Milan Sreckovic
76dd5cd892
Bug 1140113 - Catch direct (and some indirect) callers of CreateDrawTarget* and deal with failure. r=mstange
2015-03-09 15:48:20 -04:00
Kartikaya Gupta
08bb2324c7
Bug 1139033 - Don't schedule an unnecessary repeat transaction when doing a non-progressive paint. r=nical
2015-03-05 06:04:03 -05:00
Sotaro Ikeda
c2f7c240bb
Bug 1137251 - Disable RemoveTextureFromCompositableTracker except gonk r=nical
2015-03-03 08:51:05 -08:00
Kartikaya Gupta
f3637b988c
Bug 1137203 - Cleanup to ditch the fast-path code entirely and just prevent progressive drawing in the equivalent scenarios. r=BenWa
2015-02-26 17:45:37 -05:00
Kartikaya Gupta
80cdf96476
Bug 1137203 - Ignore the critical displayport when a layer is subject to OMTA relative to the scrolling ancestor. r=BenWa
2015-02-26 17:45:37 -05:00
Ryan VanderMeulen
3b9c7e5d7f
Backed out changesets ddf965a90c07 and 305e676779f8 (bug 1137203) for being the likely cause of bug 1137952.
...
CLOSED TREE
2015-03-02 12:34:39 -05:00
Wes Kocher
229490154a
Merge m-c to b2ginbound a=merge CLOSED TREE
2015-02-26 18:53:42 -08:00
Kartikaya Gupta
180f17007c
Bug 1137203 - Cleanup to ditch the fast-path code entirely and just prevent progressive drawing in the equivalent scenarios. r=BenWa
2015-02-26 17:45:37 -05:00
Kartikaya Gupta
33c914a549
Bug 1137203 - Ignore the critical displayport when a layer is subject to OMTA relative to the scrolling ancestor. r=BenWa
2015-02-26 17:45:37 -05:00
Kartikaya Gupta
2ccb1ce2ad
Bug 1130455 - Remove the ScrollingBehavior code to propagate APZ and use gfxPrefs instead. r=roc,fabrice
...
The ScrollingBehavior passed around extensively in TabParent/TabChild is
entirely redundant now that the layers.async-pan-zoom.enabled pref definitively
controls whether or not APZ is enabled. All the code related to ScrollingBehavior
can be removed.
2015-02-26 08:47:01 -05:00
Benoit Girard
b732d605b0
Bug 1134762 - Clean-up UseFastPath logic to avoid OOM error. r=kats
...
--HG--
extra : rebase_source : 500ab9ab5bd860a434a02c51ced6a0834897eab8
2015-02-18 15:27:40 -05:00
David Anderson
6d2ea830bf
Implement GetMaxTextureSize in the basic compositor. (bug 1135883, r=mattwoodrow)
...
--HG--
extra : rebase_source : 2185c8fd0b891d5ef296b92b3af7009b2f6fa72e
2015-02-24 13:39:01 -08:00
Benoit Girard
aa69b47387
Bug 1135857 - Remove ContentClientIncremental. r=mattwoodrow
2015-02-23 18:22:06 -05:00
Ryan VanderMeulen
a31c9ee17c
Backed out changeset ca73b950e612 (bug 1134762) for B2G crashtest failures.
2015-02-20 13:22:52 -05:00
Benoit Girard
7dd2b07ba6
Bug 1134762 - Clean-up UseFastPath logic to avoid OOM error. r=kats
2015-02-18 15:27:40 -05:00
Carsten "Tomcat" Book
4ecb3f38df
Merge mozilla-central to mozilla-inbound
2015-02-18 09:12:35 +01:00
Carsten "Tomcat" Book
90eaa85c59
Backed out changeset 333cd39619fe (bug 1121871) for causing C2 Regressions
2015-02-18 09:08:54 +01:00
Kartikaya Gupta
3b4fe0ca10
Back out bug 1121871 as it is an improper fix and creates regressions like bug 1132741. r=BenWa (on IRC)
2015-02-17 16:30:53 -05:00
Carsten "Tomcat" Book
3dec09c7a1
Backed out changeset 6952d9fe4f36 (bug 1129871) for causing R14/R15 Test failures
2015-02-17 14:36:42 +01:00
Ryan VanderMeulen
d08f967d7b
Merge m-c to inbound. a=merge
2015-02-17 21:24:09 -05:00
Matt Woodrow
5ea802bd9a
Bug 1128170 - Use UniquePtr for TextureClient KeepAlive objects to make sure we don't leak them. r=jrmuizel
2015-02-18 13:35:30 +13:00
Nicolas Silva
0e7c4b0468
Bug 1129871 - Favor passing tiles by ref rather than copy part 1. r=BenWa
2015-02-14 12:14:54 +01:00
Nicolas Silva
ccd17ee47f
Bug 1120331 - "crash in mozilla::ipc::MessageChannel::Send(IPC::Message*)". r=sotaro
2015-02-04 07:15:00 +01:00
Mason Chang
8818c958da
Bug 1130681. Part 1: Add unlock back to ClientTiledLayerBuffer for causing emulator R14 intermittent but doesn't seem necessary. r=jrmuizel
2015-02-13 16:36:46 +08:00
Mason Chang
8c5168160d
Bug 1130681. Part 2: Backout bug 1118876 for android reftest failures. r=jrmuizel
2015-02-13 16:36:45 +08:00
Matt Woodrow
de88d60eeb
Bug 1131808 - Avoid trying to allocate a buffer for 0 sized YCbCr images. r=nical
2015-02-12 11:23:56 +13:00
Benoit Girard
43073dd455
Bug 1131462 - Remove buggy GetAsSurface override. r=jrmuizel
2015-02-10 23:03:15 +08:00
Nicholas Nethercote
242708cf72
Bug 1127201 (attempt 2, part 1) - Replace most NS_ABORT_IF_FALSE calls with MOZ_ASSERT. r=Waldo.
...
