xkslang/Test
John Kessenich 91e69c03bd SPV: Address #989: Don't add Location to built-ins when automapping. 2017-07-14 05:54:05 -06:00
..
baseResults SPV: Address #989: Don't add Location to built-ins when automapping. 2017-07-14 05:54:05 -06:00
inc1 Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
inc2 HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
100.conf
100.frag Front-end: Implement GL_EXT_shader_non_constant_global_initializers. 2016-06-17 12:43:31 -06:00
100Limits.vert
100scope.vert
110scope.vert
120.frag PP: Address #737: accept 'h'/'H' floating-point suffix more broadly. 2017-02-28 12:58:11 -07:00
120.vert Fix issue #388. 2016-07-19 15:13:47 -06:00
130.frag
130.vert
140.frag
140.vert Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview. 2017-03-14 16:45:30 -06:00
150.frag
150.geom
150.tesc
150.tese
150.vert Added 'GL_core_profile' and 'GL_compatibility_profile' macro definition to preamble. 2017-03-11 12:34:46 +01:00
300.frag
300.vert Multiview extension: Accept layout(num_views) qualifier 2017-07-03 15:51:40 +01:00
300BuiltIns.frag
300block.frag
300layout.frag
300layout.vert
300link.frag
300link2.frag
300link3.frag
300operations.frag
300scope.vert
310.comp GLSL: Fix Khronos private Bugzilla 15973: local sizes can't be 0. 2017-06-07 18:53:33 -06:00
310.frag Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview. 2017-03-14 16:45:30 -06:00
310.geom
310.tesc
310.tese
310.vert Front-end ESSL: require precision declarations for images. 2016-06-14 22:12:20 -06:00
310AofA.vert
310implicitSizeArrayError.vert
330.frag Front-end: Fix issue #147: ensure layout(index=N) has N in [0,1]. 2016-06-05 17:25:34 -06:00
330comp.frag
400.frag GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.geom
400.tesc Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview. 2017-03-14 16:45:30 -06:00
400.tese Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview. 2017-03-14 16:45:30 -06:00
400.vert Front-end: Add a function selector under implicit type conversion. 2016-08-21 14:26:27 -06:00
410.geom
410.tesc
410.vert Front-end: Fix issue #146: which versions allow double in/out. 2016-06-05 18:52:05 -06:00
420.comp Front-end: Complete GL_ARB_compute_shader, previous commit was missing new barriers. 2016-05-30 19:38:39 -06:00
420.frag Fix issue #382: Detect implicitly-sized atomic_uint arrays. 2016-07-19 15:50:58 -06:00
420.geom
420.tesc
420.tese Front-ends GLSL/HLSL: Fix initializer lists for structs of one member. 2016-07-29 18:29:06 -06:00
420.vert Front-end: Fix issue #409, check for implicitly-sized binding arrays. 2016-07-27 14:55:06 -06:00
420_size_gl_in.geom
430.comp
430.vert
430AofA.frag
430scope.vert
440.frag
440.vert Tests: Test base case for fixing issue #443. 2016-08-08 15:29:25 -06:00
450.comp GLSL: Disallow 'shared' in nested scopes. 2017-06-08 10:13:15 -06:00
450.frag GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.geom GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.tesc GLSL: Error when using location on an arrayed block. 2017-06-04 13:05:50 -06:00
450.tese GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.vert PP: Recognize the '::' token, and translate appropriately to GLSL/HLSL token. 2017-03-10 18:03:43 -07:00
Operations.frag
aggOps.frag
always-discard.frag
always-discard2.frag
array.frag
array100.frag
atomic_uint.frag
badChars.frag PP: Fix issue #738: don't assert on characters within a string. 2017-02-28 19:39:51 -07:00
badMacroArgs.frag Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
bar.h HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
bump
comment.frag
conditionalDiscard.frag
constErrors.frag
constFold.frag Front-end: Implement compile-time constant folding for any() and all(). 2016-07-12 01:27:48 -06:00
conversion.frag
cppBad.vert PP: Fix issue #407; handle empty identifier. 2016-07-30 13:39:52 -06:00
cppBad2.vert PP: Fix issue #426, recover from bad-source macro expansion. 2017-01-02 17:56:08 -07:00
cppComplexExpr.vert
cppIndent.vert Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
cppNest.vert
cppSimple.vert GLSL: Fix #396: Error when 'defined' comes from macro expansion. 2017-06-07 17:19:08 -06:00
dataOut.frag
dataOutIndirect.frag
dce.frag
decls.frag
deepRvalue.frag
depthOut.frag
discard-dce.frag
doWhileLoop.frag
earlyReturnDiscard.frag
empty.frag
empty2.frag
empty3.frag
errors.frag
es-link1.frag Add test case: Link 2 ESSL fragment shader units 2016-05-24 13:15:01 +02:00
es-link2.frag Add test case: Link 2 ESSL fragment shader units 2016-05-24 13:15:01 +02:00
flowControl.frag
foo.h HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
forLoop.frag
forwardRef.frag
functionCall.frag
functionSemantics.frag Front-end: Add missing rule for function-return implicit type conversion check. 2016-06-28 23:56:31 -06:00
glsl.-D-U.frag Standalone: Implement -D and -U for preprocessor macros. 2017-06-15 10:57:18 -06:00
glslangValidator
glspv.esversion.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.version.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.version.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
