The Speckle Server, Frontend, 3D Viewer, & other JS utilities.
Обновлено 2024-09-18 16:49:52 +03:00
Stride Game Engine (formerly Xenko)
Обновлено 2024-09-18 11:21:55 +03:00
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-09-18 01:23:32 +03:00
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-09-18 01:23:32 +03:00
FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max
Обновлено 2024-09-17 17:25:54 +03:00
.NET SDK, Schema and Connectors: Revit, Rhino, Grasshopper, Dynamo, ETABS, AutoCAD, Civil3D & more.
Обновлено 2024-09-16 18:31:27 +03:00
This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the website locally.
Обновлено 2024-09-16 11:18:27 +03:00
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Обновлено 2024-09-14 20:00:24 +03:00
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Обновлено 2024-09-14 01:26:42 +03:00
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Обновлено 2024-09-14 00:13:28 +03:00
A library containing utilities for mapping higher-level graphics work to D3D12
Обновлено 2024-09-13 01:17:55 +03:00
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Обновлено 2024-09-12 16:20:32 +03:00
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Обновлено 2024-09-11 20:20:27 +03:00
Roslyn analyzers for Unity game developers
Обновлено 2024-09-09 19:01:54 +03:00
Easily create custom 3D environments
Обновлено 2024-09-09 08:38:56 +03:00
Draco 3D Data Compression Unity Package
Обновлено 2024-09-07 02:30:26 +03:00
Official DirectX headers available under an open source license
Обновлено 2024-09-07 01:09:56 +03:00
Efficient glTF 3D import / export library for Unity
Обновлено 2024-09-05 16:18:42 +03:00
The V-HACD library decomposes a 3D surface into a set of "near" convex parts.
Обновлено 2024-09-03 23:56:24 +03:00
This is an official Pytorch implementation of "Cross View Fusion for 3D Human Pose Estimation, ICCV 2019".
Обновлено 2024-08-31 02:46:56 +03:00
A 3D visual using WebGL for plotting locations, with category values displayed as bar heights and heat maps. Shift+Click on bar to change center point. Slicing data points will animate to average location.
Обновлено 2024-08-30 16:33:39 +03:00
The OpenCL-on-D3D12 mapping layer
Обновлено 2024-08-29 23:45:30 +03:00
Fontainebleau demo
Обновлено 2024-08-21 19:21:19 +03:00
Custom Speckle visuals for PowerBI
Обновлено 2024-08-12 12:44:44 +03:00
CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model ("Unity-chan!" Model) using WebCamTexture.
Обновлено 2024-08-08 22:58:59 +03:00
Streaming server for Unity
Обновлено 2024-07-26 04:30:01 +03:00