--HG--
extra : rebase_source : 488e401ff87e31a2074c4108c4df0572d9536667
2015-02-09 14:34:50 -08:00
Nicolas Silva
a641936067
Bug 1131038 - Use a READ_WRITE lock instead of WRITE on tile back buffers. r=sotaro
2015-02-09 15:01:11 +01:00
Andrew McCreight
d3826daa16
Back out Bug 1127201 (part 2) for various problems.
2015-02-06 15:04:32 -08:00
Nicolas Silva
a804a4d017
Bug 1127289 - Add missing synchronization in TiledContentClient with DrawTargetTiled. r=sotaro
...
CLOSED TREE
2015-02-06 16:05:05 -05:00
Ryan VanderMeulen
82cbc626c5
Backed out changeset 8a49d4f4bb25 (bug 1127289) for frequent B2G reftest failures.
2015-02-06 13:25:22 -05:00
Ryan VanderMeulen
14a0e8768e
Backed out changeset 73b8ce222f9f (bug 1129360) for Android reftest failures.
2015-02-06 13:25:10 -05:00
Nicolas Silva
8e0097faa1
Bug 1129360 - backout the part of the patch from bug 1127289 that causes intermittent r14 failures on the emulator. r=me
2015-02-06 18:02:59 +01:00
Ethan Lin
83c3bcea0a
Bug 1127405 - Remove the ForceRemove in CanvasClientSharedSurface to prevent crash. r=nical
2015-02-03 18:15:00 +01:00
Jeff Muizelaar
bf6b3c59f1
Bug 1129064. Remove duplicate IsPlaceholderTile function. r=BenWa
...
The method version is cheaper because it doesn't need to make a copy of the
Tile.
2015-02-03 14:07:45 -05:00
Nicholas Nethercote
d34f0301b8
Bug 1127201 (part 2) - Convert all NS_ABORT_IF_FALSE calls to MOZ_ASSERT. r=Waldo.
...
--HG--
extra : rebase_source : 99182e70335d2b5ff95f8c528ae992d37294be3a
2015-02-04 20:05:36 -08:00
Ryan VanderMeulen
79bed2d741
Backed out changesets b57d930e0ba6 and 6c8a74ba8122 (bug 1129871) for gtest failures.
...
CLOSED TREE
2015-02-05 13:12:18 -05:00
Nicolas Silva
6f4d3546bc
Bug 1129871 - Pass tiles by ref rather than copy part 1. r=BenWa
2015-02-05 18:16:05 +01:00
Nicolas Silva
b6a335b1ee
Bug 1118876 - Make tile edge padding work work with DrawTargetTiled. r=jrmuizel
2015-02-04 14:33:16 +01:00
Milan Sreckovic
fae33ae252
Bug 1126918 - NewShSurfaceHandle can return null. Guard against it. r=jgilbert
2015-02-02 17:18:29 -05:00
David Anderson
495039e5d4
Make debugging whole-layer invalidation slightly easier. (bug 1128752, r=mattwoodrow)
2015-02-03 14:18:44 -08:00
Nicolas Silva
e5a9f82bde
Bug 1127289 - Add missing synchronization in TiledContentClient with DrawTargetTiled. r=sotaro
2015-02-03 18:16:20 +01:00
Nicolas Silva
6f049c53ff
Bug 1126903 - More efficiently track invalid regions in tiling code. r=Bas
2015-02-03 18:14:33 +01:00
James Willcox
2569544820
Bug 1123084 - Always deallocate SharedSurface on the client r=jgilbert
2015-02-02 15:25:22 -06:00
Nicolas Silva
a33752f21d
Backed out changeset 647991418598 because it landed before review. r=me
2015-02-02 18:39:58 +01:00
Nicolas Silva
7351af6ecb
Bug 1126903 - More efficiently track invalid regions in tiling code. r=Bas
2015-02-02 18:18:56 +01:00
Carsten "Tomcat" Book
c19dbf4984
Backed out changeset 31c0fd2b6e8d (bug 1127321) for crashes on a CLOSED TREE
2015-02-02 16:13:51 +01:00
Carsten "Tomcat" Book
6d3a79d313
Backed out changeset a1d913968a8a (bug 1127289)
2015-02-02 16:13:25 +01:00
Nicolas Silva
48a5570e3c
Bug 1127289 - Add missing synchronization in TiledContentClient with DrawTargetTiled. r=sotaro
2015-02-02 15:30:55 +01:00
Nicolas Silva
e5867e9600
Bug 1127321 - Add missing member in TileClient copy constructor and assignment operator. r=jrmuizel
2015-02-02 15:30:32 +01:00
Mike Hommey
a35dbaeebf
Bug 1126593 - Add a global fallible instance, so that using fallible works directly, everywhere. r=njn
...
--HG--
rename : memory/mozalloc/fallible.h => memory/fallible/fallible.h
2015-02-02 09:56:13 +09:00
Jim Mathies
f53c479605
Bug 1095754 - Compositor plumbing for plugin configuration. r=roc
2015-01-29 13:41:55 -06:00
Milan Sreckovic
b50b15e9f3
Bug 1124858 - Show WARP status in about support. r=bschouten
2015-01-27 16:16:55 -05:00
Benoit Girard
6adaf4dfcb
Bug 1121871 - Properly compute the invalid region when painting using the tiling fast path. r=nical
2015-01-27 16:24:11 -05:00
David Anderson
2dd8251115
Don't require paint resampling for desktop APZ, yet. (bug 1126045 part 1, r=mattwoodrow)
...
