Граф коммитов

89 Коммитов

Автор SHA1 Сообщение Дата
Tooru Fujisawa 7983faeb5d Bug 1511393 - Use c-basic-offset: 2 in Emacs mode line for C/C++ code. r=nbp 2018-12-01 04:52:05 +09:00
Sylvestre Ledru 265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Ehsan Akhgari 6099c9f67b Bug 1508472 - Part 1: First batch of comment fix-ups in preparation for the tree reformat r=sylvestre
This is a best effort attempt at ensuring that the adverse impact of
reformatting the entire tree over the comments would be minimal.  I've used a
combination of strategies including disabling of formatting, some manual
formatting and some changes to formatting to work around some clang-format
limitations.

Differential Revision: https://phabricator.services.mozilla.com/D13046

--HG--
extra : moz-landing-system : lando
2018-11-27 10:08:58 +00:00
Jeff Gilbert d568b44c3c Bug 1478216 - Don't init tex images in FBAttachment::IsComplete. r=kvark
Also:
- Only init the base tex level for GenerateMipmap.
- Change ZeroTextureData warning into a perf warning.

Differential Revision: https://phabricator.services.mozilla.com/D9177
2018-10-24 15:59:11 -07:00
Jeff Gilbert 68b0ccbab3 Bug 1372157 - Fix IsFoo results in WebGL. r=kvark
Passes deqp/functional/gles3/lifetime.html.

Differential Revision: https://phabricator.services.mozilla.com/D8956
2018-10-24 13:52:16 -07:00
Gurzau Raul ff2bc5ca0b Backed out changeset 4b5b1ff23dd7 (bug 1372157) for failing at webgl-conf/generated/test_2_conformance2__vertex_arrays__vertex-array-object.html on a CLOSED TREE 2018-10-24 22:46:34 +03:00
Jeff Gilbert 4f57ad7f07 Bug 1372157 - Fix IsFoo results in WebGL. r=kvark
Passes deqp/functional/gles3/lifetime.html.

Differential Revision: https://phabricator.services.mozilla.com/D8956
2018-10-24 11:30:58 -07:00
Jeff Gilbert 4098f41704 Bug 1498070 - Simplify and cache framebuffer and texture completeness. - r=kvark
Net-removes 700LOC, too!

Differential Revision: https://phabricator.services.mozilla.com/D8325

--HG--
extra : moz-landing-system : lando
2018-10-17 04:18:15 +00:00
Jeff Gilbert e4fcfa0ef8 Bug 1494809 - Don't include WebGLFormats.h in WebGLContext.h. - r=kvark 2018-10-10 18:13:13 -07:00
Coroiu Cristina 9a1a60c7fb Backed out 7 changesets (bug 1494809) for build bustage at build/src/dom/canvas/WebGLTextureUpload.cpp on a CLOSED TREE
Backed out changeset 89e092c992ae (bug 1494809)
Backed out changeset 076aed819da6 (bug 1494809)
Backed out changeset 101b4c98aad8 (bug 1494809)
Backed out changeset a2612f006753 (bug 1494809)
Backed out changeset be2ec3c05d10 (bug 1494809)
Backed out changeset 6106836daf58 (bug 1494809)
Backed out changeset e98c2a51aa8f (bug 1494809)

--HG--
rename : dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_etc.html => dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_es3.html
2018-10-10 08:15:09 +03:00
Jeff Gilbert f4f78de480 Bug 1494809 - Don't include WebGLFormats.h in WebGLContext.h. - r=kvark 2018-10-09 21:39:16 -07:00
Jeff Gilbert b5299cdebb Bug 1478909 - Make funcName implicit for WebGL calls. - r=kvark
MozReview-Commit-ID: Gv77SnHZcGb
2018-08-09 14:35:01 -07:00
Dorel Luca 5ef9c6f716 Backed out changeset e8023a02b6c2 (bug 1478909) on dev's request 2018-08-09 04:58:04 +03:00
Jeff Gilbert 8e0436b208 Bug 1478909 - Make funcName implicit for WebGL calls. - r=kvark
MozReview-Commit-ID: Gv77SnHZcGb
2018-08-08 16:15:12 -07:00
Jeff Gilbert c95b959d03 Bug 1481283 - Use SamplingState for both WebGLTexture and WebGLSampler state. r=kvark
Differential Revision: https://phabricator.services.mozilla.com/D2795

