Граф коммитов

90 Коммитов

Автор SHA1 Сообщение Дата
Bill Hollings e83e2b2217 CompilerMSL support and tests for OpUndef. 2017-11-15 22:44:42 -05:00
Bill Hollings 1014847f17 Fixes from review #3 of PR 321. 2017-11-10 16:40:33 -05:00
Bill Hollings 696bf0db0f Fixes from review #2 of PR 321. 2017-11-08 13:54:28 -05:00
Bill Hollings 2086274b62 spriv_msl.hpp fix casting warning when setting MSL version option. 2017-11-07 16:27:21 -05:00
Bill Hollings 6ea0dd95ea spriv_msl.hpp add explicit include of <limits>. 2017-11-07 15:53:20 -05:00
Bill Hollings bac657d873 Fixes from review of PR 321. 2017-11-07 15:38:13 -05:00
Bill Hollings 1c18078811 Enhancements to MSL compute and entry point naming.
Support Workgroup (threadgroup) variables.
Mark if SPIRConstant is used as an array length, since it cannot be specialized.
Resolve specialized array length constants.
Support passing an array to MSL function.
Support emitting GLSL array assignments in MSL via an array copy function.
Support for memory and control barriers.
Struct packing enhancements, including packing nested structs.
Enhancements to replacing illegal MSL variable and function names.
Add Compiler::get_entry_point_name_map() function to retrieve entry point renamings.
Remove CompilerGLSL::clean_func_name() as obsolete.
Fixes to types in bitcast MSL functions.
Add Variant::get_id() member function.
Add CompilerMSL::Options::msl_version option.
Add numerous MSL compute tests.
2017-11-05 21:34:42 -05:00
Bill Hollings 44347caff1 Add *.bc to .gitignore to ignore Xcode 9 intermediate compiled shader files.
spirv_msl.hpp use numeric_limits instead of UINT32_MAX.
2017-10-02 18:13:08 -04:00
Bill Hollings 1e84a379ff Fix issue #245: assignment of flattened input struct.
Emit input struct assignment by assigning member by member from stage_in struct.
Map qualified member name from pointer type, not base type.
Add Comiler::expression_type_id() function, similar to expression_type().
2017-08-12 00:21:13 -04:00
Hans-Kristian Arntzen 6cda7f120b Merge pull request #246 from KhronosGroup/fix-241
Unify vertex clip-coord fixups.
2017-08-11 12:42:10 +02:00
Bill Hollings 730257cf67 Merge upstream 2017-08-10 17:27:01 -04:00
Hans-Kristian Arntzen bdfa97a1cf Unify vertex clip-coord fixups.
The different options were scattered around in different backends and
didn't really work right with CLI at all.
2017-08-03 13:02:59 +02:00
Hans-Kristian Arntzen c8d60914c4 Add support for SampleId/SampleMask/SamplePosition builtins. 2017-07-24 10:07:31 +02:00
Bill Hollings f591bc0d4a CompilerMSL enhancements.
Support BuiltInFragDepth.
Emit interface block for StorageClassUniformConstant.
Throw exception when output or fragment input structs contain matrix or array.
Dynamically created interface structs sorted by location number instead of alphabetically.
Add Compiler::is_array() function.
2017-06-30 19:10:46 -04:00
Bill Hollings 1f83856366 CompilerMSL add support for MSL specialization function constants.
CompilerMSL add emit_custom_functions() function.
CompilerMSL restrict use of as_type<> cast to necessary conditions.
CompilerMSL refactor get_declared_struct_member_size() and
get_declared_struct_member_alignment() functions, and remove
unnecessary get_declared_type_size() functions.
Add test shaders-msl/vulkan/frag/spec-constant.vk.frag.
2017-06-15 15:24:22 -04:00
Bill Hollings b41e1482c8 Support emitting SPIR-V type declarations tuned for specified SPIR-V objects.
CompilerGLSL type_to_glsl() and image_type_glsl() functions support optional object ID.
Add SPIRType::Image::access member to support SPIR-V OpTypeImage access qualifier.
Remove SPIRType::Image::is_read and ::is_written members.
Use DecorationNonReadable and DecorationNonWritable to mark read/write access for image variables.
CompilerMSL emit access qualifiers per image variable, instead of per image type.
CompilerGLSL and CompilerHLSL behaviour is unchanged.
2017-05-29 20:45:05 -04:00
Bill Hollings 0f97ffd8be Fix merge conflicts with upstream master, plus fixes from review of PR #186. 2017-05-23 10:44:10 -04:00
Hans-Kristian Arntzen 91379fb0d0 Implement more sophisticated check for point_size. 2017-05-23 10:15:22 +02:00
Bill Hollings a71c547b30 CompilerMSL remove pad_and_pack_uniform_structs option from both API and CLI tool. 2017-05-22 16:38:38 -04:00
Bill Hollings d677e63860 Merge with upstream 2017-05-19 19:36:24 -04:00
Bill Hollings 8f6df770ce CompilerMSL map many GLSL functions to MSL functions.
Add bool members is_read and is_written to SPIRType::Image.
Output correct texture read/write access by marking whether textures
are read from and written to by the shader.
Override bitcast_glsl_op() to use Metal as_type<type> functions.
Add implementations of SPIR-V functions inverse(), degrees() & radians().
Map inverseSqrt() to rsqrt().
Map roundEven() to rint().
GLSL functions imageSize() and textureSize() map to equivalent
expression using MSL get_width() & get_height() functions.
Map several SPIR-V integer bitfield functions to MSL equivalents.
Map SPIR-V atomic functions to MSL equivalents.
Map texture packing and unpacking functions to MSL equivalents.
Refactor existing, and add new, image query functions.