hlsl.-D-U.frag Standalone: Implement -D and -U for preprocessor macros. 2017-06-15 10:57:18 -06:00
hlsl.aliasOpaque.frag HLSL: Convert run-time sampler assignments to compile-time aliases. 2017-06-02 18:27:21 -06:00
hlsl.amend.frag HLSL: Allow use of $Global members in between function calls. 2017-03-22 23:21:34 -06:00
hlsl.array.flatten.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.array.frag HLSL: Basic array grammar. 2016-06-19 11:50:34 -06:00
hlsl.array.implicit-size.frag HLSL: More robust handling of bad shader input, catching a few more things. 2016-12-14 17:02:32 -07:00
hlsl.array.multidim.frag HLSL: allow multi-dimensional arrays 2016-10-13 12:32:04 -06:00
hlsl.assoc.frag
hlsl.attribute.expression.comp HLSL: Allow expressions in attributes 2016-11-11 08:23:03 -07:00
hlsl.attribute.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.automap.frag HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
hlsl.basic.comp HLSL: Fix issue #646: map SV_DispatchThreadID -> GlobalInvocationID. 2017-01-02 14:59:19 -07:00
hlsl.basic.geom WIP: HLSL: Add GS support 2016-11-21 18:25:08 -07:00
hlsl.boolConv.vert HLSL: Fix #770: implicitly convert bool operands to numeric operators. 2017-04-12 22:38:24 -06:00
hlsl.buffer.frag HLSL: Remove support for named tbuffer/cbuffer. Fixes #939. 2017-06-19 15:41:11 -06:00
hlsl.calculatelod.dx10.frag HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
hlsl.calculatelodunclamped.dx10.frag HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
hlsl.cast.frag HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation. 2016-06-03 16:57:53 -06:00
hlsl.charLit.vert HLSL: Fix #758: Support character literals (except for numeric escape sequences). 2017-04-12 16:58:30 -06:00
hlsl.clip.frag HLSL: fix crash on empty sequence node passed to intrinsic expansions 2017-03-31 12:47:34 -06:00
hlsl.clipdistance-1.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-2.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-3.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-4.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-5.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.comparison.vec.frag HLSL: Enable component-wise vector comparisons from operators 2016-10-26 08:50:10 -06:00
hlsl.conditional.frag HLSL: Fix #846: support mixed ternary types. 2017-04-20 21:32:16 -06:00
hlsl.constantbuffer.frag HLSL: Add ConstantBuffer<T> syntax 2017-04-25 09:30:28 -06:00
hlsl.constructArray.vert HLSL: Fix #924: Convert between two different arrays with cast. 2017-06-13 23:13:10 -06:00
hlsl.constructexpr.frag HLSL: Fix a grammar error related to constructors in parenthetical expressions 2016-07-30 08:09:09 -06:00
hlsl.constructimat.frag HLSL: Add imat, umat, and bmat constructors 2017-05-20 21:54:16 -06:00
hlsl.dashI.vert Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
hlsl.deadFunctionMissingBody.vert Linker: Eliminate uncalled functions, because they can be ill-defined. 2016-12-09 19:22:20 -07:00
hlsl.depthGreater.frag HLSL: Handle greater/less depth modes. Fixes issue #489. 2016-09-02 20:05:52 -06:00
hlsl.depthLess.frag HLSL: Handle greater/less depth modes. Fixes issue #489. 2016-09-02 20:05:52 -06:00
hlsl.discard.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.doLoop.frag HLSL: Fix #96: Support do-while loop substatements with no curly braces. 2017-04-20 11:08:24 -06:00
hlsl.domain.1.tese HLSL: pass tessellation execution modes through to SPIR-V 2017-03-31 11:47:18 -06:00
hlsl.domain.2.tese HLSL: handle PCF input to DS in arbitrary argument position 2017-04-03 10:14:50 -06:00
hlsl.domain.3.tese HLSL: allow non-vec3 tessellation coordinate declarations 2017-04-05 11:03:02 -06:00
hlsl.emptystruct.init.vert HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
hlsl.emptystructreturn.frag HLSL: fix crash on empty struct return from entry point 2017-03-24 08:56:37 -06:00
hlsl.emptystructreturn.vert HLSL: fix crash on empty struct return from entry point 2017-03-24 08:56:37 -06:00
hlsl.entry-in.frag HLSL: Intercept flatten aggregates passed to a function input, and copy member-by-member. 2016-09-19 00:06:19 -06:00
hlsl.entry-out.frag HLSL: Handle flattened I/O structs passed to function *out* parameters. 2016-10-01 17:11:21 -06:00
hlsl.entry.rename.frag allow renaming of shader entry point when creating SPIR-V 2016-12-01 08:51:43 -07:00
hlsl.flatten.return.frag HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.flattenOpaque.frag SPV: When passing structs of opaque types, flatten and pass the members instead. 2017-06-01 18:49:04 -06:00
hlsl.float1.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.float4.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.forLoop.frag HLSL: Fix #919: for-init-statement is arbitrary declaration or expression. 2017-06-06 11:37:33 -06:00
hlsl.frag
hlsl.fraggeom.frag HLSL: allow GS-specific methods in other stages 2017-05-13 09:20:11 -06:00
hlsl.function.frag HLSL: Fix #902: Incorrect protection against zero arguments. 2017-05-24 16:02:56 -06:00