--HG--
extra : moz-landing-system : lando
2018-08-07 19:12:09 +00:00
Andi-Bogdan Postelnicu 0a0c20c544 Bug 1453795 - GFX - Initialize member fields in classes/ structures. r=jgilbert
--HG--
extra : rebase_source : 4cd1872292439fbcc68c7739e5ef768eb3966c91
2018-07-06 10:56:24 +03:00
Jeff Gilbert 5b753da289 Bug 1470325 - s/FooBinding/Foo_Binding/g - r=qdot
MozReview-Commit-ID: JtTcLL5OPF0
2018-06-26 17:05:01 -07:00
Sebastian Hengst 0819f35e51 Backed out 4 changesets (bug 525063) on request from Andi. a=backout
Backed out changeset 516c4fb1e4b8 (bug 525063)
Backed out changeset 6ff8aaef2866 (bug 525063)
Backed out changeset bf13e4103150 (bug 525063)
Backed out changeset d7d2f08e051c (bug 525063)
2018-04-13 16:01:28 +03:00
Tristan Bourvon a3a77c0312 Bug 525063 - Initialize uninitialized class attributes in m-c. r=ehsan 2018-04-10 21:11:02 +02:00
Jeff Gilbert ff584c03d1 Bug 1426280 - Remove explicit MakeCurrents from WebGL now that we use implicit MakeCurrent. - r=lenzak
MozReview-Commit-ID: HxWWPmD1Yzu
2017-12-19 22:28:49 -08:00
Jeff Gilbert c05dfaa988 Bug 1403798 - Fix EXT_sRGB activation, particularly on Windows+ANGLE+ES2. - r=daoshengmu
MozReview-Commit-ID: 9gC3B1jsX5I
2017-09-28 10:29:01 -07:00
Jeff Gilbert 0b1caa2664 Bug 1377827 - Don't try to initialize texture data unless the texture is otherwise complete. - r=daoshengmu
MozReview-Commit-ID: 4alHrHS2vMJ
2017-07-03 15:39:59 -07:00
Jeff Gilbert eb27aad2c1 Bug 1357090 - Check that a texture's level_base is not too high. r=daoshengmu
MozReview-Commit-ID: 1EKDTrcTacw
2017-05-22 09:53:23 -04:00
Jeff Gilbert 4da6480883 Bug 1329815 - GeneratePerfWarning and warn on completed-FB invalidation. - r=kvark
MozReview-Commit-ID: C9J3qdnsaZF
2017-01-17 17:44:56 -08:00
Jeff Gilbert ac2df6af8a Bug 1325476 - Use helper for Parameter[fi] funcs instead of maybeFloat/IntParam. - r=daoshengmu
MozReview-Commit-ID: 3jGFXfDNkPt
2016-12-25 13:44:38 -08:00
Jeff Gilbert 3587cf5c07 Bug 1323626 - Initialize tex image data during completeness checks. - r=daoshengmu
MozReview-Commit-ID: 9g5EETBEfU2
2016-12-25 13:44:24 -08:00
Jeff Gilbert 9d407da7b7 Bug 1324721 - Coersion of GLFloat to GLint in TexParameter should round. - r=daoshengmu
MozReview-Commit-ID: 4hpmgWgheYU
2016-12-20 13:20:14 -08:00
Jeff Gilbert 54a9c62b62 Bug 1324712 - TEXTURE_2D_ARRAY mipmap checks are wrong. - r=daoshengmu
MozReview-Commit-ID: 81dEFSATPgR
2016-12-20 13:20:12 -08:00
Jeff Gilbert 7ca1cb79d0 Bug 1305832 - Move texture clearing code into WebGLTexture.cpp. - r=ethlin
MozReview-Commit-ID: 30UcfPZLYNz
2016-12-14 20:16:59 -08:00
Jeff Gilbert 49152faebc Bug 1305832 - ZeroTextureData doesn't need x/y/zOffset, so remove those args. - r=ethlin 2016-12-14 20:16:53 -08:00
Jeff Gilbert 51d744aa93 Bug 1320030 - Simplify marking and deletion checks. - r=ethlin 2016-12-07 01:35:28 -08:00
Emilio Cobos Álvarez 042aca2b61 Bug 1301671 - Cannot bind deleted objects. - r=jgilbert
MozReview-Commit-ID: DV6a2pYMyIU
2016-11-17 13:31:05 -08:00
Kan-Ru Chen b6d880aca1 Bug 1297276 - Rename mfbt/unused.h to mfbt/Unused.h for consistency. r=froydnj
The patch is generated from following command:

  rgrep -l unused.h|xargs sed -i -e s,mozilla/unused.h,mozilla/Unused.h,

MozReview-Commit-ID: AtLcWApZfES


--HG--
rename : mfbt/unused.h => mfbt/Unused.h
2016-08-24 14:47:04 +08:00
Jeff Gilbert 02edeadd27 Bug 1290634 - Remove unnecessary respecifyTexture arg from ZeroTextureData. - r=mtseng
MozReview-Commit-ID: 52VirsA4eCQ
2016-08-12 17:48:11 -07:00
JerryShih 184798636b Bug 1236785 - return WebGLTexture cache value for GetTexParameter() call. r=mtseng
--HG--
extra : rebase_source : 6c5d6358f6f4ee0f3c5f4e09a2b17998657415e8
2016-08-02 20:20:00 +02:00
Jeff Gilbert 901ccc3aeb Bug 1291083 - Textures with depth-compare should be filterable. - r=mtseng
This also makes depth-textures follow filtering rules, whereas before we
allowed filtered depth textures for WEBGL_depth_texture.

MozReview-Commit-ID: LxepCb4WEkr
2016-08-03 12:24:39 -07:00
Jeff Gilbert 407bc3c38c Bug 1288649 - Fix non-unified-build errors. - r=ethlin
MozReview-Commit-ID: EI7FtmuEBl7
2016-07-25 14:46:20 -07:00
Jeff Gilbert 274060010c Bug 1136494 - Add WebGLTexture::IsFeedback. - r=mtseng
MozReview-Commit-ID: 9kyomMFgDmS
2016-07-18 00:19:19 -07:00
Jeff Gilbert c98755a4a2 Bug 1285676 - Use actual bit depths for depth and stencil. - r=ethlin
MozReview-Commit-ID: FX3Ev3noJ6U
2016-07-11 13:10:18 -07:00
Jeff Gilbert 381a9f281a Bug 1265676 - Fix other callsites. - r=ethlin
MozReview-Commit-ID: EgLMZajmRnD
2016-07-08 15:25:58 -07:00
Jeff Gilbert e535650d5e Bug 1281098 - Cache LOCAL_GL_TEXTURE_COMPARE_MODE since we need it for validation. - r=ethlin
MozReview-Commit-ID: 6bboJTWuEP7
2016-07-07 09:13:45 -07:00
Jeff Gilbert d6126ddf02 Bug 1281098 - Disallow querying texture swizzle. - r=ethlin
MozReview-Commit-ID: 5XrJGHL2afo
2016-07-07 09:13:45 -07:00
eyim b0ca07b635 Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
MozReview-Commit-ID: FjLA9xNH3zD

--HG--
extra : rebase_source : 5809a1f8126360b3fa8ee069b3a463747cb31e6f
2016-06-06 11:17:23 -04:00
Morris Tseng 571b20fd9f Bug 1242347 - Allow unsized internal format when generate mipmap. r=jgilbert
--HG--
extra : commitid : BMfNLWIwGbn
2016-01-29 10:58:05 +08:00
Ethan Lin d0a5f2f401 Bug 1239259 - Fix WebGL2 generateMipmap checking. r=jgilbert
--HG--
extra : rebase_source : 7bc5579f227ee5c21e2019aec53ac225e4e2dca9
2016-01-13 02:08:00 +01:00
Morris Tseng 6e90a4c6fc Bug 1230089 - If sampler is bound, use parameter of sampler. r=jgilbert
--HG--
extra : commitid : JF12eiQS7m8
2016-01-21 14:49:41 +08:00
Jeff Gilbert 10befa1b39 Bug 1229944 - Add glClear for zeroing texture data. - r=kamidphish 2015-12-14 16:14:03 -08:00
Jeff Gilbert 7f34e60540 Bug 1228885 - Implement WebGLTexture::MemoryUsage. - r=kamidphish 2015-12-14 15:58:29 -08:00
Jeff Gilbert 19d84fb0fe Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda 71a6f5da62 Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00