Reorganize header lines into includes and pragmas.
Simplify type_to_glsl() logic.
Add MSL test case vert/functions.vert for added function implementations.
Add MSL test case comp/atomic.comp for added function implementations.
test_shaders.py use macOS compilation for MSL shader compilation validations.
2017-05-19 18:14:08 -04:00
Hans-Kristian Arntzen f081fe1125 Fix separate sampler images in MSL. 2017-05-07 12:36:14 +02:00
Bill Hollings f9f87ca391 CompilerMSL output [[point_size]] attribute for BuiltInPointSize member by default.
CompilerMSL::Options::is_rendering_points defaults to true.
2017-05-05 16:13:55 -04:00
Bill Hollings 561dc036f2 CompilerMSL round floating point tex coords for read() and tex array index. 2017-04-25 16:32:16 -04:00
Bill Hollings 012cb25b7d CompilerMSL remove option to flip fragment coordinates. 2017-04-25 11:25:50 -04:00
Bill Hollings 7703b746f7 CompilerMSL vectorless constructor uses vectorless attribute and resource bindings. 2017-04-04 16:38:17 -04:00
Hans-Kristian Arntzen 9bad477f16 Add vector-less IR construction to subclasses as well. 2017-04-01 16:08:19 +02:00
Robert Konrad ec39647d92 Check for legal lod id
And avoid passing superfluous has_lod parameter.
2017-03-24 09:26:02 +01:00
Robert Konrad 3f74503aca Prefer plain texture2D in legacy es vertex shaders
WebGL supports lod texture funcs only in fragment
shaders but SPIR-V supports only lod texture funcs
in vertex shaders. This reverts calls which were
forced (infered from using a 0 constant) to use
an lod to plain calls in vertex shaders when
using legacy es.
2017-03-23 10:11:45 +01:00
Bill Hollings 6a42051d6a CompilerMSL mark the legacy version of the compile() function as deprecated. 2017-03-22 11:15:08 -04:00
Hans-Kristian Arntzen 61c31c6054 Make use of explicit locations in HLSL. 2017-03-21 13:48:50 +01:00
Bill Hollings 5ad73f33f5 MSL fixes from review of PR 134.
Remove unnecessary use of std:: prefix in spirv_msl.cpp.
Use typedef instead of #define.
spirv-cross deprecate --metal CLI option and replace with --msl option.
2017-03-19 21:06:21 -04:00
Bill Hollings 5550c87b1f CompilerMSL options access and UBO alignment test case.
CompilerMSL accesses options using same design pattern as CompilerGLSL and CompilerHLSL.
CompilerMSL support setting VA & rez binding specs via either constructor or compile() method overload.
CompilerMSL support single UBO packing and padding in single pass.
spriv_cross app (main.cpp) supports turning off UBO packing and padding via command line option.
Add MSL UBO alignment test shader.
2017-03-12 17:42:51 -04:00
Bill Hollings dc69427402 Updates to MSL functionality to support PR review feedback. 2017-03-11 12:17:22 -05:00
Bill Hollings a3546ebb54 spirv_msl only add padding structure members if required by member alignment. 2017-03-06 11:00:23 -05:00
Bill Hollings 5cb3ce96a7 spirv_msl pack MSL uniform struct members only when size warrants. 2017-03-02 17:57:26 -08:00
Bill Hollings b332bae3c3 spirv_msl unpack packed MSL uniform struct members.
spirv_glsl add member_is_packed_type() and unpack_expression_type() functions.
2017-03-01 13:07:40 -05:00
Bill Hollings 484931d8b2 spirv_msl auto-alignment of members of MSL uniform structs.
spirv_msl optionally add padding and packing to allow MSL
struct members to align with SPIR-V struct alignments.
spirv_cross add convenience methods for testing Decorations.
spirv_glsl replace member_decl() function with new emit_stuct_member().
Allow struct member types to be marked as packed via DecorationCPacked decoration.
2017-02-28 21:44:36 -05:00
Hans-Kristian Arntzen 3c58bbbcbe Flatten varying structs outputs in legacy targets. 2017-02-22 20:17:58 +01:00
Hans-Kristian Arntzen 5dd7c04195 Merge branch 'master' of git://github.com/brenwill/SPIRV-Cross into pr-109 2017-02-05 10:59:44 +01:00
Hans-Kristian Arntzen 4ca769b546 Merge branch 'msl_global-invocation-id' of git://github.com/Kangz/SPIRV-Cross into pr-105 2017-02-05 10:14:38 +01:00
Bill Hollings e4f0dde68f CompilerMSL uses std::set where order matters for consistent regression testing. 2017-01-31 11:02:44 -05:00
Bill Hollings 81757507be CompilerMSL support separate indexed MTLBuffers for stage_in containing matrices.
Add DecorationBinding to Compiler::get_member_decoration()/set_member_decoration().
2017-01-29 13:28:20 -05:00
Bill Hollings 804d5313fa Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2017-01-27 16:12:37 -08:00
Corentin Wallez 789eb432e5 msl: Handle writable SSBO in function arguments 2017-01-26 19:44:33 -05:00
Robert Konrad 4846e081a7 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross into metalcat
# Conflicts:
#	spirv_msl.cpp
2017-01-26 10:19:26 +01:00
Bill Hollings 948a24a049 Update spirv_msl copyright dates. 2017-01-25 19:33:32 -08:00
Polona Caserman 945494d211 Pass main function name in MSLConfiguration 2017-01-23 13:02:01 +01:00
Polona Caserman 91ccd21fc9 Manage variable names in an unordered map 2017-01-23 13:01:44 +01:00
Bill Hollings 2d0d328f61 Run style formatter. 2017-01-20 11:33:59 -05:00