Граф коммитов

1803 Коммитов

Автор SHA1 Сообщение Дата
Sylvestre Ledru d60d69e2cb Bug 1411001 - Remove the +x permissions on cpp & h files r=froydnj
MozReview-Commit-ID: DjDkL20wRg0

--HG--
extra : rebase_source : a343d83d1f4e97e4ba56d0f57fec93079df0b5ea
2017-10-23 20:59:55 +02:00
sotaro 027a737d41 Bug 1407748 - Force enable alpha channel to make sure ANGLE use correct framebuffer formart r=jgilbert 2017-10-14 07:33:58 +09:00
Chih-Yi Leu 96abdd1366 Bug 1371190 - Part 1: Modify gecko to be compatible to newer ANGLE. r=jgilbert
MozReview-Commit-ID: 5iK1L4ioVFK

--HG--
extra : source : 472a419a8d65f888ebc5d64ae90c59881cef4d73
2017-05-24 15:20:02 +08:00
Kearwood "Kip" Gilbert f9d0915510 Bug 1405950 - Corrected bug in SurfaceFactory::NewTextClient preventing matching textures from being located in mRecycleFreePool r=jgilbert on a CLOSED TREE
- As the aLayersChannel parameter is never passed and now no longer used,
  it has been removed from the SurfaceFactory::NewTextClient.
MozReview-Commit-ID: 58K4Tbj92gO

--HG--
extra : amend_source : d25875293b59ad261d48fae537ed6d8867c15714
2017-10-06 17:38:40 +02:00
Sebastian Hengst f7316170f3 Backed out changeset 0b70ead3e555 (bug 1405950) on suspicion of causing assertions at widget/windows/WinCompositorWidget.cpp:256 in chrome-3 tests on Windows. r=backout on a CLOSED TREE 2017-10-06 17:34:55 +02:00
Kearwood "Kip" Gilbert 58a055b1f7 Bug 1405950 - Corrected bug in SurfaceFactory::NewTextClient preventing matching textures from being located in mRecycleFreePool r=jgilbert
- As the aLayersChannel parameter is never passed and now no longer used,
  it has been removed from the SurfaceFactory::NewTextClient.
MozReview-Commit-ID: 58K4Tbj92gO

--HG--
extra : rebase_source : d9639dcd81f03f71514a5b288002b7c446805d06
2017-10-05 12:54:32 -07:00
Jean-Yves Avenard 1f7ad17007 Bug 1215089 - P9: Add support for 10/12 bits YUV surface with OpenGL compositor. r=mattwoodrow
MozReview-Commit-ID: BR9G7cyopz0

--HG--
extra : rebase_source : c9a29724d5c729ae8c0ae64c36428fe426ea006c
2017-09-29 21:51:29 +02:00
Jean-Yves Avenard 27445fee7a Bug 1215089 - P1: Properly use frame dimensions to determine planes divisors. r=jgilbert
There's no guarantee that the stride of the uv planes is twice as wide as the y plane's stride. This relationship is only true between the planes' width.

MozReview-Commit-ID: JInge1c86Z1

--HG--
extra : rebase_source : 0e9cf5be06812712d50a42db7630f396d0020791
2017-10-04 23:26:42 +02:00
Sebastian Hengst 096fb9d2c6 Backed out changeset a2cfe189c828 (bug 1215089) 2017-10-04 16:25:34 +02:00
Jean-Yves Avenard b73921d81c Bug 1215089 - P8: Add support for 10/12 bits YUV surface with OpenGL compositor. r=mattwoodrow
MozReview-Commit-ID: BR9G7cyopz0

--HG--
extra : rebase_source : 4a54e12e04b721288f18f7466829fc69d32154ea
2017-09-29 21:51:29 +02:00
Kearwood "Kip" Gilbert 07bf2f8968 Bug 1400407 - Part 1: Cleanup WebVR dead code,r=daoshengmu,r=jgilbert
- VRManagerChild no longer needs to be a TextureForwarder
- VRManagerParent no longer descends from HostIPCAllocator or ShmemAllocator
- PVRManager no longer manages PTexture's
- VRLayerParent::mSize was not used and has been removed

MozReview-Commit-ID: 3bNN5FR5j7M

--HG--
extra : rebase_source : 634277825c00057bca6f8c77cdc942de61d61e9c
2017-09-14 17:10:15 -07:00
Daosheng Mu d0d62fa8bb Bug 1404518 - Return when OpenSharedTexture is false; r=jgilbert
MozReview-Commit-ID: EIChMhAt5Hk