--HG--
extra : rebase_source : c942d32bc9570d1ba9375e9c8289dc7aefceaea3
2015-01-27 16:01:48 -08:00
Sotaro Ikeda
737d6f9309
Bug 1125913 - Use GraphicBuffer::lockAsync() on gonk LL r=nical
2015-01-27 10:05:35 -08:00
Masatoshi Kimura
86502e6537
Bug 1111290 - Part 2: Non-mechanical changes. r=waldo
2015-01-26 07:22:08 +09:00
Nicolas Silva
0b465c61eb
Bug 1119019 - Avoid destroying a SharedSurface before its TextureClient/Host pair. r=sotaro
2015-01-23 15:35:16 +01:00
Nicolas Silva
8f0bbe8884
Bug 1122621 - Fix incorrect scaling of tile origins with low res paiting. r=BenWa
2015-01-19 12:36:38 +01:00
Surabhi Anand
98a481bdeb
Bug 1120203 - Transitioning mPresShellResolution field of FrameMetrics to use getters/setters. r=kats
2015-01-16 16:15:52 -05:00
David Anderson
448bb8b7ea
Fix tiling computing the wrong displayport size when using containerless scrolling. (bug 1121108, r=botond)
...
--HG--
extra : rebase_source : a2c4071e13cd4c7917ee0876e9b1f2b61dd760d7
2015-01-14 14:19:59 -08:00
Nicolas Silva
75943c7650
Bug 1120645 - Use MOZ_PERFORMANCE_WARNING with TextureClients that must be destroyed synchronously. r=BenWa
2015-01-12 23:00:08 +01:00
Benoit Girard
285f3407fa
Bug 1119570 - Support dumping textures on windows. r=bas
2015-01-12 16:51:02 -05:00
Kartikaya Gupta
1ba6fc99e3
Bug 1120214 - Fix logging-only build failure. r=botond
2015-01-11 18:26:26 -05:00
Chris Peterson
9e23388ca8
Bug 1118076 - Remove MOZ_THIS_IN_INITIALIZER_LIST. r=Waldo
2015-01-06 21:39:46 -08:00
David Anderson
88d80771a7
Make sure tile textures are synchronized for D3D11. (bug 1119066, r=mattwoodrow)
...
--HG--
extra : rebase_source : 89d5654e43eb2a111a56c1432b90cd3a283f4a50
2015-01-09 13:50:20 -08:00
Benoit Girard
accd31c28a
Bug 1112332 - Disable all paint heuristics for layers not actively scrolled by APZ. r=kats
...
--HG--
extra : rebase_source : 785e13857a3bdb3107cb0836a37bcffbea7f02ec
2015-01-02 11:17:59 -05:00
Nicolas Silva
f9d3f8f001
Bug 1114948 - Use NS_lroundf instead of NS_roundf in tioling code to avoid inconsistent behavior around zero. r=jrmuizel
2015-01-08 18:58:22 +01:00
Benoit Girard
c8aa1b5d13
Bug 1110229
- bustage fix on a CLOSED TREE
2015-01-08 11:53:03 -05:00
Benoit Girard
ed5fb37df8
Bug 1110229
- Always paint the full low-res tile for performance and correctness. r=nical
2015-01-08 11:24:15 -05:00
Jeff Muizelaar
3a3d9ab7f7
Bug 1119089. Switch from the ineffecient x = x.sub(x, y) to x.subout(y);
...
The recently added move assignment operators make the existing pattern more
efficient, but using SubOut() is cleaner and even more efficient.
--HG--
extra : rebase_source : 14ba52bfde0a4a591ca39b92d86632206bbe13eb
2015-01-07 21:18:57 -05:00
Botond Ballo
755b86ca3a
Bug 1076241 - Get rid of the nontransient async transform. r=kats
2014-12-19 18:53:05 -05:00
Ehsan Akhgari
860da94550
Bug 1114999 - Part 2: Apply MOZ_NO_ADDREF_RELEASE_ON_RETURN to all smart pointer arrow operators that can return refcounted objects; r=jrmuizel
2015-01-06 16:30:03 -05:00
Ehsan Akhgari
b447c92ece
Bug 1117263 - Mark virtual overridden functions as MOZ_OVERRIDE in graphics layers code; r=roc
2015-01-03 12:21:23 -05:00
Phil Ringnalda
3d2cba0574
Back out 47683fccda29 (bug 1112332) for b2g reftest-6 failures
...
CLOSED TREE
2015-01-02 21:31:35 -08:00
Benoit Girard
b237e1af13
Bug 1112332 - Disable all paint heuristics for layers not actively scrolled by APZ. r=kats
...
* * *
Bug NUMBER - #include CompositorChild.h to fix non-unified build bustage. r?
2015-01-02 11:17:59 -05:00
Wes Kocher
cd77a14ff1
Backout 827fa9b5f9b4 (bug 1112332) for build bustage
2015-01-02 10:18:57 -08:00
Benoit Girard
dd15421503
Bug 1112332 - Disable all paint heuristics for layers not actively scrolled by APZ. r=kats
...
--HG--
extra : rebase_source : fd66e2028d7d8dd0ce0a35f79bb73169795a0c24
2015-01-02 11:17:59 -05:00
Jeff Gilbert
a76e617dd0
Bug 1100699 - Use OriginPos instead of isInverted. - r=mattwoodrow,snorp
2014-11-17 17:02:19 -08:00
Kushan Joshi
94821f46e8
Bug 1116008 - Make FrameMetrics::mCriticalDisplayPort private. r=kats
2014-12-30 14:07:57 -05:00
Leonid V. Fedorenchik
9085b13b1e
Bug 1115327 - Changed FrameMetrics.mScrollableRect to be accessible by getter/setter methods. r=kats
2014-12-27 12:48:27 -05:00
Ethan Lin
945540c527
Bug 1042696 - Set allocator to TextureClient from constructor. r=nical
2014-12-22 03:49:00 -05:00
Yan Gouts
0e7074b2bd
Bug 1113774 - Transitioned FrameMetric mDisplayPort accesses to Get/Set method calls. r=kats
2014-12-23 10:35:58 -05:00
Nicolas Silva
ef17b87bc7
Bug 1071769 - Can't rerasterize valid region with tiling. r=Bas
2014-12-23 10:52:17 +01:00
Nicolas Silva
cf8a44994f
Bug 1071769 - Fix the integration of DrawTargetTiled. r=Bas
2014-12-17 17:59:46 +01:00
Jeff Muizelaar
1db153eb6f
Bug 1113291. Reenable DisplayLink blocking on Windows. r=bas
...