hlsl.gather.array.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.vert HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.offset.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.offsetarray.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gatherRGBA.array.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.basic.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offset.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offsetarray.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gathercmpRGBA.array.dx10.frag HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.basic.dx10.frag HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.offset.dx10.frag HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.offsetarray.dx10.frag HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlsl.getdimensions.dx10.frag HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.getdimensions.dx10.vert HLSL: Add tx.GetDimensions method (uint returns only) 2016-07-18 16:40:21 -06:00
hlsl.getdimensions.rw.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.getsampleposition.dx10.frag HLSL: add standard sample position return form of GetSamplePosition method 2017-04-26 08:31:56 -06:00
hlsl.global-const-init.frag WIP: HLSL: support global const initializers from non-constant rvalues 2017-07-11 13:41:39 -06:00
hlsl.hlslOffset.vert SPV: Fix #807: use --hlsl-offsets to allow hlsl-style offsets in a buffer. 2017-04-05 17:38:20 -06:00
hlsl.hull.1.tesc Add basic HS/DS implementation. 2017-02-10 16:59:09 -07:00
hlsl.hull.2.tesc Add basic HS/DS implementation. 2017-02-10 16:59:09 -07:00
hlsl.hull.3.tesc HLSL: support point mode. 2017-06-26 17:52:22 -06:00
hlsl.hull.ctrlpt-1.tesc HLSL: require tessellation factors to be fixed size arrays 2017-03-30 14:37:02 -06:00
hlsl.hull.ctrlpt-2.tesc WIP: HLSL: Support InputPatch variables in patch constant functions 2017-04-03 19:39:44 -06:00
hlsl.hull.void.tesc HLSL: Fix hull-shader test. 2017-06-26 19:56:41 -06:00
hlsl.identifier.sample.frag HLSL: allow "sample" in expressions. 2016-12-18 18:01:34 -07:00
hlsl.if.frag HLSL: Fix #754: recognize type casts in if-statements separately from declarations. 2017-03-06 18:18:37 -07:00
hlsl.implicitBool.frag HLSL: Implicit bool conversions for conditional expressions and related. 2017-03-30 22:52:33 -06:00
hlsl.include.vert HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
hlsl.includeNegative.vert HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
hlsl.inf.vert HLSL: Support 1.#INF and -1.#INF syntax. 2017-04-12 13:40:53 -06:00
hlsl.init.frag Resolve issue #700: allow initializers on struct members. 2017-02-02 15:16:20 -07:00
hlsl.init2.frag HLSL: Fix issue #658: Don't adopt initializer constness from declaration. 2017-01-05 10:28:26 -07:00
hlsl.inoutquals.frag hlsl: "in out" is also an inout qualifier. 2017-06-20 08:12:40 +02:00
hlsl.intrinsic.frexp.frag HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
hlsl.intrinsic.frexp.vert HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
hlsl.intrinsics.barriers.comp Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
hlsl.intrinsics.comp HLSL: Turn on tests for groupshared. 2016-10-16 12:22:20 -06:00
hlsl.intrinsics.d3dcolortoubyte4.frag Add EOpD3DCOLORtoUBYTE4 decomposition 2017-01-03 14:42:18 -07:00
hlsl.intrinsics.double.frag Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes 2016-06-28 15:38:38 -06:00
hlsl.intrinsics.evalfns.frag Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
hlsl.intrinsics.f1632.frag WIP: HLSL: add f16tof32 and f32tof16 decompositions. 2017-02-27 15:19:49 -07:00
hlsl.intrinsics.f3216.frag WIP: HLSL: add f16tof32 and f32tof16 decompositions. 2017-02-27 15:19:49 -07:00
hlsl.intrinsics.frag HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
hlsl.intrinsics.lit.frag Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
hlsl.intrinsics.negative.comp HLSL: Put intrinsics in symbol table for all stages 2016-08-11 07:29:30 -06:00
hlsl.intrinsics.negative.frag HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
hlsl.intrinsics.negative.vert HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.intrinsics.promote.down.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.outputs.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
hlsl.intrinsics.vert HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
hlsl.isfinite.frag HLSL: fix return type for isfinite 2017-04-10 08:27:34 -06:00
hlsl.layout.frag HLSL: Accept layout(...) also as a post-decl. Issue #454. 2016-09-05 14:37:03 -06:00
hlsl.load.2dms.dx10.frag HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.load.array.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.vert HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.load.buffer.dx10.frag HLSL: add Buffer support for Load method 2016-07-27 15:57:31 -06:00
hlsl.load.buffer.float.dx10.frag HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat) 2016-10-14 18:44:32 -06:00
