Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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Noel Stephens 2ecbd14351
feat: up-port of network variable traits, anticipation, serialized null references, and removal of animator component requirement (#2957)
* update

This contains the updates for PR-2820 (Anticipated NetworkVariable and NetworkTransform) with minor adjustments based on updates in the v2.0.0 branch.

Updating the package version.

Adding updated changelog entries.

up-port of PR-2872

up-port of PR-2874.

updating change log file
2024-06-21 04:21:49 -05:00
.github chore 2024-04-25 15:13:40 -05:00
.yamato chore 2024-04-25 15:13:40 -05:00
com.unity.netcode.gameobjects feat: up-port of network variable traits, anticipation, serialized null references, and removal of animator component requirement (#2957) 2024-06-21 04:21:49 -05:00
dotnet-tools chore: `.gitattributes` line endings config & renormalize (#2457) 2023-03-16 12:17:53 +03:00
minimalproject update 2024-03-26 21:43:20 -05:00
testproject chore: NGO 2.0.0-exp.4 merge back to develop NGO 2.0.0 (#2940) 2024-05-31 16:24:37 -05:00
testproject-tools-integration refactor: `NetworkMessageSystem` (formerly `MessagingSystem`) (#2505) 2023-04-12 23:42:49 +01:00
.buginfo Update .buginfo 2023-10-25 13:31:34 +01:00
.editorconfig style: add braces 2023-03-25 13:31:03 +03:00
.gitattributes chore: `.gitattributes` line endings config & renormalize (#2457) 2023-03-16 12:17:53 +03:00
.gitignore test: enable multiprocess tests on windows mac and ubuntu (#1195) 2021-10-05 21:07:31 +00:00
CODE_OF_CONDUCT.md docs: Add code of conduct 2020-12-03 18:52:36 +00:00
CONTRIBUTING.md chore: replace MLAPI with Netcode in Markdown files (#1025) 2021-08-05 19:50:28 +01:00
LICENSE.md update 2024-03-25 13:14:52 -05:00
README.md chore: Update README.md (#2758) 2023-11-08 18:43:08 +00:00

README.md

Netcode for GameObjects

Forums Discord Manual API

GitHub Release

Welcome!

Welcome to the Netcode for GameObjects repository.

Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package.

Getting Started

Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package.

You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks.

Community and Feedback

For general questions, networking advice or discussions about Netcode for GameObjects, please join our Discord Community or create a post in the Unity Multiplayer Forum.

Compatibility

Netcode for GameObjects targets the following Unity versions:

  • Unity 2021.3(LTS), and 2022.3(LTS)

On the following runtime platforms:

  • Windows, MacOS, and Linux
  • iOS and Android
  • Most closed platforms, such as consoles. Contact us for more information about specific closed platforms.

Development

This repository is broken into multiple components, each one implemented as a Unity Package.

    .
    ├── com.unity.netcode.gameobjects           # The core netcode SDK unity package (source + tests)
    └── testproject                             # A Unity project with various test implementations & scenes which exercise the features in the above packages.

Contributing

We are an open-source project and we encourage and welcome contributions. If you wish to contribute, please be sure to review our contribution guidelines.

Issues and missing features

If you have an issue, bug or feature request, please follow the information in our contribution guidelines to submit an issue.

You can also check out our public roadmap to get an idea for what we might be working on next!