Содержание
DirectXMesh |
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Returns a list of face offsets and counts based on the input attributes id array.
std::vector<std::pair<size_t,size_t>> ComputeSubsets(
const uint32_t* attributes, size_t nFaces );
Return values
The result is a std::vector
of value pairs (as a std::pair<size_t,size_t>
) where each first value is the offset in the faces array for the start of the attribute subset, and second is the number of faces in that attribute subset.
Remark
For a sorted attribute array, it returns a minimum length list of subsets which covers all faces.
Example
uint32_t cubeAttributes[ 12 ] = { 0, 0, 1, 1, 2, 2, 3, 3, 3, 3, 5, 5 };
auto subsets = ComputeSubsets( cubeAttributes, 12 );
// subsets contains 5 pairs: <0, 2>, <2, 2>, <4, 2>, <6, 4>, <10, 2>
For Use
- Universal Windows Platform apps
- Windows desktop apps
- Windows 11
- Windows 10
- Windows 8.1
- Windows 7 Service Pack 1
- Xbox One
- Xbox Series X|S
- Windows Subsystem for Linux
Architecture
- x86
- x64
- ARM64
For Development
- Visual Studio 2022
- Visual Studio 2019 (16.11)
- clang/LLVM v12 - v18
- GCC 10.5, 11.4, 12.3
- MinGW 12.2, 13.2
- CMake 3.20
Related Projects
DirectX Tool Kit for DirectX 11
DirectX Tool Kit for DirectX 12
Tools
See also
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.