hlsl.load.offset.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.offsetarray.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.rwbuffer.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.array.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.logical.binary.frag HLSL: Fix unary and binary operator type conversion issues 2016-10-18 16:56:37 -06:00
hlsl.logical.binary.vec.frag HLSL: allow component-wise operations for logical || and &&. 2016-10-26 12:54:56 -06:00
hlsl.logical.unary.frag HLSL: Fix unary and binary operator type conversion issues 2016-10-18 16:56:37 -06:00
hlsl.logicalConvert.frag HLSL: Fix #884: Use promoted children, not pre-promoted, in completing binary nodes. 2017-05-12 15:25:41 -06:00
hlsl.loopattr.frag HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlsl.matNx1.frag HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats 2016-11-16 11:19:22 -07:00
hlsl.matType.bool.frag HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats 2016-11-16 11:19:22 -07:00
hlsl.matType.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.matType.int.frag HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats 2016-11-16 11:19:22 -07:00
hlsl.matrixSwizzle.vert HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. 2017-01-13 12:35:01 -07:00
hlsl.matrixindex.frag WIP: HLSL: Treat HLSL rows as GLSL columns. 2016-09-09 12:02:42 -06:00
hlsl.max.frag
hlsl.memberFunCall.frag HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
hlsl.mintypes.frag HLSL: Add min*{float,int,uint} types 2016-10-31 12:46:05 -06:00
hlsl.mip.negative.frag HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.negative2.frag HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.operator.frag HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.multiDescriptorSet.frag HLSL: Manually configure descriptor set and binding number for resources 2017-05-10 16:50:18 +09:00
hlsl.multiEntry.vert HLSL: Handle "fake" entry points, by undoing their built-in variable declarations. 2016-09-02 20:24:07 -06:00
hlsl.multiReturn.frag HLSL: Do structure conversion for return type struct-punning on non-entry-point functions. 2016-10-06 13:06:13 -06:00
hlsl.namespace.frag HLSL: Add namespace grammar and some basic semantics. 2017-03-30 16:30:17 -06:00
hlsl.nonint-index.frag HLSL: cast bracket dereference index to int type if not. 2017-04-06 20:27:10 -06:00
hlsl.nonstaticMemberFunction.frag HLSL: non-static member functions: track and find active anonymous 'this' scopes and members. 2017-03-21 23:56:40 -06:00
hlsl.numericsuffixes.frag PP: Address #737: accept 'h'/'H' floating-point suffix more broadly. 2017-02-28 12:58:11 -07:00
hlsl.numthreads.comp HLSL: implement numthreads for compute shaders 2016-10-31 09:28:17 -06:00
hlsl.overload.frag HLSL: Include shape-changing conversions in overloaded signature selection. 2016-08-25 23:57:39 -06:00
hlsl.params.default.frag HLSL default function parameters 2016-12-29 12:15:48 -07:00
hlsl.params.default.negative.frag HLSL default function parameters 2016-12-29 12:15:48 -07:00
hlsl.partialInit.frag HLSL: Handle const with no initializer. Fixes issue #651. 2016-12-30 16:42:57 -07:00
hlsl.pp.line.frag HLSL: enable #line extension by default for HLSL source. 2016-07-23 10:45:00 -06:00
hlsl.pp.tokenpasting.frag HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.pp.vert HLSL: Allow macro expansions to create the 'defined' operator. 2017-06-08 17:12:56 -06:00
hlsl.precedence.frag HLSL: Fix binary-expression associativity and termination issue. 2016-07-28 21:48:25 -06:00
hlsl.precedence2.frag
hlsl.precise.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.promote.atomic.frag HLSL: opcode specific promotion rules for interlocked ops 2016-12-07 12:00:32 -07:00
hlsl.promote.binary.frag HLSL: Fix unary and binary operator type conversion issues 2016-10-18 16:56:37 -06:00
hlsl.promote.vec1.frag HLSL: allow promotion from 1-vector types to scalars, e.g, float<-float1 2016-11-13 14:44:46 -07:00
hlsl.promotions.frag HLSL: add implicit promotions for assignments and function returns. 2016-08-09 13:48:47 -06:00
hlsl.reflection.binding.frag add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
hlsl.reflection.vert HLSL: Remove support for named tbuffer/cbuffer. Fixes #939. 2017-06-19 15:41:11 -06:00
hlsl.rw.atomics.frag HLSL: phase 4 of rwtexture support: add image atomics 2016-10-19 10:25:23 -06:00
hlsl.rw.bracket.frag HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures 2016-10-12 12:39:44 -06:00
hlsl.rw.register.frag Add UAV (image) binding offset and HLSL register support 2016-11-01 14:44:54 -06:00
hlsl.rw.scalar.bracket.frag HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat) 2016-10-14 18:44:32 -06:00
hlsl.rw.swizzle.frag HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects. 2017-01-03 10:31:09 -07:00
hlsl.rw.vec2.bracket.frag HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat) 2016-10-14 18:44:32 -06:00
hlsl.sample.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.sub-vec4.dx10.frag HLSL: phase 3b: Texture methods remember and return vector size. 2016-10-14 18:44:32 -06:00