--HG--
extra : rebase_source : de17ac94919dc85bb0c0162c76b5103b87e73a4e
2017-10-02 14:32:07 +08:00
Jeff Gilbert c05dfaa988 Bug 1403798 - Fix EXT_sRGB activation, particularly on Windows+ANGLE+ES2. - r=daoshengmu
MozReview-Commit-ID: 9gC3B1jsX5I
2017-09-28 10:29:01 -07:00
sotaro afe9dcf6ff Bug 1403049 - Remove EGLImageImage r=snorp 2017-09-27 09:56:38 +09:00
Wes Kocher a341b32d06 Merge autoland to central, a=merge
MozReview-Commit-ID: 8B7y2ULc04
2017-09-26 17:11:14 -07:00
Tom Ritter b41a3f8520 Bug 1402370 _uuidof is a Microsoft specific extension while IID_* is a portable solution that will fix the MinGW build of GLBlitHelperD3D.cpp r=jrmuizel
MozReview-Commit-ID: 1FfQRZ5e5XG

--HG--
extra : rebase_source : 8e203dcadd5088687d62a16006d8fc3d7b781ec1
2017-09-22 11:10:43 -05:00
Tom Ritter e485aa7144 Bug 1402370 nullptr cannot be cast to bool, so return false instead of nullptr in GLBlitHelperD3D.cpp r=jrmuizel
MozReview-Commit-ID: EeboZBGD0Es

--HG--
extra : rebase_source : d339355bf5ffd6aa6d8e98f8a5c7ab4e3ec436cf
2017-09-22 11:10:04 -05:00
sotaro 8c6ed26316 Bug 1402767 - Enable accleleration of GLScreenBuffer when WebRender is enabled r=jgilbert 2017-09-26 13:15:36 +09:00
sotaro c41f9edbea Bug 1366700 - Remove MOZ_CRASH in GLContextEGLFactory::Create r=jgilbert 2017-09-19 11:26:31 +09:00
Jeff Gilbert 3f6254c645 Bug 1396704 - Remove assert, which was the whole point of this bug.
MozReview-Commit-ID: HB5p6Kt0zTb
2017-09-18 14:40:22 -07:00
Jeff Gilbert 607fb42383 Bug 1396521 - Check that we have ANGLE exts for blitting from d3d. - r=daoshengmu
MozReview-Commit-ID: 3eto0R2Cjwa
2017-09-05 20:27:16 -07:00
Jeff Gilbert dc84c31d74 Bug 1396704 - Support GLBlitHelper without VAOs. - r=daoshengmu
MozReview-Commit-ID: HB5p6Kt0zTb
2017-09-05 19:05:23 -07:00
Jeff Gilbert fd8d97161e Bug 1322746 - Fix android blitting. - r=daoshengmu
MozReview-Commit-ID: F9qm5XtPUoE
2017-09-02 21:52:28 -07:00
Jeff Gilbert daa61bbdbe Bug 1322746 - Explicitly reject D3D9_RGB32_TEXTURE for fast blitting.
MozReview-Commit-ID: JA683emuAzX
2017-09-02 21:52:25 -07:00
Jeff Gilbert 2079c15795 Bug 1322746 - Add extern decls for DrawBlitProg::Key. - r=daoshengmu
MozReview-Commit-ID: CZSOmThJSbj
2017-09-02 21:52:22 -07:00
Jeff Gilbert 62f11c8d02 Bug 1322746 - Support blit from IOSurfaces. - r=mattwoodrow
MozReview-Commit-ID: K4aHyOjQXfP
2017-09-02 21:52:19 -07:00
Jeff Gilbert 8a890b29aa Bug 1322746 - Support PLANAR_YCBCR, GPU_VIDEO, and D3D11_YCBCR_IMAGE in GLBlitHelper. - r=jerry
MozReview-Commit-ID: FNsmq0RPvYB
2017-09-02 21:52:16 -07:00
Phil Ringnalda 72a1482137 Backed out 14 changesets (bug 1322746) for unexpected passes on Win8
Backed out changeset a10fcb139377 (bug 1322746)
Backed out changeset 992b2173bda7 (bug 1322746)
Backed out changeset 88a28c4ebc6b (bug 1322746)
Backed out changeset c5bd6bbf5653 (bug 1322746)
Backed out changeset 882cd05b7064 (bug 1322746)
Backed out changeset 87e7f25a089c (bug 1322746)
Backed out changeset 2ed5b75a6f5e (bug 1322746)
Backed out changeset 6d1dd5775850 (bug 1322746)
Backed out changeset b97bb7a2e555 (bug 1322746)
Backed out changeset ab8352ffd2ca (bug 1322746)
Backed out changeset a4901ec3c327 (bug 1322746)
Backed out changeset 61c7478af98c (bug 1322746)
Backed out changeset b202e9377e24 (bug 1322746)
Backed out changeset cf739e7c76b8 (bug 1322746)

