292439fbcc68c7739e5ef768eb3966c91
2018-07-06 10:56:24 +03:00
Jeff Gilbert
5b753da289
Bug 1470325 - s/FooBinding/Foo_Binding/g - r=qdot
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MozReview-Commit-ID: JtTcLL5OPF0
2018-06-26 17:05:01 -07:00
Sebastian Hengst
0819f35e51
Backed out 4 changesets (bug 525063) on request from Andi. a=backout
...
Backed out changeset 516c4fb1e4b8 (bug 525063)
Backed out changeset 6ff8aaef2866 (bug 525063)
Backed out changeset bf13e4103150 (bug 525063)
Backed out changeset d7d2f08e051c (bug 525063)
2018-04-13 16:01:28 +03:00
Tristan Bourvon
a3a77c0312
Bug 525063 - Initialize uninitialized class attributes in m-c. r=ehsan
2018-04-10 21:11:02 +02:00
Jeff Gilbert
ff584c03d1
Bug 1426280 - Remove explicit MakeCurrents from WebGL now that we use implicit MakeCurrent. - r=lenzak
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MozReview-Commit-ID: HxWWPmD1Yzu
2017-12-19 22:28:49 -08:00
Jeff Gilbert
c05dfaa988
Bug 1403798 - Fix EXT_sRGB activation, particularly on Windows+ANGLE+ES2. - r=daoshengmu
...
MozReview-Commit-ID: 9gC3B1jsX5I
2017-09-28 10:29:01 -07:00
Jeff Gilbert
0b1caa2664
Bug 1377827 - Don't try to initialize texture data unless the texture is otherwise complete. - r=daoshengmu
...
MozReview-Commit-ID: 4alHrHS2vMJ
2017-07-03 15:39:59 -07:00
Jeff Gilbert
eb27aad2c1
Bug 1357090 - Check that a texture's level_base is not too high. r=daoshengmu
...
MozReview-Commit-ID: 1EKDTrcTacw
2017-05-22 09:53:23 -04:00
Jeff Gilbert
4da6480883
Bug 1329815 - GeneratePerfWarning and warn on completed-FB invalidation. - r=kvark
...
MozReview-Commit-ID: C9J3qdnsaZF
2017-01-17 17:44:56 -08:00
Jeff Gilbert
ac2df6af8a
Bug 1325476 - Use helper for Parameter[fi] funcs instead of maybeFloat/IntParam. - r=daoshengmu
...
MozReview-Commit-ID: 3jGFXfDNkPt
2016-12-25 13:44:38 -08:00
Jeff Gilbert
3587cf5c07
Bug 1323626 - Initialize tex image data during completeness checks. - r=daoshengmu
...
MozReview-Commit-ID: 9g5EETBEfU2
2016-12-25 13:44:24 -08:00
Jeff Gilbert
9d407da7b7
Bug 1324721 - Coersion of GLFloat to GLint in TexParameter should round. - r=daoshengmu
...
MozReview-Commit-ID: 4hpmgWgheYU
2016-12-20 13:20:14 -08:00
Jeff Gilbert
54a9c62b62
Bug 1324712 - TEXTURE_2D_ARRAY mipmap checks are wrong. - r=daoshengmu
...
MozReview-Commit-ID: 81dEFSATPgR
2016-12-20 13:20:12 -08:00
Jeff Gilbert
7ca1cb79d0
Bug 1305832 - Move texture clearing code into WebGLTexture.cpp. - r=ethlin
...
MozReview-Commit-ID: 30UcfPZLYNz
2016-12-14 20:16:59 -08:00
Jeff Gilbert
49152faebc
Bug 1305832 - ZeroTextureData doesn't need x/y/zOffset, so remove those args. - r=ethlin
2016-12-14 20:16:53 -08:00
Jeff Gilbert
51d744aa93
Bug 1320030 - Simplify marking and deletion checks. - r=ethlin
2016-12-07 01:35:28 -08:00
Emilio Cobos Álvarez
042aca2b61
Bug 1301671 - Cannot bind deleted objects. - r=jgilbert
...