hlsl.samplebias.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplecmp.array.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.basic.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.negative.frag HLSL: add error for expected comparison sampler in SampleCmp* ops 2017-04-21 09:54:53 -06:00
hlsl.samplecmp.negative2.frag HLSL: add error for expected comparison sampler in SampleCmp* ops 2017-04-21 09:54:53 -06:00
hlsl.samplecmp.offset.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.offsetarray.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.array.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.basic.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offset.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplegrad.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.vert HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplelevel.array.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.samplelevel.basic.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.basic.dx10.vert HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offset.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offsetarray.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.scalar-length.frag HLSL: allow length() on scalars 2017-03-24 10:12:53 -06:00
hlsl.scalar2matrix.frag HLSL: fix several issues in mat construction from scalars 2017-06-14 14:11:18 -06:00
hlsl.scalarCast.vert HLSL: Fix #805: Support cast of scalars to structures. 2017-04-04 11:49:33 -06:00
hlsl.scope.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.semantic.geom HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped. 2017-03-09 14:37:32 -07:00
hlsl.semantic.vert HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped. 2017-03-09 14:37:32 -07:00
hlsl.semicolons.frag HLSL: allow semicolons between global scope declarations. 2016-08-03 07:08:06 -06:00
hlsl.shapeConv.frag HLSL: vector shape conversions for all ops: Fix #839. Fix #653. Fix #631. 2017-04-18 21:07:05 -06:00
hlsl.shapeConvRet.frag HLSL: Add shape conversions for return values. 2016-10-06 16:56:54 -06:00
hlsl.sin.frag
hlsl.staticMemberFunction.frag HLSL: Add scoping operator, accept static member functions, and support calling them. 2017-03-11 14:13:00 -07:00
hlsl.string.frag HLSL: Move to correct parsing of annotations, improving all annotations and recent string grammar. 2016-09-20 13:22:58 -06:00
hlsl.stringtoken.frag HLSL: Add EHTokStringConstant, so that string attributes may be parsed 2016-08-22 17:13:17 -06:00
hlsl.struct.frag HLSL: Test for issue #699. 2017-03-03 18:19:03 -07:00
hlsl.struct.split-1.vert HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.struct.split.array.geom HLSL: struct splitting: assignments of hierarchical split types 2016-12-26 20:17:13 -07:00
hlsl.struct.split.assign.frag HLSL: fix dereferencing when copying split structures with arrays 2017-01-19 15:18:00 -07:00
hlsl.struct.split.call.vert HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.struct.split.nested.geom HLSL: struct splitting: assignments of hierarchical split types 2016-12-26 20:17:13 -07:00
hlsl.struct.split.trivial.geom HLSL: struct splitting: assignments of hierarchical split types 2016-12-26 20:17:13 -07:00
hlsl.struct.split.trivial.vert HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.structIoFourWay.frag HLSL: Add tests and refine what decorations are passed through per stage/in/out. 2017-02-06 23:13:16 -07:00
hlsl.structStructName.frag HLSL: Fix #747: accept 'struct' in front of previously user-defined type name. 2017-03-02 14:30:59 -07:00
hlsl.structarray.flatten.frag HLSL: Recursive composite flattening 2016-12-07 14:40:01 -07:00
hlsl.structarray.flatten.geom HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.structbuffer.append.fn.frag WIP: HLSL: add ability to pass struct buffers with counters to fns 2017-05-17 09:18:53 -06:00
hlsl.structbuffer.append.frag WIP: HLSL: add Append/ConsumeBuffer support 2017-04-13 19:09:05 -06:00
hlsl.structbuffer.atomics.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.byte.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.coherent.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.floatidx.comp HLSL: cast non-int types to uint on Load/Store indexes 2017-04-20 09:00:56 -06:00
hlsl.structbuffer.fn.frag WIP: HLSL: Fix ordering defect if global SB decl after fn param 2017-03-06 12:08:41 -07:00
hlsl.structbuffer.fn2.comp HLSL: fix for byte address buffers in fn parmeters 2017-04-20 16:37:14 -06:00
hlsl.structbuffer.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.incdec.frag WIP: HLSL: structuredbuffer counter functionality 2017-04-13 18:43:26 -06:00
hlsl.structbuffer.rw.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.rwbyte.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structin.vert HLSL: Recursive composite flattening 2016-12-07 14:40:01 -07:00
hlsl.switch.frag HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
hlsl.swizzle.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.synthesizeInput.frag HLSL: Broaden solution for #940, editing integer input for 'flat'. 2017-06-21 01:35:57 -06:00