MozReview-Commit-ID: CesCbY4ABvS
2017-09-01 22:28:49 -07:00
Jeff Gilbert 0a7d25ea13 Bug 1394265 - Don't allow GL version <200. - r=daoshengmu
MozReview-Commit-ID: 8wD8uHFc5kY
2017-09-01 14:30:04 -07:00
Jeff Gilbert 22800b6a58 Bug 1322746 - Fix android blitting. - r=daoshengmu
MozReview-Commit-ID: F9qm5XtPUoE
2017-09-01 13:58:18 -07:00
Jeff Gilbert b33308d9bd Bug 1322746 - Explicitly reject D3D9_RGB32_TEXTURE for fast blitting.
MozReview-Commit-ID: JA683emuAzX
2017-09-01 13:58:15 -07:00
Jeff Gilbert b77be51696 Bug 1322746 - Add extern decls for DrawBlitProg::Key. - r=daoshengmu
MozReview-Commit-ID: CZSOmThJSbj
2017-09-01 13:58:12 -07:00
Jeff Gilbert 2c16addde7 Bug 1322746 - Support blit from IOSurfaces. - r=mattwoodrow
MozReview-Commit-ID: K4aHyOjQXfP
2017-09-01 13:58:10 -07:00
Jeff Gilbert 31ed61899f Bug 1322746 - Support PLANAR_YCBCR, GPU_VIDEO, and D3D11_YCBCR_IMAGE in GLBlitHelper. - r=jerry
MozReview-Commit-ID: FNsmq0RPvYB
2017-09-01 13:58:07 -07:00
sotaro 4c5bdeeb2e Bug 1395417 - Fix as star against type r=jgilbert 2017-08-31 16:25:48 +09:00
sotaro b2afc6658c Bug 1395417 - Expose eglCreateDeviceANGLE and eglReleaseDeviceANGLE r=jgilbert 2017-08-31 15:57:45 +09:00
Randall Barker 687d31efab Bug 1382292 - Revert PLANAR_YCBCR case in GLBlitHelper.cpp on Android so that when a canvas uses a video frame as source, it is not flipped r=kvark
MozReview-Commit-ID: 1RZ5G1vkB7U
2017-08-17 12:02:17 -07:00
Ami 5618882599 Bug 1388531 - Remove stubbed out B2G only functions. r=jgilbert 2017-08-13 23:14:00 -04:00
Jeff Gilbert eaba18bebc Bug 1388565 - shader_texture_lod is core in GL3 and ES3. - r=daoshengmu
MozReview-Commit-ID: IbqRF4MdK2l
2017-08-15 16:52:38 -07:00
Jeff Gilbert cfccc12f18 Bug 1388565 - Fix WEBGL_compressed_texture_s3tc_srgb driver requirements. - r=daoshengmu
MozReview-Commit-ID: 5k7m1ebzlCx
2017-08-15 16:52:35 -07:00
Milan Sreckovic e3cd0a3157 Bug 1387514: Upgrade BaseRect (derived classes) width and height direct member variable use to instead use Width()/SetWidth() and Height()/SetHeight() in .cpp files in gfx/*. r=milan
MozReview-Commit-ID: 1jESowJKdyp

--HG--
extra : rebase_source : 3839cdea46729a9af05c777215cffcb9f42a2018
2017-08-14 08:29:28 -04:00
Sylvestre Ledru 8382a92592 Bug 1387002 - Replace .size() by .empty() when applicable in gfx/ r=nical
MozReview-Commit-ID: BIrMZHj6BBZ