Bug 1107299 broke this blocking because it assumed that DoesD3D11DeviceWork()
only described whether texture sharing works. However we were also checking for
broken DisplayLink drivers in that function. This splits out that part and uses
it appropriately.
--HG--
extra : rebase_source : 895d2da6297a48d0a2cbef2d149c27471c788484
2014-12-22 00:41:57 -05:00
Nicolas Silva
3b25572bde
Bug 1114336 - Fix typo in UpdateFromCompositorFrameMetrics. r=kats
2014-12-22 17:39:36 +01:00
Ryan VanderMeulen
b51b5f5601
Backed out changeset dd9790020b89 (bug 1042696) for B2G debug crashes.
2014-12-22 11:15:36 -05:00
Ethan Lin
81f7e51dc6
Bug 1042696 - Set allocator to TextureClient from constructor. r=nical
2014-12-22 03:49:00 -05:00
Brian Birtles
fe8a65bf0d
Bug 927349 part 13 - Update start times on animations in layers when the animation ready time is resolved; r=nical
2014-12-22 09:35:41 +09:00
Brian Birtles
d178150d17
Bug 927349 part 10 - Record the time when animations are ready to start; r=jwatt
2014-12-22 09:35:41 +09:00
Markus Stange
9f8bb48452
Bug 1101635 - Enable tiling on 10.6. r=jrmuizel f=milan
2014-12-19 14:48:33 -05:00
Nicolas Silva
8f811ab172
Bug 1112170 - Don't disable tiles for the basic backend on Linux. r=Bas
2014-12-18 22:23:53 +01:00
Milan Sreckovic
29d0ae087c
Bug 1072871 - Make sure the targets don't disappear under us. r=benwa
2014-12-15 12:10:06 -05:00
Benoit Girard
d74cb4fa05
Bug 1112476
- Support dumping texture data on the ClientLayerManager. r=mstange
...
--HG--
extra : rebase_source : 5d5cf3372993ca4af78e12236fc64836a56eff4b
2014-12-18 13:32:45 -05:00
Nicolas Silva
5f6bbd927d
Bug 1110268 - avoid crashing in canvas code when failing to allocate a frame. r=Bas.
2014-12-18 19:28:16 +01:00
Ryan VanderMeulen
41d5e05bb1
Backed out changeset bf93cbec0450 (bug 1112170) for OSX asserts/crashes.
2014-12-18 12:22:50 -05:00
Nicolas Silva
1b154e6ec5
Bug 1112170 - allow the basic compositor backend to use tiling. r=Bas
2014-12-18 15:56:54 +01:00
Nicolas Silva
cabb056a02
Bug 1108164 - Remove per-tile drawing. r=Bas
2014-12-17 17:32:29 +01:00
Sotaro Ikeda
1247620b1d
Bug 1043558 - Use gralloc for WebRTC camera preview r=jesup,nical
2014-12-16 07:11:48 -08:00
Wes Kocher
222bbef079
Backed out changeset bfe4f2eb91c5 (bug 938034) for non-unified bustage on a CLOSED TREE
2014-12-15 14:16:59 -08:00
Alfredo Yang
c623645cee
Bug 938034 - Add new GonkCameraImage image type. r=roc
2014-12-15 01:01:00 -05:00
Bas Schouten
0618d254cc
Bug 1088414: Use a single synchronization texture for D3D11. r=jrmuizel
...
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
2014-12-13 01:50:47 +00:00
Wes Kocher
c38e376cd3
Backed out changeset 2cd43e5ae2c1 (bug 1088414) for breaking non-Windows builds on a CLOSED TREE
2014-12-12 18:11:59 -08:00
Bas Schouten
b339c72f57
Bug 1088414: Use a single synchronization texture for D3D11. r=jrmuizel
...
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
2014-12-13 01:50:47 +00:00
Milan Sreckovic
e5a6cd8719
Bug 1109828 - Check for null pointer before dereferencing. r=nical
2014-12-10 15:11:45 -05:00
Nicolas Silva
0998df8907
Bug 1108162 - Don't reuse a tile's front buffer if it just switched from non-component-alpha to compoenent-alpha. r=jrmuizel
2014-12-11 10:07:53 +01:00
Milan Sreckovic
a402938525
Bug 1099437 - Part 1: Protect against negative sizes and overflow. r=nical
2014-12-09 13:19:29 -05:00
Jonathan Watt
da852fb016
Bug 1083079 - Prevent the size of TiledDrawTarget from being zero due to its tiles having negative offsets. r=mattwoodrow
2014-12-05 03:00:24 -08:00
Bas Schouten
76753982e0
Bug 1107299: Only block shared surface usage when that is broken. r=jrmuizel
...
Currently when the usage of surface sharing is broken on certain drivers, be block D3D11 entirely and fall back to Basic composition. There's no real benefit in this case from disabling D3D11 entirely, and we might as well just use it with software composition like we do when we don't have Direct2D, and in addition to that disable texture sharing for webGL, falling back to slow WebGL which again is no worse than the situation when using Basic or D3D9 composition.
2014-12-06 00:02:18 +00:00
Jeff Muizelaar
5b4a6569a5
Bug 1049138. Add more crashing to PadDrawTargetOutFromRegion. r=BenWa
...
try: -b do -p all -u all -t none
Hopefully, this will give us a better idea of what the problem is.
--HG--
extra : rebase_source : 4f048b2501bb13edc4e257aa561bce87ea3137fd
2014-11-26 17:57:20 -05:00
Benoit Girard
4828cf4930
Bug 1097941 - Properly disable paint-will-resample on b2g. r=jmuizel
2014-11-28 18:42:20 -05:00
James Willcox
ff5ac4a822
Bug 1097116 - Add fencing and better lifetime management for EGLImage Images r=jgilbert
...