hlsl.target.frag HLSL: Fix #942: Map SV_TargetN to SPV Location N. 2017-06-27 15:17:38 -06:00
hlsl.targetStruct1.frag HLSL: Fix #942: Map SV_TargetN to SPV Location N. 2017-06-27 15:17:38 -06:00
hlsl.targetStruct2.frag HLSL: Fix #942: Map SV_TargetN to SPV Location N. 2017-06-27 15:17:38 -06:00
hlsl.templatetypes.frag HLSL: Add template style constructors for vector & matrix types 2016-07-01 13:59:36 -06:00
hlsl.templatetypes.negative.frag HLSL: Add template style constructors for vector & matrix types 2016-07-01 13:59:36 -06:00
hlsl.texture.subvec4.frag HLSL: add test coverage for sub-vec4 texture intrinsics 2017-06-01 13:28:12 -06:00
hlsl.this.frag HLSL: Implement 'this' keyword. 2017-03-22 11:38:22 -06:00
hlsl.tx.bracket.frag HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures 2016-10-12 12:39:44 -06:00
hlsl.tx.overload.frag HLSL: allow name mangling based on texture template type 2017-05-19 20:12:50 -06:00
hlsl.type.half.frag HLSL: Implement half matrices, and map all half* -> float*. 2017-06-06 23:35:25 -06:00
hlsl.type.identifier.frag HLSL: Recognize types declared as identifiers as identifiers. 2017-06-13 22:22:52 -06:00
hlsl.typeGraphCopy.vert AST: Have type deepCopy() preserve type graphs as graphs. 2017-02-06 22:58:32 -07:00
hlsl.typedef.frag HLSL: Add typedef grammar and production. 2016-07-05 00:02:40 -06:00
hlsl.void.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.whileLoop.frag HLSL: Enable component-wise vector comparisons from operators 2016-10-26 08:50:10 -06:00
include.vert HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
length.frag
lineContinuation.vert
lineContinuation100.vert
link1.frag
link1.vk.frag Use correct OriginUpperLeft when linking more than one shader. 2017-01-25 12:11:16 -08:00
link2.frag
link2.vk.frag Use correct OriginUpperLeft when linking more than one shader. 2017-01-25 12:11:16 -08:00
link3.frag
localAggregates.frag
loops.frag
loopsArtificial.frag
mains.frag
mains1.frag
mains2.frag
makeDoc
matrix.frag
matrix2.frag
matrixError.vert
maxClipDistances.vert Front-end: allow max size built-in arrays like gl_ClipDistance 2016-06-27 12:44:15 +02:00
max_vertices_0.geom
missingBodies.vert Linker: Walk the call graph to report an error on missing bodies. 2016-12-08 23:22:21 -07:00
negativeArraySize.comp
newTexture.frag
noMain.vert
noMain1.geom
noMain2.geom
nonSquare.vert
nonVulkan.frag
nosuffix Fix #777: don't parse .suffix if <stage> is provided. 2017-03-16 11:30:20 -06:00
numeral.frag
parent.h HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
parentBad HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
pointCoord.frag
precise.tesc
precise_struct_block.vert
precision.frag
precision.vert
prepost.frag
preprocessor.cpp_style___FILE__.vert
preprocessor.cpp_style_line_directive.vert
preprocessor.defined.vert
preprocessor.edge_cases.vert
preprocessor.eof_missing.vert
preprocessor.errors.vert
preprocessor.extensions.vert
preprocessor.function_macro.vert
preprocessor.include.disabled.vert PP: Recognize <> style #include header names. I.e., #include <header-name>. 2017-01-03 11:05:16 -07:00
preprocessor.include.enabled.vert PP: #include: add names to error messages, so that lexical analysis can be tested. 2017-01-05 12:24:19 -07:00
preprocessor.line.frag
preprocessor.line.vert
preprocessor.many.endif.vert
preprocessor.pragma.vert
preprocessor.simple.vert PP: Add missing atoms that effect -E mode. 2016-08-04 22:46:19 -06:00
preprocessor.success_if_parse_would_fail.vert
recurse1.frag
recurse1.vert
recurse2.frag
reflection.vert Update test cases for vertex attribute reflection 2016-05-19 09:30:29 +02:00
remap.basic.dcefunc.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.basic.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.basic.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.basic.strip.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.strip.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.templatetypes.everything.frag HLSL: Do structure conversion for return type struct-punning on non-entry-point functions. 2016-10-06 13:06:13 -06:00
remap.hlsl.templatetypes.none.frag HLSL: Do structure conversion for return type struct-punning on non-entry-point functions. 2016-10-06 13:06:13 -06:00
remap.if.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.if.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.literal64.everything.spv WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.literal64.none.spv WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1a.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1a.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1b.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1b.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.specconst.comp HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
remap.switch.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.switch.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.uniformarray.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.uniformarray.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