--HG--
extra : rebase_source : df064bc9628d3a78c153f2455fa4861a95abca8e
2017-08-03 12:02:35 +02:00
Eric Rahm fe18bf0131 Bug 1386825 - Part 4: Remove remaining instances of MOZ_B2G. r=froydnj
MozReview-Commit-ID: 8r4eMwiZ4Vg
2017-08-08 14:41:09 -07:00
JerryShih 0081892f19 Bug 1357299 - P1-1: Fix the wrong return value for DestroyStreamKHR(). r=jgilbert
MozReview-Commit-ID: 4OMHJka03Kd
2017-08-07 18:15:21 +08:00
JerryShih 866d845e94 Bug 1357299 - P1: Fix the wrong ext string for QueryDisplayAttribEXT. v2. r=jgilbert
MozReview-Commit-ID: 3lZG2GrxXHF
2017-08-07 18:15:21 +08:00
Randall Barker 844ff5f090 Bug 1380843 - Add gfx preference so GLScreenBuffer may be toggled between SurfaceFactory_EGLImage and SurfaceFactory_SurfaceTexture r=jgilbert
MozReview-Commit-ID: E6YOeIqo4UK
2017-08-02 17:09:38 -07:00
Randall Barker 96a2116ce5 Bug 1370544 - Ensure EGLSurface is created with the same EGLConfig as the context r=jgilbert
MozReview-Commit-ID: 1cN7VzCa2lV
2017-08-02 17:09:37 -07:00
Nicholas Nethercote 72c884bf74 Bug 1384835 (part 3, attempt 2) - Remove the Preferences::Get*CString() variants that return nsAdoptingCString. r=froydnj.
--HG--
extra : rebase_source : d317b25be2ec21d1a60d25da3689e46cdce0b649
2017-07-31 14:28:48 +10:00
Nicolas Silva 24239ea4f0 Bug 13821850 - Return false in GLContext::Readback if MakeCurrent failed. r=jgilbert 2017-07-24 12:24:18 +02:00
Nicolas Silva bda3e29a75 Bug 1382185 - Check the status of MakeCurrent in GLContext.cpp. r=jgilbert 2017-07-24 12:24:14 +02:00
Sylvestre Ledru 7c0ae251cd Bug 1381253 - Remove redundant control flow declarations rs=ehsan
MozReview-Commit-ID: FFxP4aMCbOL

--HG--
extra : amend_source : 3aec108430b11048f47ffe19d5da7ac5034770a9
2017-07-15 19:03:04 +02:00
Samuel Vargas cf725b7488 Bug 1367613 - Track and spew synchronous/blocking GL call counts. r=jgilbert 2017-07-13 14:26:00 -04:00
Samuel Vargas 9140fdd298 Bug 1378571 - Avoid unnecessary MakeCurrentImpl calls when GL context is already current - r=jgilbert 2017-07-07 16:16:00 +02:00
shindli fb855aa7ba Backed out 16 changesets (bug 1402519) for conflicts during merge r=backout on a CLOSED TREE
Backed out changeset 07fcf163241a (bug 1402519)
Backed out changeset c6d2ad45d8e2 (bug 1402519)
Backed out changeset 8a3caca61294 (bug 1402519)
Backed out changeset 01425eae2c48 (bug 1402519)
Backed out changeset cf298d3815de (bug 1402519)
Backed out changeset e1964f4389cd (bug 1402519)
Backed out changeset f405337f3569 (bug 1402519)
Backed out changeset a76356fd3359 (bug 1402519)
Backed out changeset d3bb350d1c34 (bug 1402519)
Backed out changeset 9d3bfd9f932c (bug 1402519)
Backed out changeset e3dd6e5b073f (bug 1402519)
Backed out changeset e801b0c00134 (bug 1402519)
Backed out changeset 8a4139fa5dca (bug 1402519)
Backed out changeset 8d01c14ac1ca (bug 1402519)
Backed out changeset 24e0dcd01898 (bug 1402519)
Backed out changeset f8fdf450613f (bug 1402519)
2017-11-23 00:11:44 +02:00
Gabriele Svelto 6fc7fdc557 Bug 1402519 - Remove MOZ_CRASHREPORTER directives from gfx; r=jrmuizel
MozReview-Commit-ID: 7S8AJ18cCx0

--HG--
extra : rebase_source : 5fb4dbbd0416adeaf1796845e808b053ed029de4
2017-10-10 15:11:07 +02:00
Nicholas Nethercote 58786e1ea7 Bug 1375392 - Tweak the PROFILER_LABEL* macros. r=mstange.
This patch makes the following changes to the macros.

