Содержание
DirectXMesh |
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Converts a supplied point representatives array to mesh adjacency.
This operation is included as part of GenerateAdjacencyAndPointReps where the pointrep data is also generated. These conversion functions are provided for cases where you already have a pointrep and need to convert to adjacency.
HRESULT ConvertPointRepsToAdjacency(
const uint16_t* indices, size_t nFaces, const XMFLOAT3* positions,
size_t nVerts, const uint32_t* pointRep, uint32_t* adjacency );
HRESULT ConvertPointRepsToAdjacency(
const uint32_t* indices, size_t nFaces, const XMFLOAT3* positions,
size_t nVerts, const uint32_t* pointRep, uint32_t* adjacency );
Parameters
If pointRep is nullptr, then the identity is assumed (i.e. pointRep[i]
is i).
Remarks
These functions assume the triangular mesh description and pointreps are valid. See Validate
For Use
- Universal Windows Platform apps
- Windows desktop apps
- Windows 11
- Windows 10
- Windows 8.1
- Windows 7 Service Pack 1
- Xbox One
- Xbox Series X|S
- Windows Subsystem for Linux
Architecture
- x86
- x64
- ARM64
For Development
- Visual Studio 2022
- Visual Studio 2019 (16.11)
- clang/LLVM v12 - v18
- GCC 10.5, 11.4, 12.3
- MinGW 12.2, 13.2
- CMake 3.20
Related Projects
DirectX Tool Kit for DirectX 11
DirectX Tool Kit for DirectX 12
Tools
See also
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.