runtests SPV: Address #989: Don't add Location to built-ins when automapping. 2017-07-14 05:54:05 -06:00
sample.frag
sample.frag.out
sample.vert
sample.vert.out
simpleFunctionCall.frag
specExamples.frag
specExamples.vert
spv.100ops.frag
spv.130.frag
spv.140.frag Support align/offset for all versions GLSL/ESSL targeting SPIR-V. 2017-02-13 09:09:04 -07:00
spv.150.geom
spv.150.vert
spv.300BuiltIns.vert
spv.300layout.frag
spv.300layout.vert Support align/offset for all versions GLSL/ESSL targeting SPIR-V. 2017-02-13 09:09:04 -07:00
spv.300layoutp.vert
spv.310.bitcast.frag Front-end: Make ES floatBitsToInt/intBitsToFloat/etc. all be highp. 2016-06-14 20:38:58 -06:00
spv.310.comp Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview. 2017-03-14 16:45:30 -06:00
spv.330.geom
spv.400.frag SPV: PrimitiveId in frag shader will emit Geometry capability 2016-09-27 10:35:09 +02:00
spv.400.tesc
spv.400.tese
spv.420.geom
spv.430.frag SPV: Fix issue #376; declare Geometry capability for fragment use of gl_Layer. 2016-07-08 14:05:15 -06:00
spv.430.vert
spv.450.geom Tests: strengthen the value of test for NV members. 2017-03-24 18:58:48 -06:00
spv.450.noRedecl.tesc Fix #790: Don't emit NV-specific interface members unless enabled by extension. 2017-03-24 18:40:40 -06:00
spv.450.tesc Tests: Add some location-decoration tests, to aid PR #422. 2016-08-05 15:19:46 -06:00
spv.AofA.frag
spv.GeometryShaderPassthrough.geom Add support for SPV_NV_geometry_shader_passthrough 2016-12-20 13:28:52 -08:00
spv.OVR_multiview.vert Multiview extension: Accept layout(num_views) qualifier 2017-07-03 15:51:40 +01:00
spv.Operations.frag SPV: Fix #739: OpSelect can only operate on scalars and vectors. 2017-03-01 13:49:11 -07:00
spv.accessChain.frag SPV: Support simultaneous l-value swizzle and dynamic component selection. 2016-09-14 14:43:55 +08:00
spv.aggOps.frag
spv.always-discard.frag
spv.always-discard2.frag
spv.arbPostDepthCoverage.frag Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.arbPostDepthCoverage_Error.frag Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.atomic.comp SPV: Turn on atomic-storage functionality for SPIR-V. 2016-07-07 17:40:35 -06:00
spv.bitCast.frag
spv.bool.vert
spv.boolInBlock.frag
spv.branch-return.vert
spv.buffer.autoassign.frag Add a test for buffer auto-binding assignment. 2016-09-30 14:26:34 -06:00
spv.conditionalDiscard.frag
spv.conversion.frag
spv.dataOut.frag
spv.dataOutIndirect.frag
spv.dataOutIndirect.vert
spv.debugInfo.frag SPV: Debug output: Include OpLine information for execution path. 2017-05-31 18:50:53 -06:00
spv.deepRvalue.frag
spv.depthOut.frag
spv.deviceGroup.frag Rename KHX to EXT to match the released specs 2017-03-03 18:40:48 -05:00
spv.discard-dce.frag
spv.do-simple.vert
spv.do-while-continue-break.vert
spv.doWhileLoop.frag
spv.double.comp
spv.drawParams.vert SPV: Implement new extensions GL_KHX_device_group and GL_KHX_multiview. 2017-02-27 01:20:51 -07:00
spv.earlyReturnDiscard.frag
spv.extPostDepthCoverage.frag Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.extPostDepthCoverage_Error.frag Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.float16.frag Parser: Some function prototypes of interpolateAtXXX are incorrect. 2016-10-10 16:55:04 +08:00
spv.flowControl.frag
spv.for-complex-condition.vert
spv.for-continue-break.vert
spv.for-nobody.vert
spv.for-notest.vert
spv.for-simple.vert
spv.forLoop.frag
spv.forwardFun.frag
spv.functionCall.frag
spv.functionNestedOpaque.vert SPV: Handle nested opaque types as function parameters. 2017-02-24 19:22:54 -07:00
spv.functionSemantics.frag
spv.glFragColor.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
spv.glsl.register.autoassign.frag GLSL: Add binding map tests 2016-09-26 17:02:44 -06:00
spv.glsl.register.noautoassign.frag GLSL: Add binding map tests 2016-09-26 17:02:44 -06:00
spv.hlslOffsets.vert SPV: Fix #807: use --hlsl-offsets to allow hlsl-style offsets in a buffer. 2017-04-05 17:38:20 -06:00
spv.image.frag
spv.image.load-formatted.frag Implement GL_EXT_shader_image_load_formatted 2017-02-17 13:36:25 -08:00
spv.int16.frag Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
spv.int64.frag Preprocessor: UINT_MAX is translated to constant incorrectly. 2016-09-09 17:06:15 +08:00
spv.intOps.vert
spv.interpOps.frag
spv.layoutNested.vert
spv.length.frag
spv.localAggregates.frag
spv.loops.frag
spv.loopsArtificial.frag
spv.matFun.vert
spv.matrix.frag SPV: Fix #723: construct vectors from matrices. 2017-02-17 19:06:21 -07:00
spv.matrix2.frag
spv.memoryQualifier.frag
spv.merge-unreachable.frag Front-end: Warn for likely missed change in default precisions. 2016-08-23 18:13:08 -06:00
spv.multiStruct.comp SPV: Fix issue #506: generalize struct deep copy to include arrays. 2016-09-11 12:33:43 -06:00
spv.multiStructFuncall.frag SPV: Flatten structs for copy when they are GLSL type aliases. 2016-09-02 16:35:01 -06:00
spv.multiView.frag Rename KHX to EXT to match the released specs 2017-03-03 18:40:48 -05:00
spv.multiviewPerViewAttributes.tesc Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
spv.multiviewPerViewAttributes.vert Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