- Removes PROFILER_LABEL_FUNC. It's only suitable for use in functions outside
  classes, due to PROFILER_FUNCTION_NAME not getting class names, and it was
  mostly misused.

- Removes PROFILER_FUNCTION_NAME. It's no longer used, and __func__ is
  universally available now anyway.

- Combines the first two string literal arguments of PROFILER_LABEL and
  PROFILER_LABEL_DYNAMIC into a single argument. There was no good reason for
  them to be separate, and it forced a '::' in the label, which isn't always
  appropriate. Also, the meaning of the "name_space" argument was interpreted
  in an interesting variety of ways.

- Adds an "AUTO_" prefix to PROFILER_LABEL and PROFILER_LABEL_DYNAMIC, to make
  it clearer they construct RAII objects rather than just being function calls.
  (I myself have screwed up the scoping because of this in the past.)

- Fills in the 'js::ProfileEntry::Category::' qualifier within the macro, so
  the caller doesn't need to. This makes a *lot* more of the uses fit onto a
  single line.

The patch also makes the following changes to the macro uses (beyond those
required by the changes described above).

- Fixes a bunch of labels that had gotten out of sync with the name of the
  class and/or function that encloses them.

- Removes a useless PROFILER_LABEL use within a trivial scope in
  EventStateManager::DispatchMouseOrPointerEvent(). It clearly wasn't serving
  any useful purpose. It also serves as extra evidence that the AUTO_ prefix is
  a good idea.

- Tweaks DecodePool::SyncRunIf{Preferred,Possible} so that the labelling is
  done within them, instead of at their callsites, because that's a more
  standard way of doing things.

--HG--
extra : rebase_source : 318d1bc6fc1425a94aacbf489dd46e4f83211de4
2017-06-22 17:08:53 +10:00
James Willcox 1ee305812e Bug 1370308 - Don't crash when using SkiaGL with SurfaceTexture on Android r=jgilbert
MozReview-Commit-ID: EKxBaU6SfdB
2017-06-15 10:59:01 -05:00
JerryShih 23bde0778f Bug 1372489 - Update GLConsts.h and GLDefs.h. r=jgilbert.
Get the latest gl.xml, egl.xml, wgl.xml and glx.xml.
Then, execute the |GLParseRegistryXML.py|. Please check the details in |GLParseRegistryXML.py|.

The ANGLE_stream_producer_d3d_texture_nv12 and ANGLE_keyed_mutex extension are not exist in egl.xml,
so add the "LOCAL_EGL_DXGI_KEYED_MUTEX_ANGLE" and "LOCAL_EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE" manually in GLDefs.h.

egl:
2e6e7ff7bf
gl, glx and wgl:
23a3a95673
2017-06-15 14:43:53 +08:00
sotaro 66b234254a Bug 1371557 - Enable depth buffer on GLContextProviderEGL for webrender r=nical 2017-06-14 19:32:04 +09:00
Bill McCloskey f9aca3eae6 Bug 1365099 - Convert NS_GetCurrentThread uses in gfx (r=dvander)
MozReview-Commit-ID: 9I4eXsBl2s8
2017-06-12 20:20:08 -07:00
Jeff Muizelaar fd0bdd7710 Bug 1371434. Use LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB instead of LOCAL_GLX_CONTEXT_FLAGS_ARB. r=kvark
I'm not sure why I originally used GLX_CONTEXT_FLAGS_ARB but the spec at
https://www.khronos.org/registry/OpenGL/extensions/ARB/GLX_ARB_create_context.txt
strongly suggests using GLX_CONTEXT_PROFILE_MASK_ARB
2017-06-12 16:15:08 -04:00
dmu@mozilla.com 5a72ace401 Bug 1366941 - Checking LayersIPCChannel type when using recycled textureClient; r=nical
MozReview-Commit-ID: 94PQA67fvoJ

--HG--
extra : rebase_source : 58b07b7c5d1f7c5bac729d18842655b3c620eba4
2017-05-24 11:01:45 +00:00
Phil Ringnalda f3312efa43 Backed out changeset ca6881983573 (bug 1366941) for build bustage
CLOSED TREE

MozReview-Commit-ID: DgThUZ2RpU
2017-06-01 20:05:48 -07:00
Daosheng Mu e10b834325 Bug 1366941 - Checking LayersIPCChannel type when using recycled textureClient; r=nical
MozReview-Commit-ID: AJUJIC2tkHC

--HG--
extra : rebase_source : 259b8c9f63313dcb5c2291bacb4bcfdc04e757b1
2017-06-01 13:34:00 +08:00
JerryShih 6b9e0b591b Bug 1366512 - Export some EGL functions for D3D NV12 texture format. v2. r=jgilbert
These EGL functions will be used to convert D3D NV12 texture handle to GL handle.