--HG--
extra : rebase_source : 8da8c1e9e5ded06c8735ee5d30f8333f829064c5
2014-11-26 15:16:07 -06:00
Ryan VanderMeulen
7f46616db0
Backed out changesets 258ac2909d6e and 55252aebf52d (bug 1099437) for bustage.
...
CLOSED TREE
2014-11-26 14:14:16 -05:00
Milan Sreckovic
411c282565
Bug 1099437 - Part 1: Protect against negative sizes and overflow. r=nical
2014-11-20 15:07:22 -05:00
Nicolas Silva
fb73844f4c
Bug 1101636 - Cleanup the CompositorType enum. r=jrmuizel
2014-11-26 02:00:34 +01:00
Nicolas Silva
49d7294bfb
Bug 1102917 - Remove the TextureInfo member from client compositables. r=sotaro
2014-11-25 20:19:13 +01:00
Nicolas Silva
a491a3acfe
Bug 1102895 - Remove unused TextureFlags. r=sotaro
2014-11-25 20:19:04 +01:00
Milan Sreckovic
f03d959dfa
Bug 1104837: Add warnings and assertions when our assumptions about tile pools fail. r=nical
2014-11-25 14:54:29 -05:00
Nicolas Silva
f494468d40
Bug 1101552 - Remove the double-buffered ImageClient. r=sotaro
2014-11-20 19:49:51 +01:00
Milan Sreckovic
8aa1b59e6c
Bug 1095925: Propagate the error up the chain. r=jmuizelaar
2014-11-14 16:11:02 -05:00
Milan Sreckovic
d19b0d26a2
Bug 1074952 - Part 6. Fully qualify the appropriate logs in the logging macros, otherwise we can't call these from other namespaces. An example in non-gfx/2d where it would not have worked without this change. r=botond
2014-11-18 10:51:39 -05:00
Jeff Muizelaar
ad91c2690e
Bug 1088414. Backout "Use a single synchronized texture for d3d11"
...
https://hg.mozilla.org/mozilla-central/rev/e2efedec2d60
2014-11-17 14:20:05 -05:00
Matt Woodrow
3a89ba9be0
Bug 1088414. Use a single synchronized texture for d3d11. r=bas,f=jrmuizel
...
Calling AcquireSync on textures created with
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX appears to be really slow, this really
bites us with the number of textures involved when tiling.
I've also tested using ID3D11Query to check when work is completed, this also
appears to be pretty slow.
This instead just uses a single texture with a keyedmutex, and makes sure we
draw to it last and lock it first. It's pretty hacky, but seems to work really
well so far.
--HG--
extra : rebase_source : bf5f56751f993e507fcd1e5c386fb1fc9a3f73af
2014-10-22 15:37:00 +13:00
Benoit Girard
aa2eeb8ec1
Bug 1094442 - Part 1: Refactor how tile w/h is queried r=kats
...
--HG--
extra : rebase_source : 70ef00318a718e2ce3149955d2908615d6125cf3
2014-11-12 17:54:29 -05:00
Sotaro Ikeda
3fad6064bb
Bug 1091777 - Add TextureClient recycling to CairoImag r=nical
2014-11-13 07:53:49 -08:00
Botond Ballo
1c1e4448a5
Bug 1055741 - Unify the 'local Screen' and 'ParentLayer' coordinate systems. r=kats
2014-11-10 14:35:11 -05:00
Botond Ballo
751e400ea4
Bug 1076163 - Clean up the resolution-related fields and methods in FrameMetrics. r=kats
2014-10-20 17:12:35 -04:00
Carsten "Tomcat" Book
c247fdb775
Backed out changeset 71fe4233208a (bug 1076163)
2014-11-13 11:47:35 +01:00
Carsten "Tomcat" Book
4b4108a4a9
Backed out changeset a96930f1e26b (bug 1055741)
2014-11-13 11:47:31 +01:00
Botond Ballo
d766d4ca14
Bug 1055741 - Unify the 'local Screen' and 'ParentLayer' coordinate systems. r=kats
...
--HG--
extra : rebase_source : af7323668fb54079e121755660da2121bec3d76b
2014-11-10 14:35:11 -05:00
Botond Ballo
98ceb86b05
Bug 1076163 - Clean up the resolution-related fields and methods in FrameMetrics. r=kats
2014-10-20 17:12:35 -04:00
Ryan VanderMeulen
cae555594b
Backed out changeset 92295f515d2d (bug 1091777) for bustage.
2014-11-12 21:09:40 -05:00
Sotaro Ikeda
c076d14da1
Bug 1091777 - Add TextureClient recycling to CairoImag r=nical
2014-11-12 17:47:10 -08:00
Sotaro Ikeda
95d665262e
Bug 1095639 - Re-enable acquire fence delivery on gonk r=nical
2014-11-12 07:55:31 -08:00
Kartikaya Gupta
e230d54989
Bug 1072093 - Support progressive-paint on OS X 10.7 or later. r=BenWa
2014-11-07 14:17:14 -05:00
Sotaro Ikeda
86ebdde1e4
Bug 1093728 - Add AddTextureClient() to CanvasClientSharedSurface::Update() r=nical
2014-11-05 08:15:48 -08:00
Robert O'Callahan
2cbfe40f8b
Bug 1083635. Part 5: ClientLayerManager::BeginTransactionWithTarget should assert if we're not going to take a snapshot. r=mattwoodrow
...
--HG--
extra : rebase_source : 07cea353735743670cc82031bcbe738932f56829
2014-10-21 10:32:10 +13:00
Phil Ringnalda
ce69a70520
Back out 293c48ec288c (bug 1086642) for Android and OS X 10.8 ONLY NOT SEEN ON 10.6 bustage
...
CLOSED TREE
2014-11-03 20:44:19 -08:00
Matt Woodrow
86270b9476
Bug 1086642 - Simplify invalid reigon by area. r=jrmuizel
2014-11-04 15:12:06 +13:00
Ehsan Akhgari
55f0b72a28
Bug 1088838 - Don't export CompositorChild.h, CompositorParent.h and ShadowLayersManager.h twice; r=BenWa
2014-10-27 08:57:36 -04:00
chiajung hung
29e15d9b54
Bug 1062475 - [Camera] Camera button highlight appears as a square. r=sotaro
2014-10-20 02:49:00 -04:00
Jeff Muizelaar
6e632ada07
Bug 1070308. Add Acquire and Release semantics to SharedSurface. r=jgilbert
...
