Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-12-03 03:51:16 +03:00
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-12-02 20:34:38 +03:00
Streaming server for Unity
Обновлено 2024-12-02 06:42:01 +03:00
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Обновлено 2024-11-30 14:18:44 +03:00
.NET SDK, Schema and Connectors: Revit, Rhino, Grasshopper, Dynamo, ETABS, AutoCAD, Civil3D & more.
Обновлено 2024-11-28 15:54:02 +03:00
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Обновлено 2024-11-27 18:34:27 +03:00
Roslyn analyzers for Unity game developers
Обновлено 2024-11-25 16:50:30 +03:00
Stride Game Engine (formerly Xenko)
Обновлено 2024-11-23 15:51:16 +03:00
CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model ("Unity-chan!" Model) using WebCamTexture.
Обновлено 2024-11-15 15:47:26 +03:00
FaceLandmark Detector using Dlib (Unity Asset Plugin)
Обновлено 2024-11-15 15:43:50 +03:00
OpenCV for Unity (Untiy Asset Plugin)
Обновлено 2024-11-15 15:41:46 +03:00
This asset is an Augmented Reality Example that detect and recognize markers and display 3D model in WebCamTexture in real-time.
Обновлено 2024-11-08 20:08:04 +03:00
This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and display 3d model in WebCamTexture in real-time.
Обновлено 2024-11-08 20:07:21 +03:00
FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max
Обновлено 2024-11-08 16:16:54 +03:00
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Обновлено 2024-10-28 14:18:34 +03:00
Draco 3D Data Compression Unity Package
Обновлено 2024-09-07 02:30:26 +03:00
Efficient glTF 3D import / export library for Unity
Обновлено 2024-09-05 16:18:42 +03:00
Fontainebleau demo
Обновлено 2024-08-21 19:21:19 +03:00
A library for creating 3D Windows.UI.Composition.Scenes from glTF.
Обновлено 2024-05-18 04:55:36 +03:00
Demo Project using the Universal RP from Unity3D
Обновлено 2024-03-01 20:11:20 +03:00
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Обновлено 2024-02-23 03:17:46 +03:00
Unity remaster of the classic Sponza scene.
Обновлено 2024-01-23 01:00:23 +03:00
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
Обновлено 2023-06-27 16:00:26 +03:00
Dependency Injection Framework for Unity3D
Обновлено 2023-04-20 20:23:26 +03:00
You can use All methods of OpenCVforUnity in PlayMaker.
Обновлено 2023-01-14 08:05:43 +03:00
You can use almost all the methods of methods of DlibFaceLandmarkDetector in PlayMaker.
Обновлено 2022-12-14 18:23:40 +03:00