MozReview-Commit-ID: JpH0P3mAanU
2017-05-28 21:15:07 -07:00
Samuel Vargas 8e0b9d6ceb Bug 1367570 - Explicitly set vertex attribs [1,3] to opaque black - r=jgilbert 2017-05-26 19:48:50 -07:00
Samuel Vargas 70e5692daa Bug 1365067 - rbab is requested on ANGLE but is not implemented - r=jgilbert 2017-05-25 16:11:05 -07:00
Ryan VanderMeulen 3f36e16841 Backed out changeset 70768edfd562 (bug 1365067) for Windows 7 mochitest-gl failures on a CLOSED TREE. 2017-05-24 20:03:20 -04:00
Samuel Vargas 6f9184cf1b Bug 1365067 - rbab is requested on ANGLE but is not implemented - r=jgilbert 2017-05-24 15:58:01 -07:00
JerryShih e90c3c1ca4 Bug 1362049 - Update the texture target and texture format in MacIOSurface. v5. r=mattwoodrow
Add LOCAL_GL prefix for all GL constant value.
Turn to use GL_RED and GL_RB if we use core profile.
Turn to use GL_RGB_422_APPLE instead of GL_YCBCR_422_APPLE for core profile.

MozReview-Commit-ID: FCwbrUEFUxI
2017-05-18 22:59:07 +08:00
James Willcox 2d93d7d835 Bug 1322650 - Adjust Android Flash support to API changes r=jchen
MozReview-Commit-ID: CmMINaGcTER
2017-05-15 09:37:52 -05:00
James Willcox cf48e4bebd Bug 1322650 - Support a 'continuous' mode for SurfaceTexture r=jgilbert
This is needed to support Flash on Android

MozReview-Commit-ID: 5yNIoZHonla
2017-05-15 09:37:50 -05:00
James Willcox 0613100360 Bug 1322650 - Disable blitting from a SurfaceTexture r=jgilbert
This has been broken for a while anyway, because we
disabled SurfaceTexture detachment in most cases.

MozReview-Commit-ID: 6ysRGDNCQa0
2017-05-15 09:37:46 -05:00
James Willcox 395ab599a1 Bug 1322650 - Use SurfaceTexture for WebGL on Android in E10S r=jgilbert
The main advantage here is that it works cross-process.

MozReview-Commit-ID: 7YUTVB4Bydg
2017-05-15 09:37:44 -05:00
James Willcox 5de9b3dc5f Bug 1322650 - Add GeckoSurfaceTexture, GeckoSurface and associated Android Service r=jchen
This allows us to allocate an Android SurfaceTexture in the compositor process as well
as an accompanying Surface. We can then transfer the Surface back to the content process
via binder, where it can be used for things like WebGL and video decoding.

Each SurfaceTexture/Surface pair has a unique handle. We use this handle in
layer transactions to locate the SurfaceTexture for a given Surface and composite it
appropriately.

MozReview-Commit-ID: 68VSbXdfsMH
2017-05-15 09:37:43 -05:00
Iris Hsiao e22349b74b Backed out 11 changesets (bug 1322650) for media test failures on android. a=backout
Backed out changeset 31bd912fba54 (bug 1322650)
Backed out changeset 4d486c7469eb (bug 1322650)
Backed out changeset 4cf8f4d5064c (bug 1322650)
Backed out changeset 3cb108f7492f (bug 1322650)
Backed out changeset bd53533c108e (bug 1322650)
Backed out changeset 3522917d8f10 (bug 1322650)
Backed out changeset 2c2c1e33eccc (bug 1322650)
Backed out changeset 2f19977cd6ab (bug 1322650)
Backed out changeset 4519296a323e (bug 1322650)
Backed out changeset e56e5e1c8786 (bug 1322650)
Backed out changeset 96fe52231b57 (bug 1322650)