This is needed for D3D11 keyed mutex support. The added assertions
also ensure we're doing things at the right times.
--HG--
extra : rebase_source : 7af4dccca745ee62e4ae97972de8a8eb83f2e8d3
2014-10-09 16:33:22 -04:00
Chris Jones
23c257776c
Bug 1082895 - Don't use gralloc surfaces when layers.gralloc.disable is set. r=mattwoodrow
2014-10-14 18:30:13 -07:00
jdashg
ca85c23987
Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow
2014-10-08 13:04:19 -07:00
jdashg
fbd3252fc0
Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow
2014-10-07 21:16:14 -07:00
jdashg
9b7291ca7a
Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow
2014-10-07 21:15:39 -07:00
jdashg
97fbd15434
Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
...
From 4e9f52ab105333e8b1120342e9583b2d833a4465 Mon Sep 17 00:00:00 2001
---
dom/canvas/WebGLContext.cpp | 10 +++++--
gfx/gl/GLContext.cpp | 20 --------------
gfx/gl/GLContext.h | 3 --
gfx/gl/GLReadTexImageHelper.cpp | 5 +++-
gfx/gl/GLScreenBuffer.cpp | 13 +++++++--
gfx/gl/GLUploadHelpers.cpp | 27 ++++++++++++++++++
gfx/gl/SharedSurfaceGralloc.cpp | 14 ++++------
gfx/gl/SharedSurfaceGralloc.h | 10 +++++--
gfx/gl/SurfaceTypes.cpp | 2 ++
gfx/gl/SurfaceTypes.h | 1 +
gfx/layers/client/CanvasClient.cpp | 44 ++++++++++++++++++------------
gfx/layers/client/CanvasClient.h | 8 +++---
gfx/layers/client/ClientCanvasLayer.cpp | 6 ++++
gfx/layers/client/ClientCanvasLayer.h | 2 +-
gfx/layers/client/TextureClient.cpp | 11 ++++----
gfx/layers/client/TextureClient.h | 6 ++--
gfx/layers/composite/TextureHost.cpp | 15 +++++-----
gfx/layers/composite/TextureHost.h | 10 +++----
gfx/layers/d3d10/CanvasLayerD3D10.cpp | 9 ++++--
gfx/layers/d3d9/CanvasLayerD3D9.cpp | 8 ++++--
gfx/layers/ipc/LayersSurfaces.ipdlh | 4 +--
gfx/layers/moz.build | 4 ++-
gfx/layers/opengl/GrallocTextureClient.cpp | 26 +++++++++++++++++-
gfx/layers/opengl/GrallocTextureClient.h | 3 ++
24 files changed, 171 insertions(+), 90 deletions(-)
2014-10-07 21:11:54 -07:00
jdashg
bd7ba17b6a
Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow
...
From a7c09c0f17e19fd2254cb1d7a8ddd07b327151ad Mon Sep 17 00:00:00 2001
---
gfx/2d/HelpersCairo.h | 2 +
gfx/gl/GLContext.cpp | 3 +-
gfx/gl/GLContext.h | 2 -
gfx/gl/GLReadTexImageHelper.cpp | 21 +--
gfx/gl/GLReadTexImageHelper.h | 6 +
gfx/gl/GLScreenBuffer.h | 6 +-
gfx/gl/ScopedGLHelpers.cpp | 40 +++++
gfx/gl/ScopedGLHelpers.h | 26 ++-
gfx/gl/SharedSurface.cpp | 94 +++++++++++
gfx/gl/SharedSurface.h | 19 +++
gfx/gl/SharedSurfaceIO.h | 4 +
gfx/layers/CopyableCanvasLayer.cpp | 3 +-
gfx/layers/client/CanvasClient.cpp | 276 +++++++++++++++++++++++++++++---
gfx/layers/client/CanvasClient.h | 34 ++++
gfx/layers/client/ClientCanvasLayer.cpp | 21 ++-
gfx/layers/client/ClientCanvasLayer.h | 9 +-
gfx/layers/client/TextureClient.cpp | 35 ++++
gfx/layers/client/TextureClient.h | 85 +++++++++-
gfx/layers/composite/TextureHost.cpp | 131 ++++++++++++++-
gfx/layers/composite/TextureHost.h | 64 ++++++++
gfx/layers/d3d10/CanvasLayerD3D10.cpp | 5 +-
gfx/layers/ipc/LayersSurfaces.ipdlh | 5 +
22 files changed, 828 insertions(+), 63 deletions(-)
2014-10-07 21:01:51 -07:00
Sotaro Ikeda
0e2aaae2ef
Bug 1075136 - Initialize TileClient::mCompositableClient correctly r=nical
2014-10-08 20:47:17 -07:00
Jonathan Watt
c5ae349afc
Bug 1077961, part 2 - Stop doing lots of unnecessary and expensive Matrix4x4 multiplication. r=Bas
2014-10-08 04:43:00 +01:00
Matt Woodrow
fc9e072f26
Bug 1077842 - Simplify invalid regions for tiled painted layers to avoid complex region operations. r=jrmuizel
...
--HG--
extra : rebase_source : 13cbe5d47b5c79e576627a67b2a6b61b217f9acf
2014-10-08 13:12:25 +13:00
Sotaro Ikeda
bda824b950
Bug 1076868 - Fix RemoveTextureFromCompositableAsync() call handling r=nical
2014-10-07 11:37:15 -07:00
Sotaro Ikeda
bae6e432e4
Bug 1067455 - Reduce Fence::merge() call on compositor thread r=nical
2014-10-06 15:45:03 -07:00
Phil Ringnalda
674424f954
Back out ef1cd14c8cac (bug 1067455) for Windows assertion failures
...