spv.newTexture.frag
spv.noBuiltInLoc.vert SPV: Address #989: Don't add Location to built-ins when automapping. 2017-07-14 05:54:05 -06:00
spv.noDeadDecorations.vert
spv.noLocation.vert SPV: Fix #904: Correctly check for built-in block redeclations for location check. 2017-05-24 23:10:28 -06:00
spv.noWorkgroup.comp Whole stack: Fix stale types in the AST linker object nodes, fixing #557. 2016-11-05 10:22:33 -06:00
spv.nonSquare.vert
spv.offsets.frag SPV: Distinguish between SPV and non-SPV rules for member overlap. 2016-10-07 11:50:25 -06:00
spv.precise.tesc
spv.precise.tese
spv.precision.frag
spv.prepost.frag
spv.pushConstant.vert
spv.pushConstantAnon.vert SPV: Allow push constant buffers to not have an instance name. 2017-03-06 08:51:35 -07:00
spv.qualifiers.vert
spv.queryL.frag
spv.register.autoassign-2.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
spv.register.autoassign.frag HLSL: Add location offsets per resource type 2016-09-20 20:31:27 -06:00
spv.register.autoassign.rangetest.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
spv.register.noautoassign.frag HLSL: Add location offsets per resource type 2016-09-20 20:31:27 -06:00
spv.rw.autoassign.frag Add UAV (image) binding offset and HLSL register support 2016-11-01 14:44:54 -06:00
spv.sampleMaskOverrideCoverage.frag Add support for SPV_NV_sample_mask_override_coverage 2016-12-19 16:29:34 -08:00
spv.separate.frag
spv.set.vert
spv.shaderBallot.comp
spv.shaderBallotAMD.comp Implement new revision of extension GL_AMD_shader_ballot 2017-01-19 12:09:51 +08:00
spv.shaderDrawParams.vert SPV: Implement extension SPV_KHR_shader_draw_parameters. 2016-10-11 14:40:35 +08:00
spv.shaderGroupVote.comp
spv.shaderStencilExport.frag Implement extension GL_ARB_shader_stencil_export 2017-06-29 17:50:46 +08:00
spv.shiftOps.frag
spv.shortCircuit.frag
spv.simpleFunctionCall.frag
spv.simpleMat.vert
spv.sparseTexture.frag
spv.sparseTextureClamp.frag
spv.specConst.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
spv.specConstant.comp
spv.specConstant.vert
spv.specConstantComposite.vert Vulkan: Finish semantics for what creates spec-const-semantics. 2016-05-23 23:10:18 -06:00
spv.specConstantOperations.vert SPV: Implement specialization constants for ?:. 2017-02-08 17:07:07 -07:00
spv.ssbo.autoassign.frag Add reflection queries for thread local size and ssbo auto-binding 2017-02-22 09:40:28 -07:00
spv.ssboAlias.frag HLSL: iomapper: Fix #914. Tolerate user aliasing of bindings. 2017-06-01 18:16:33 -06:00
spv.stereoViewRendering.tesc support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
spv.stereoViewRendering.vert support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
spv.storageBuffer.vert SPV: Support test #pragma for generating the StorageBuffer storage class. 2017-04-19 18:34:49 -06:00
spv.structAssignment.frag Front-end: Warn for likely missed change in default precisions. 2016-08-23 18:13:08 -06:00
spv.structDeref.frag
spv.structure.frag
spv.subpass.frag
spv.switch.frag
spv.swizzle.frag
spv.swizzleInversion.frag SPV: For AST interpolateAt* ops consuming a swizzle, invert the order. 2016-07-26 12:53:54 -06:00
spv.targetOpenGL.vert Command-line: Add support for setting language's environment. 2017-06-26 14:49:11 -06:00
spv.targetVulkan.vert Command-line: Add support for setting language's environment. 2017-06-26 14:49:11 -06:00
spv.test.frag
spv.test.vert
spv.texture.frag
spv.texture.sampler.transform.frag Pure Texture to Sampled Texture Transform 2017-05-29 18:29:45 +02:00
spv.texture.vert
spv.textureBuffer.vert SPV: Support texelFetch() on a textureBuffer (no sampler). 2017-05-08 00:12:28 -06:00
spv.textureGatherBiasLod.frag Implement the extension GL_AMD_texture_gather_bias_lod 2017-06-05 16:41:06 +08:00
spv.types.frag
spv.uint.frag Preprocessor: UINT_MAX is translated to constant incorrectly. 2016-09-09 17:06:15 +08:00
spv.uniformArray.frag
spv.variableArrayIndex.frag
spv.varyingArray.frag
spv.varyingArrayIndirect.frag
spv.viewportArray2.tesc support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
spv.viewportArray2.vert support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
spv.voidFunction.frag
spv.while-continue-break.vert
spv.while-simple.vert
spv.whileLoop.frag
structAssignment.frag
structDeref.frag
structure.frag
switch.frag
swizzle.frag
syntaxError.frag
test.frag
texture.frag
tokenLength.vert
tokenPaste.vert PP: Fix #783: Catch end-of-argument expansion in token pasting. 2017-04-04 12:28:20 -06:00
types.frag
uint.frag
uniformArray.frag
variableArrayIndex.frag
varyingArray.frag
varyingArrayIndirect.frag
versionsClean.frag
versionsClean.vert
versionsErrors.frag
versionsErrors.vert
voidFunction.frag
vulkan.ast.vert Vulkan: Finish semantics for what creates spec-const-semantics. 2016-05-23 23:10:18 -06:00
vulkan.comp
vulkan.frag Tests: Add a test for concurrent use of std430 and push_constant. 2017-07-05 18:34:15 -06:00
vulkan.vert GLSL: Fix #853: Only outer dimension of array can be specialization constant. 2017-06-08 12:26:49 -06:00
whileLoop.frag