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CanvasLayerD3D9.cpp
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Bug 716439; using masks in each of the dx9 backend layers. r-Bas
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2012-03-07 10:07:48 +13:00 |
CanvasLayerD3D9.h
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Bug 735378 - Cache temporary composite surfaces - r=bgirard
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2012-03-25 12:50:26 -07:00 |
ColorLayerD3D9.cpp
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Bug 716439; using masks in each of the dx9 backend layers. r-Bas
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2012-03-07 10:07:48 +13:00 |
ColorLayerD3D9.h
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Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
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2011-07-04 09:15:05 -04:00 |
ContainerLayerD3D9.cpp
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Bug 716439; using masks in each of the dx9 backend layers. r-Bas
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2012-03-07 10:07:48 +13:00 |
ContainerLayerD3D9.h
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
DeviceManagerD3D9.cpp
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Bug 716439; c++ support for the shaders and textures for dx9 backend. r-Bas
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2012-03-07 10:07:48 +13:00 |
DeviceManagerD3D9.h
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Bug 716439; c++ support for the shaders and textures for dx9 backend. r-Bas
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2012-03-07 10:07:48 +13:00 |
ImageLayerD3D9.cpp
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Bug 716439; shadow layer support. r=BenWa
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2012-03-19 12:02:38 +13:00 |
ImageLayerD3D9.h
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Bug 716439; shadow layer support. r=BenWa
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2012-03-19 12:02:38 +13:00 |
LayerManagerD3D9.cpp
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Bug 711656 - report force-enabled features in crash reports - r=jrmuizel
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2012-02-27 16:33:19 -05:00 |
LayerManagerD3D9.h
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Bug 716439; c++ support for the shaders and textures for dx9 backend. r-Bas
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2012-03-07 10:07:48 +13:00 |
LayerManagerD3D9Shaders.h
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Bug 716439; shaders for the dx9 backend. r-Bas
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2012-03-07 10:09:19 +13:00 |
LayerManagerD3D9Shaders.hlsl
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Bug 716439; shaders for the dx9 backend. r-Bas
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2012-03-07 10:09:19 +13:00 |
Nv3DVUtils.cpp
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Bug 703491. Part 2: use bools, not nsresults, and silence the rest of the assertions. r=bas
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2011-11-24 12:01:39 +13:00 |
Nv3DVUtils.h
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Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
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2011-01-12 17:51:27 +13:00 |
ReadbackLayerD3D9.h
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Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
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2011-02-16 16:43:30 -06:00 |
ShadowBufferD3D9.cpp
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Bug 716439; using masks in each of the dx9 backend layers. r-Bas
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2012-03-07 10:07:48 +13:00 |
ShadowBufferD3D9.h
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Bug 716439; shadow layer support. r=BenWa
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2012-03-19 12:02:38 +13:00 |
ThebesLayerD3D9.cpp
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Bug 716439; using masks in each of the dx9 backend layers. r-Bas
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2012-03-07 10:07:48 +13:00 |
ThebesLayerD3D9.h
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Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE
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2011-10-10 09:47:27 -07:00 |
genshaders.sh
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Bug 716439; shaders for the dx9 backend. r-Bas
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2012-03-07 10:09:19 +13:00 |