CLOSED TREE
2014-10-05 19:16:56 -07:00
Sotaro Ikeda
41fa2ab6fd
Bug 1067455 - Reduce Fence::merge() call on compositor thread r=nical
2014-10-05 14:14:33 -07:00
Nicolas Silva
02b75fbdaf
Bug 1073113 - make D3D11 image layers double buffered. r=mattwoodrow
2014-10-03 11:25:07 +02:00
Sotaro Ikeda
9316615ce2
Bug 1075136 - backout the commit
2014-10-02 06:45:02 -07:00
Sotaro Ikeda
eacbaf0a37
Bug 1075136 - Initialize TileClient::mCompositableClient correctly r=nical
2014-10-01 07:16:32 -07:00
Jeff Muizelaar
a6e2d3180f
Bug 1074615. Remove DRAW_SNAPPED. r=mwoodrow
...
This doesn't seem to be necessary and doesn't really make sense to me. This
will help us moving region clipping into Moz2D
--HG--
extra : rebase_source : 4a5987ce2a95eaba44a69233d1b7f461f5ec16ea
2014-10-01 01:25:25 -04:00
Jeff Muizelaar
ef58f4304f
Bug 1066664. Fix screenshot rotation. r=mwoodrow
...
This moves the screenshot (now-nonexistent) unrotation code from the opengl
compositor into ClientLayerManager.cpp
2014-09-30 16:20:48 -04:00
Sotaro Ikeda
8c38a3b5da
Bug 1073862 - Remove RemoveTextureFromCompositableTracker usage for back buffer removal r=nical
2014-09-29 07:18:25 -07:00
Markus Stange
3efef60534
Bug 1073103 - SReplace 'Thebes' with 'Painted' in some more places. r=roc
2014-09-26 13:07:06 -04:00
Markus Stange
7d5a3be591
Bug 1073103 - Rename ThebesLayer to PaintedLayer. r=roc
...
--HG--
rename : gfx/layers/basic/BasicThebesLayer.cpp => gfx/layers/basic/BasicPaintedLayer.cpp
rename : gfx/layers/basic/BasicThebesLayer.h => gfx/layers/basic/BasicPaintedLayer.h
rename : gfx/layers/client/ClientThebesLayer.cpp => gfx/layers/client/ClientPaintedLayer.cpp
rename : gfx/layers/client/ClientThebesLayer.h => gfx/layers/client/ClientPaintedLayer.h
rename : gfx/layers/client/ClientTiledThebesLayer.cpp => gfx/layers/client/ClientTiledPaintedLayer.cpp
rename : gfx/layers/client/ClientTiledThebesLayer.h => gfx/layers/client/ClientTiledPaintedLayer.h
rename : gfx/layers/composite/ThebesLayerComposite.cpp => gfx/layers/composite/PaintedLayerComposite.cpp
rename : gfx/layers/composite/ThebesLayerComposite.h => gfx/layers/composite/PaintedLayerComposite.h
rename : gfx/layers/d3d10/ThebesLayerD3D10.cpp => gfx/layers/d3d10/PaintedLayerD3D10.cpp
rename : gfx/layers/d3d10/ThebesLayerD3D10.h => gfx/layers/d3d10/PaintedLayerD3D10.h
rename : gfx/layers/d3d9/ThebesLayerD3D9.cpp => gfx/layers/d3d9/PaintedLayerD3D9.cpp
rename : gfx/layers/d3d9/ThebesLayerD3D9.h => gfx/layers/d3d9/PaintedLayerD3D9.h
2014-09-26 13:06:08 -04:00
Nicolas Silva
19d8e22943
Bug 1072411 - Remove useless format convertion code in ImageClient. r=jrmuizel
2014-09-24 13:50:28 -04:00
Bas Schouten
983d188140
Bug 1072404: Firefox may crash when the D3D device is removed while rendering. r=mattwoodrow
2014-09-24 17:12:10 +00:00
Nicolas Silva
f9cc5dcaf9
Bug 1071825 - Remove simple tiling code. r=mattwoodrow
2014-09-23 17:44:48 -04:00
Kartikaya Gupta
4cd2821756
Bug 1071256 - Fix OS X tiling codepath to deal with low-precision tiles. r=mattwoodrow
2014-09-22 17:52:21 -04:00
Benoit Girard
6a221a48a8
Bug 1063046 - Simplify format change for tiled layers. r=mstange
...
--HG--
extra : rebase_source : 82f26e690987c4c08e918eaf5783111922465194
2014-09-22 14:05:26 -04:00
Kartikaya Gupta
e4f15b6d46
Bug 1023473 - Replace tabs with spaces. r=me and DONTBUILD
2014-09-22 11:52:21 -04:00
Jeff Gilbert
301271b198
Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp
...
--HG--
extra : rebase_source : 13101216d6e5eccfb0a19c14b783b3878644b665
2014-09-17 08:13:29 -05:00
Milan Sreckovic
2e1656b886
Bug 1048984.2: mOutstandingClients could have been temporarily incorrect in GetTextureClient() call. Call ShrinkToMaximumSize() instead of ShrinkToMinimumSize() in ReturnDeferredClients(). Also add comments and more asserts around outstanding clients. r=nsilva
2014-09-16 10:13:52 -04:00
Milan Sreckovic
d29d7cffb8
Bug 1048984.1: Utility methods for managing texture pool returns. Make sure tiles go back to the correct pool. r=nsilva
2014-09-16 10:07:46 -04:00
Nicolas Silva
2d36152b7a
Bug 1061699 - Only crash debug builds if BorrowDrawTarget is called on an unlocked TextureClient. r=Bas
2014-09-16 14:32:24 +02:00
James Willcox
688cd17359
Back out a84f9edfe968 for bustage
2014-09-12 14:01:26 -05:00
Jeff Gilbert
a2cd642ccd
Bug 1037147 - Replace SharedTextureHandle with a TextureClient variant r=mattwoodrow,snorp
2014-09-12 13:39:20 -05:00
Jeff Muizelaar
34032eed5e
Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
...