--HG--
extra : amend_source : b11d2181d8f545f4ed1074f09986eddab0b637c8
2017-05-12 10:21:14 +08:00
Samuel Vargas ae9868153d Bug 1363473 - Remove typedefs from GLContextSymbols.h - r=jgilbert 2017-05-11 14:47:19 -07:00
James Willcox 8069ecfcd6 Bug 1322650 - Adjust Android Flash support to API changes r=jchen
MozReview-Commit-ID: CmMINaGcTER
2017-05-11 15:42:44 -05:00
James Willcox 40d0e705e9 Bug 1322650 - Support a 'continuous' mode for SurfaceTexture r=jgilbert
This is needed to support Flash on Android

MozReview-Commit-ID: 5yNIoZHonla
2017-05-11 15:42:44 -05:00
James Willcox 85b4c1a702 Bug 1322650 - Disable blitting from a SurfaceTexture r=jgilbert
This has been broken for a while anyway, because we
disabled SurfaceTexture detachment in most cases.

MozReview-Commit-ID: 6ysRGDNCQa0
2017-05-11 15:42:43 -05:00
James Willcox ad1995d388 Bug 1322650 - Use SurfaceTexture for WebGL on Android in E10S r=jgilbert
The main advantage here is that it works cross-process.

MozReview-Commit-ID: 7YUTVB4Bydg
2017-05-11 15:42:42 -05:00
James Willcox 2372095708 Bug 1322650 - Add GeckoSurfaceTexture, GeckoSurface and associated Android Service r=jchen
This allows us to allocate an Android SurfaceTexture in the compositor process as well
as an accompanying Surface. We can then transfer the Surface back to the content process
via binder, where it can be used for things like WebGL and video decoding.

Each SurfaceTexture/Surface pair has a unique handle. We use this handle in
layer transactions to locate the SurfaceTexture for a given Surface and composite it
appropriately.

MozReview-Commit-ID: 68VSbXdfsMH
2017-05-11 15:42:42 -05:00
Lee Salzman 5cc2508837 Bug 1340627 - part 5 - fix SkiaGL glue for Skia m59. r=mchang
MozReview-Commit-ID: LelzAgAdWb7
2017-05-09 22:31:07 -04:00
Carsten "Tomcat" Book ac258e9322 Backed out changeset 84fd6b2bfaf6 (bug 1340627) 2017-05-11 12:51:54 +02:00
Lee Salzman 1eea2d3996 Bug 1340627 - part 5 - fix SkiaGL glue for Skia m59. r=mchang
MozReview-Commit-ID: LelzAgAdWb7
2017-05-09 22:31:07 -04:00
Wes Kocher 24a327994e Backed out 9 changesets (bug 1340627) for graphical glitches a=backout
Backed out changeset 0b1371055c7f (bug 1340627)
Backed out changeset f152be1fadb7 (bug 1340627)
Backed out changeset c691e2ab6a0c (bug 1340627)
Backed out changeset 3cb4bceb8d79 (bug 1340627)
Backed out changeset 026aadd76d06 (bug 1340627)
Backed out changeset fdbd5d281287 (bug 1340627)
Backed out changeset 75fb0d9858a9 (bug 1340627)
Backed out changeset 0d4ec7d38a00 (bug 1340627)
Backed out changeset af6f19870b2a (bug 1340627)

