An example of converting an ARFoundation camera image to OpenCV's Mat format.
Обновлено 2024-11-18 17:26:28 +03:00
CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model ("Unity-chan!" Model) using WebCamTexture.
Обновлено 2024-11-15 15:47:26 +03:00
This asset is an example project that maps face mask to the detected faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.
Обновлено 2024-11-15 15:46:54 +03:00
FaceLandmark Detector using Dlib (Unity Asset Plugin)
Обновлено 2024-11-15 15:43:50 +03:00
OpenCV for Unity (Untiy Asset Plugin)
Обновлено 2024-11-15 15:41:46 +03:00
This asset is an Augmented Reality Example that detect and recognize markers and display 3D model in WebCamTexture in real-time.
Обновлено 2024-11-08 20:08:04 +03:00
This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and display 3d model in WebCamTexture in real-time.
Обновлено 2024-11-08 20:07:21 +03:00
This asset is an example project of face recognition in real time using “OpenCV for Unity”.
Обновлено 2024-11-08 20:06:49 +03:00
HoloLens With DlibFaceLandmarkDetector Example (Support for Hololens1 and Hololens2)
unity
opencv
augmented-reality
hololens
face-detection
face-landmarks
mixed-reality
mrtk
hololens2
dlib-face-detection
Обновлено 2024-09-29 23:36:07 +03:00
HoloLens With OpenCVforUnity Example (Support for Hololens1 and Hololens2)
Обновлено 2024-09-29 23:28:06 +03:00
This asset is an example of swapping two faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.
Обновлено 2024-07-23 11:04:27 +03:00
This example shows how to convert VideoPlayer texture to OpenCV Mat using AsyncGPUReadback.
Обновлено 2024-04-24 14:18:00 +03:00
An example of a Nreal Light MR app by using NRSDK and OpenCVForUnity.
Обновлено 2023-10-02 14:00:53 +03:00
You can use All methods of OpenCVforUnity in PlayMaker.
Обновлено 2023-01-14 08:05:43 +03:00
An example of a Nreal Light MR app by using NRSDK and DlibLandmarkDetector.
Обновлено 2022-12-21 12:44:47 +03:00
You can use almost all the methods of methods of DlibFaceLandmarkDetector in PlayMaker.
Обновлено 2022-12-14 18:23:40 +03:00
This asset is an Non-rigid Face Tracking Example that can model and track the many complex parts of a person’s face in WebCamTexture in real-time.
Обновлено 2022-12-13 13:35:51 +03:00
This Unity plugin makes the HoloLens video camera frames available to a Unity app in real time. This enables Unity devs to easily use the HoloLens1/HoloLens2 camera for computer vision (or anything they want).
Обновлено 2022-10-24 12:02:43 +03:00
An example of a video recording app by using NatCorder and OpenCVForUnity.
Обновлено 2022-04-06 21:49:39 +03:00
An example of improving performance of video preview on mobile platform by replacing WebCamTexture of Unity standard API with NatDevice.
Обновлено 2022-04-06 21:42:40 +03:00
An example of integrating Barracuda with OpenCVForUnity.
Обновлено 2022-02-12 23:31:45 +03:00
An example of integrating Xbox One Kinect sensor "Kinect v2" with OpenCV for Unity.
Обновлено 2021-04-16 16:31:26 +03:00
Vuforia with OpenCV for Unity Example
Обновлено 2021-02-18 18:54:08 +03:00
An example of improving performance of video preview on mobile platform by replacing WebCamTexture of Unity standard API with NatCam.
Обновлено 2020-03-28 01:31:18 +03:00
Improved calibration performance using findChessboardCornersSB and calibrateCameraRO method.
Обновлено 2020-03-04 19:24:48 +03:00
GoogleVR With OpenCVForUnity Example
Обновлено 2019-03-31 15:00:32 +03:00