Currently we use a world transform on the LayerManager. This gets passed to the
screen render target which adjusts the gl transform to accomplish the rotation.
This causes a lot of the system to have to know about the transform.
Instead we can just bake the transform into the root layer's shadow transform.
Everything now mostly just works.
--HG--
extra : rebase_source : e0e170d191eef5887a2e6b17f71ac79037033006
2014-09-10 15:59:00 -04:00
Nicolas Silva
acf110f884
Bug 1041744 - Don't crash if tile allocation fails. r=Bas
2014-09-11 13:52:17 +02:00
Jonathan Watt
93e59c8bd5
Bug 1064084, part 1 - Convert all consumers of gfxContext::Translate() to use gfxContext::SetMatrix()/Multiply(). r=Bas
2014-09-11 07:57:38 +01:00
Jonathan Watt
423fda249a
Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas
2014-09-10 18:29:35 +01:00
Ehsan Akhgari
d3f6eb924f
Bug 1064354 - Fix more bad implicit constructors in gfx; r=jrmuizel
2014-09-08 20:48:12 -04:00
Jeff Muizelaar
b39a6b3ede
Bug 1062492. Only use DIBTextureClient with cairo drawing. r=bas
...
We don't want DIBTextureClient unless we're going to be using cairo for
drawing.
2014-09-08 17:18:04 -04:00
Benoit Girard
f663585192
Bug 1057088 - Add a way to sync query compositor properties like overfill and HWC status. r=smaug,jrmuizel
...
--HG--
extra : rebase_source : 2791431bc77e939e78db3b888fc816c9d98294d3
2014-09-02 15:23:34 -04:00
Morris Tseng
4d96d19eae
Bug 1062643 - Clear cached resources when ClientLayerManager destroyed. r=nical
2014-09-03 18:55:00 -04:00
Sotaro Ikeda
2899f5985d
Bug 1062361
- Free cached tiles on memory-pressure r=nical
2014-09-04 08:27:46 -07:00
Matt Woodrow
7c3d1c2e1a
Bug 982338 - Disable tiling for OSX 10.6. r=Bas
2014-07-25 12:49:45 +12:00
Matt Woodrow
0a72e088cb
Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical
...
--HG--
extra : rebase_source : 8413ce440168235196e44f1a166cfff07a4f842f
2014-09-03 09:20:56 +12:00
Phil Ringnalda
e63feb3849
Backed out 8 changesets (bug 982338, bug 1057212, bug 1059033) for build bustage
...
CLOSED TREE
Backed out changeset 4df1bd30364d (bug 982338)
Backed out changeset b68664a02904 (bug 1057212)
Backed out changeset 07b3695aa02f (bug 1059033)
Backed out changeset bb3885b57d48 (bug 1059033)
Backed out changeset 76897f52ac2c (bug 1059033)
Backed out changeset 31e89a2a409f (bug 1059033)
Backed out changeset 8e81f6f74182 (bug 1059033)
Backed out changeset c5bbf22f2f28 (bug 1059033)
2014-09-01 18:07:57 -07:00
Matt Woodrow
f9ac204f27
Bug 982338 - Enable tiling for OSX 10.8. r=Bas
...
--HG--
extra : rebase_source : c55a42c7e47413966cd5d67a3ae2eb65d142c860
2014-07-25 12:49:45 +12:00
Matt Woodrow
9777e1de08
Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical
...
--HG--
extra : rebase_source : b25fcc2b2fb298b9654c36a57fc9fa26877bf9ff
2014-09-02 12:35:10 +12:00
Carsten "Tomcat" Book
1e05505fc7
Backed out changeset 7de1b4a42f1c (bug 982338) for OS X Crash Bustage on a CLOSED TREE
2014-09-01 09:58:39 +02:00
Phil Ringnalda
7769dc074d
Backed out 8 changesets (bug 1057212, bug 1059033) for Windows build bustage
...
CLOSED TREE
Backed out changeset a54dbdca597b (bug 1059033)
Backed out changeset d8d79e4fbfc4 (bug 1059033)
Backed out changeset 87494588e493 (bug 1057212)
Backed out changeset 3e4105ea0a73 (bug 1059033)
Backed out changeset e59430ea4256 (bug 1059033)
Backed out changeset 301fdfea8fbf (bug 1059033)
Backed out changeset 1ef5a3a9bb06 (bug 1059033)
Backed out changeset a7eaac164c36 (bug 1059033)
2014-08-31 23:55:31 -07:00
Matt Woodrow
14ca0ef931
Bug 982338 - Enable tiling for OSX 10.8. r=Bas
2014-07-25 12:49:45 +12:00
Matt Woodrow
43226736ad
Bug 1059033 - Part 4: Avoid recreating DrawTargets too often. r=nical
2014-09-01 15:22:57 +12:00
Botond Ballo
bb5b3e24c2
Bug 1057642 - More convenient formatting of BasePoint. r=BenWa,kats
...
--HG--
extra : rebase_source : bf75da112714f584ce3fc802d716a6c969e1d160
2014-08-27 19:25:53 -04:00
Benoit Girard
d83f3e3d33
Bug 1055050 - Add visual warning if the transaction latency is > 100 ms. r=mwoodrow
...
--HG--
extra : rebase_source : 23140892b8e598c7073dd1b8c83fbddfa0bf52ee
2014-08-28 15:24:26 -04:00
Carsten "Tomcat" Book
13c41fb6fd
merge mozilla-inbound to mozilla-central a=merge
2014-08-28 13:07:10 +02:00
Kartikaya Gupta
81379297b8
Bug 1055760 - Replace GetPrimaryScrollableLayer with functions that are more appropriate. r=BenWa
2014-08-27 22:13:41 -04:00
Kartikaya Gupta
baed559ce3
Bug 1055760 - Update tiling code to use LayerMetricsWrapper. r=botond,BenWa
2014-08-27 22:13:41 -04:00