MozReview-Commit-ID: 9dHr7xMZezY

--HG--
rename : gfx/skia/skia/src/core/SkBlitRow.h => gfx/skia/skia/include/core/SkBlitRow.h
rename : gfx/skia/skia/src/effects/SkGaussianEdgeShader.h => gfx/skia/skia/include/effects/SkGaussianEdgeShader.h
rename : gfx/skia/skia/src/xml/SkXMLParser.h => gfx/skia/skia/include/xml/SkXMLParser.h
rename : gfx/skia/skia/include/private/SkMessageBus.h => gfx/skia/skia/src/core/SkMessageBus.h
rename : gfx/skia/skia/src/gpu/ops/GrAAConvexPathRenderer.h => gfx/skia/skia/src/gpu/batches/GrAAConvexPathRenderer.h
rename : gfx/skia/skia/src/gpu/ops/GrAAConvexTessellator.h => gfx/skia/skia/src/gpu/batches/GrAAConvexTessellator.h
rename : gfx/skia/skia/src/gpu/ops/GrAAHairLinePathRenderer.h => gfx/skia/skia/src/gpu/batches/GrAAHairLinePathRenderer.h
rename : gfx/skia/skia/src/gpu/ops/GrAALinearizingConvexPathRenderer.h => gfx/skia/skia/src/gpu/batches/GrAALinearizingConvexPathRenderer.h
rename : gfx/skia/skia/src/gpu/ops/GrPathStencilSettings.h => gfx/skia/skia/src/gpu/batches/GrPathStencilSettings.h
rename : gfx/skia/skia/src/gpu/ops/GrStencilAndCoverPathRenderer.h => gfx/skia/skia/src/gpu/batches/GrStencilAndCoverPathRenderer.h
rename : gfx/skia/skia/include/private/GrGLSL_impl.h => gfx/skia/skia/src/gpu/glsl/GrGLSL_impl.h
2017-05-10 10:01:18 -07:00
Lee Salzman db313c8c40 Bug 1340627 - part 5 - fix SkiaGL glue for Skia m59. r=mchang
MozReview-Commit-ID: LelzAgAdWb7
2017-05-09 22:31:07 -04:00
Jeff Gilbert 5b7751c545 Bug 1310222 - Remove GL max-size reduction workarounds on OSX >=10.12 - r=daoshengmu
MozReview-Commit-ID: 7CmPNMB9PUM
2017-05-09 13:28:46 -07:00
Sebastian Hengst 6ff84ee171 Backed out changeset b50714bd8d10 (bug 1322650) for failing chrome's test_video_discovery.html and mda's test_Eviction_mp4.html, both on Android. r=backout 2017-05-05 18:55:11 +02:00
Sebastian Hengst 087bd41f0f Backed out changeset 9badb2705567 (bug 1322650) 2017-05-05 18:54:09 +02:00
Sebastian Hengst 8f099b6d5e Backed out changeset 3644926d994a (bug 1322650) 2017-05-05 18:54:04 +02:00
Sebastian Hengst 8eeeb93b94 Backed out changeset 0c01bf8a1bd9 (bug 1322650) 2017-05-05 18:53:45 +02:00
Sebastian Hengst f3bfd1e1da Backed out changeset d6516a10c808 (bug 1322650) 2017-05-05 18:53:40 +02:00
James Willcox 9392b1227a Bug 1322650 - Adjust Android Flash support to API changes r=jchen
MozReview-Commit-ID: CmMINaGcTER
2017-05-05 08:56:36 -05:00
James Willcox f8f0fe9303 Bug 1322650 - Support a 'continuous' mode for SurfaceTexture r=jgilbert
This is needed to support Flash on Android

MozReview-Commit-ID: 5yNIoZHonla
2017-05-05 08:56:35 -05:00
James Willcox 2e6e69148c Bug 1322650 - Disable blitting from a SurfaceTexture r=jgilbert
This has been broken for a while anyway, because we
disabled SurfaceTexture detachment in most cases.

MozReview-Commit-ID: 6ysRGDNCQa0
2017-05-05 08:56:30 -05:00
James Willcox a7f7a7b630 Bug 1322650 - Use SurfaceTexture for WebGL on Android in E10S r=jgilbert
The main advantage here is that it works cross-process.

MozReview-Commit-ID: 7YUTVB4Bydg
2017-05-05 08:56:28 -05:00
James Willcox 6b95623eac Bug 1322650 - Add GeckoSurfaceTexture, GeckoSurface and associated Android Service r=jchen
This allows us to allocate an Android SurfaceTexture in the compositor process as well
as an accompanying Surface. We can then transfer the Surface back to the content process
via binder, where it can be used for things like WebGL and video decoding.

Each SurfaceTexture/Surface pair has a unique handle. We use this handle in
layer transactions to locate the SurfaceTexture for a given Surface and composite it
appropriately.

MozReview-Commit-ID: 68VSbXdfsMH
2017-05-05 08:56:27 -05:00
Jeff Gilbert 408eae60b9 Bug 1356540 - Remove unused TextureGarbageBin. - r=daoshengmu
MozReview-Commit-ID: 3EON2kNdEBh
2017-04-19 17:03:03 -07:00
Jeff Gilbert a48eb3d523 Bug 1355763 - Handle UNPACK_ state for ConvertPlanarYCbCr, and reject blits with _SKIP_* for now. - r=daoshengmu
MozReview-Commit-ID: JsDF66DwTfZ
2017-04-13 09:14:38 -07:00