MozReview-Commit-ID: DV6a2pYMyIU
2016-11-17 13:31:05 -08:00
Kan-Ru Chen
b6d880aca1
Bug 1297276 - Rename mfbt/unused.h to mfbt/Unused.h for consistency. r=froydnj
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The patch is generated from following command:
rgrep -l unused.h|xargs sed -i -e s,mozilla/unused.h,mozilla/Unused.h,
MozReview-Commit-ID: AtLcWApZfES
--HG--
rename : mfbt/unused.h => mfbt/Unused.h
2016-08-24 14:47:04 +08:00
Jeff Gilbert
02edeadd27
Bug 1290634 - Remove unnecessary respecifyTexture arg from ZeroTextureData. - r=mtseng
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MozReview-Commit-ID: 52VirsA4eCQ
2016-08-12 17:48:11 -07:00
JerryShih
184798636b
Bug 1236785 - return WebGLTexture cache value for GetTexParameter() call. r=mtseng
...
--HG--
extra : rebase_source : 6c5d6358f6f4ee0f3c5f4e09a2b17998657415e8
2016-08-02 20:20:00 +02:00
Jeff Gilbert
901ccc3aeb
Bug 1291083 - Textures with depth-compare should be filterable. - r=mtseng
...
This also makes depth-textures follow filtering rules, whereas before we
allowed filtered depth textures for WEBGL_depth_texture.
MozReview-Commit-ID: LxepCb4WEkr
2016-08-03 12:24:39 -07:00
Jeff Gilbert
407bc3c38c
Bug 1288649 - Fix non-unified-build errors. - r=ethlin
...
MozReview-Commit-ID: EI7FtmuEBl7
2016-07-25 14:46:20 -07:00
Jeff Gilbert
274060010c
Bug 1136494 - Add WebGLTexture::IsFeedback. - r=mtseng
...
MozReview-Commit-ID: 9kyomMFgDmS
2016-07-18 00:19:19 -07:00
Jeff Gilbert
c98755a4a2
Bug 1285676 - Use actual bit depths for depth and stencil. - r=ethlin
...
MozReview-Commit-ID: FX3Ev3noJ6U
2016-07-11 13:10:18 -07:00
Jeff Gilbert
381a9f281a
Bug 1265676 - Fix other callsites. - r=ethlin
...
MozReview-Commit-ID: EgLMZajmRnD
2016-07-08 15:25:58 -07:00
Jeff Gilbert
e535650d5e
Bug 1281098 - Cache LOCAL_GL_TEXTURE_COMPARE_MODE since we need it for validation. - r=ethlin
...
MozReview-Commit-ID: 6bboJTWuEP7
2016-07-07 09:13:45 -07:00
Jeff Gilbert
d6126ddf02
Bug 1281098 - Disallow querying texture swizzle. - r=ethlin
...
MozReview-Commit-ID: 5XrJGHL2afo
2016-07-07 09:13:45 -07:00
eyim
b0ca07b635
Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
...
MozReview-Commit-ID: FjLA9xNH3zD
--HG--
extra : rebase_source : 5809a1f8126360b3fa8ee069b3a463747cb31e6f
2016-06-06 11:17:23 -04:00
Morris Tseng
571b20fd9f
Bug 1242347 - Allow unsized internal format when generate mipmap. r=jgilbert
...
--HG--
extra : commitid : BMfNLWIwGbn
2016-01-29 10:58:05 +08:00
Ethan Lin
d0a5f2f401
Bug 1239259 - Fix WebGL2 generateMipmap checking. r=jgilbert
...
--HG--
extra : rebase_source : 7bc5579f227ee5c21e2019aec53ac225e4e2dca9
2016-01-13 02:08:00 +01:00
Morris Tseng
6e90a4c6fc
Bug 1230089 - If sampler is bound, use parameter of sampler. r=jgilbert
...
--HG--
extra : commitid : JF12eiQS7m8
2016-01-21 14:49:41 +08:00
Jeff Gilbert
10befa1b39
Bug 1229944 - Add glClear for zeroing texture data. - r=kamidphish
2015-12-14 16:14:03 -08:00
Jeff Gilbert
7f34e60540
Bug 1228885 - Implement WebGLTexture::MemoryUsage. - r=kamidphish
2015-12-14 15:58:29 -08:00
Jeff Gilbert
19d84fb0fe
Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
2015-11-24 20:15:29 -08:00
Phil Ringnalda
71a6f5da62
Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures
2015-11-23 21:55:59 -08:00